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types.h
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#pragma once
#pragma pack(push, 1)
typedef unsigned char uchar;
typedef unsigned short ushort;
typedef unsigned long ulong;
struct PHD_VECTOR
{
long x;
long y;
long z;
};
struct ACTORME
{
long offset;
short objslot;
short nodes;
};
struct NEW_CUTSCENE
{
short numactors;
short numframes;
long orgx;
long orgy;
long orgz;
long audio_track;
long camera_offset;
ACTORME actor_data[10];
};
struct NODELOADHEADER
{
short xkey;
short ykey;
short zkey;
short packmethod;
short xlength;
short ylength;
short zlength;
};
struct OPTIONAL_INTEGER
{
long cnt;
char on;
};
struct OPTIONAL_STRING
{
char cnt[200];
char on;
};
struct OPTIONAL_VECTOR
{
PHD_VECTOR cnt;
char on;
};
struct OPTIONS_SET
{
OPTIONAL_INTEGER number;
OPTIONAL_STRING camera;
OPTIONAL_VECTOR origin;
OPTIONAL_INTEGER audio;
};
struct LARA_SET
{
OPTIONAL_STRING name;
};
struct ACTOR_SET
{
OPTIONAL_STRING name;
OPTIONAL_INTEGER slot;
};
struct OPTIONS_COLLECTION
{
OPTIONS_SET set;
char idx;
};
struct LARA_COLLECTION
{
LARA_SET set;
char idx;
};
struct ACTOR_COLLECTION
{
ACTOR_SET set[99];
char idx;
};
struct SETUP_STRUCT
{
OPTIONS_COLLECTION options;
LARA_COLLECTION lara;
ACTOR_COLLECTION actor;
};
struct FRAME_DATA
{
NODELOADHEADER* header;
long len;
uchar* seq;
long end;
};
#pragma pack(pop)