From ecddebeb7f54f8c21de4dce55602fb814519f25e Mon Sep 17 00:00:00 2001 From: "Mengye (Max) Gong" <8364575+gongmax@users.noreply.github.com> Date: Tue, 19 Sep 2023 11:32:59 -0700 Subject: [PATCH] Get the gs state correctly in log (#3385) --- pkg/sdkserver/sdkserver.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pkg/sdkserver/sdkserver.go b/pkg/sdkserver/sdkserver.go index 9db20819bb..06ad2fe9f7 100644 --- a/pkg/sdkserver/sdkserver.go +++ b/pkg/sdkserver/sdkserver.go @@ -401,7 +401,7 @@ func (s *SDKServer) updateState(ctx context.Context) error { gs, err = gameServers.Update(ctx, gsCopy, metav1.UpdateOptions{}) if err != nil { - return errors.Wrapf(err, "could not update GameServer %s/%s to state %s", s.namespace, s.gameServerName, gs.Status.State) + return errors.Wrapf(err, "could not update GameServer %s/%s to state %s", s.namespace, s.gameServerName, gsCopy.Status.State) } message := "SDK state change"