diff --git a/CHANGELOG.md b/CHANGELOG.md index edc56508..f92ec47a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,7 @@ ## v11.0.10 * Fix: #2228 - Cooldown bling appearing on groups with 0% opacity. * Fix: #2231 - Some abilities not reflecting out-of-power state correctly. +* Fix: #2232 - Spell Queued condition not working on retail WoW. ## v11.0.9 * Fix various Lua errors. diff --git a/Components/Core/Conditions/Categories/Spells.lua b/Components/Core/Conditions/Categories/Spells.lua index 332e8c3b..1538be8b 100644 --- a/Components/Core/Conditions/Categories/Spells.lua +++ b/Components/Core/Conditions/Categories/Spells.lua @@ -422,7 +422,7 @@ ConditionCategory:RegisterCondition(3.1, "CURRENTSPELL", { icon = "Interface\\Icons\\ability_rogue_ambush", tcoords = CNDT.COMMON.standardtcoords, Env = { - IsCurrentSpell = IsCurrentSpell, + IsCurrentSpell = C_Spell and C_Spell.IsCurrentSpell or IsCurrentSpell, }, funcstr = [[BOOLCHECK( IsCurrentSpell(c.OwnSpells.First) )]], events = function(ConditionObject, c) diff --git a/Options/CHANGELOG.lua b/Options/CHANGELOG.lua index deae62ce..7151fd3a 100644 --- a/Options/CHANGELOG.lua +++ b/Options/CHANGELOG.lua @@ -6,6 +6,7 @@ TMW.CHANGELOG = [==[ ## v11.0.10 * Fix: #2228 - Cooldown bling appearing on groups with 0% opacity. * Fix: #2231 - Some abilities not reflecting out-of-power state correctly. +* Fix: #2232 - Spell Queued condition not working on retail WoW. ## v11.0.9 * Fix various Lua errors.