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Modify size and position of camera texture. #284

Answered by asus4
ascoider asked this question in Q&A
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Hi @ascoider

In the BlazePose example, the webcam texture is rendered in fullscreen by the CameraTextureBackground.cs attached to the main camera. And the WebCamInput sets the texture via the On Texture Updagte event.

You can replace it with another component, such as RawImage 👍

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