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I'm sorry but there doesn't seem to be a clear explanation to this on the README
UnityMessageManager.Instance.SendMessageToRN(new UnityMessage() { name = "click", callBack = (data) => { Debug.Log("onClickCallBack:" + data); } });
When i do this from unity, nothing happens on the react native side, the function passed to onUnityMessage doesnt get triggered
The text was updated successfully, but these errors were encountered:
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I'm sorry but there doesn't seem to be a clear explanation to this on the README
UnityMessageManager.Instance.SendMessageToRN(new UnityMessage() { name = "click", callBack = (data) => { Debug.Log("onClickCallBack:" + data); } });
When i do this from unity, nothing happens on the react native side, the function passed to onUnityMessage doesnt get triggered
The text was updated successfully, but these errors were encountered: