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brdf.spec.in
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brdf.spec.in
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# RPMs can be built using 'git make-rpm'
Name: brdf
Version: __VERSION__
Release: __RELEASE__%{?dist}
Summary: BRDF Viewer
Group: Applications/Multimedia
License: Disney
URL: http://gitweb/projects/%{name}
Source0: http://gitweb/projects/%{name}-%{version}.tar.gz
BuildRequires: gcc
BuildRequires: gcc-c++
BuildRequires: glew
BuildRequires: glew-devel
BuildRequires: qt
BuildRequires: qt-devel
BuildRequires: pkgconfig-disney
Requires: glew
Requires: qt
prefix: %{_prefix}
BuildRoot: %{_topdir}/BUILDROOT/%{name}-%{version}
%description
The BRDF viewer is the best way to quickly get a feel for
how shader controls work and quickly dial in material settings
%prep
%setup -q
%build
%install
qmake-qt4 prefix=%{_prefix}
make INSTALL_ROOT=%{buildroot} install
%clean
rm -rf %{buildroot}
%post
%postun
%files
%defattr(-,root,root,-)
%{_bindir}/brdf
%{_datadir}/brdf