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Ensure proper range for depth range #161

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asl opened this issue Oct 9, 2024 · 0 comments · May be fixed by #172
Open

Ensure proper range for depth range #161

asl opened this issue Oct 9, 2024 · 0 comments · May be fixed by #172
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good first issue Good for newcomers ui
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@asl
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asl commented Oct 9, 2024

When graph drawing scope is "depth", then the depth node colorer should take these limits as well

@asl asl added good first issue Good for newcomers ui labels Oct 9, 2024
@asl asl added this to the 2024.08 milestone Oct 9, 2024
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 23, 2025
@milenovic milenovic linked a pull request Jan 23, 2025 that will close this issue
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 23, 2025
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 24, 2025
When graph is redrawn, scope is passed to colorer which calculates low and high values and stores then for colorers to use when needed. Is this correct way to store them?
resolves asl#161
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 25, 2025
Store Scope reference when graph is redrawn. Scope reference is stored only in a private static variable of DepthNodeColorer, which persists when colorers are changed.
As DepthNodeColorer instance might not exist when scope is changed, reference is saved by a function defined in INodeColorer.
resolves asl#161
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 26, 2025
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 26, 2025
fixes asl#161 build errors
milenovic added a commit to milenovic/BandageNG that referenced this issue Jan 26, 2025
Ubuntu >24.04 image does not longer include imagemagick by default.
fixes asl#161 Linux tests fails
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