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Implement a player score - every kill or score from any module increases this score.
From Wikipedia:
Players primarily increase their score by killing other players. Each ship has a bounty, which is increased by collecting prizes, killing enemies, or other in-game mechanics. When a ship is killed, its bounty is added to the killer's score.
The text was updated successfully, but these errors were encountered:
Implement a player score - every kill or score from any module increases this score.
From Wikipedia:
Players primarily increase their score by killing other players. Each ship has a bounty, which is increased by collecting prizes, killing enemies, or other in-game mechanics. When a ship is killed, its bounty is added to the killer's score.
The text was updated successfully, but these errors were encountered: