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Gameplay: Scoring #35

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assofohdz opened this issue Aug 23, 2020 · 0 comments
Open

Gameplay: Scoring #35

assofohdz opened this issue Aug 23, 2020 · 0 comments

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@assofohdz
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Implement a player score - every kill or score from any module increases this score.

From Wikipedia:
Players primarily increase their score by killing other players. Each ship has a bounty, which is increased by collecting prizes, killing enemies, or other in-game mechanics. When a ship is killed, its bounty is added to the killer's score.

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