From c63fc5e12b5837c120c8080fa0895b6fbc9024a1 Mon Sep 17 00:00:00 2001 From: atravita-mods <94934860+atravita-mods@users.noreply.github.com> Date: Tue, 29 Mar 2022 18:00:44 -0400 Subject: [PATCH] Cleanup --- SpecialOrdersExtended/docs/CHANGELOG.MD | 3 ++- SpecialOrdersExtended/manifest.json | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/SpecialOrdersExtended/docs/CHANGELOG.MD b/SpecialOrdersExtended/docs/CHANGELOG.MD index 66df848..8820550 100644 --- a/SpecialOrdersExtended/docs/CHANGELOG.MD +++ b/SpecialOrdersExtended/docs/CHANGELOG.MD @@ -4,6 +4,7 @@ Changelog 1. Add condition to just randomly reduce the chance of a quest appearing. (May need integrate with that one mod that changes the day special orders appear?) 2. Add condition for total number of quests completed, per board. +3. Clear the inProgress dialogue log when a player *fails* a quest. #### Stardew 1.6 todo @@ -16,7 +17,7 @@ Changelog 6. Implement a temporary saving mechanism for Save Anywhere (look into their API?) -#### Version 1.0.7 (upcoming) +#### Version 1.0.7 * Adds tags for `anyplayermail` and `anyplayerseenevent`. * Makes my (but **not** game tags) mostly case-insensitive. diff --git a/SpecialOrdersExtended/manifest.json b/SpecialOrdersExtended/manifest.json index 3cd7cba..2281c2f 100644 --- a/SpecialOrdersExtended/manifest.json +++ b/SpecialOrdersExtended/manifest.json @@ -2,7 +2,7 @@ "$schema": "https://smapi.io/schemas/manifest.json", "Name": "Special Orders Tags Extended", "Author": "atravita", - "Version": "1.0.7-beta", + "Version": "1.0.7", "Description": "Extends the number of tags available for special orders", "UniqueID": "atravita.SpecialOrdersExtended", "EntryDll": "SpecialOrdersExtended.dll",