diff --git a/Changelog.md b/Changelog.md index dfb3c4d00..37fe0d2d4 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,5 +1,12 @@ # Most recent version +## v3.1.2 +``` +- Fixed a crash some users experienced when trying to open a game +``` + +# Legacy versions + ## v3.1.1 ``` This version contains a bunch of bug fixes! Here's just a few: @@ -8,8 +15,6 @@ This version contains a bunch of bug fixes! Here's just a few: - Prevented scores from dropping below zero when there are too many fouls ``` -# Legacy versions - ## v3.1.0 ``` Thank you for using the app while some of the kinks in the new version are worked out! diff --git a/app/build.gradle b/app/build.gradle index 80568badd..e49e1c616 100644 --- a/app/build.gradle +++ b/app/build.gradle @@ -6,7 +6,7 @@ apply plugin: 'kotlin-android-extensions' def versionMajor = 3 def versionMinor = 1 -def versionPatch = 1 +def versionPatch = 2 android { compileSdkVersion 28 diff --git a/app/src/main/assets/changelog.txt b/app/src/main/assets/changelog.txt index 9deb1efd0..51d897e05 100644 --- a/app/src/main/assets/changelog.txt +++ b/app/src/main/assets/changelog.txt @@ -1,3 +1,6 @@ +v3.1.2 +- Fixed a crash some users experienced when trying to open a game + v3.1.1 This version contains a bunch of bug fixes! Here's just a few: - Creating or opening an event should no longer crash the app diff --git a/app/src/main/java/ca/josephroque/bowlingcompanion/games/GameFragment.kt b/app/src/main/java/ca/josephroque/bowlingcompanion/games/GameFragment.kt index 59ae39573..50ebc21f0 100644 --- a/app/src/main/java/ca/josephroque/bowlingcompanion/games/GameFragment.kt +++ b/app/src/main/java/ca/josephroque/bowlingcompanion/games/GameFragment.kt @@ -258,6 +258,10 @@ class GameFragment : BaseFragment(), pinLayout.updatePinImage(index, pin.isDown) } + // Update next/prev frame buttons + gameHeader.hasPreviousFrame = !gameState.isFirstBall && !gameState.currentGame.isManual + gameHeader.hasNextFrame = delegate?.isFabEnabled == true + // Set which pins are enabled/disabled if (gameState.currentGame.isLocked) { for (i in 0 until Game.NUMBER_OF_PINS) { pinLayout.setPinEnabled(i, false) } @@ -466,8 +470,6 @@ class GameFragment : BaseFragment(), render(ballChanged = true) invalidateFab() - gameHeader.hasPreviousFrame = !gameState.isFirstBall && !gameState.currentGame.isManual - gameHeader.hasNextFrame = delegate?.isFabEnabled == true if (gameState.isLastBall) { autoEventController.delay(GameAutoEventController.AutoEvent.Lock) } else { diff --git a/app/src/main/java/ca/josephroque/bowlingcompanion/statistics/graph/StatisticGraphFragment.kt b/app/src/main/java/ca/josephroque/bowlingcompanion/statistics/graph/StatisticGraphFragment.kt index 16f03dbca..d04884bf7 100644 --- a/app/src/main/java/ca/josephroque/bowlingcompanion/statistics/graph/StatisticGraphFragment.kt +++ b/app/src/main/java/ca/josephroque/bowlingcompanion/statistics/graph/StatisticGraphFragment.kt @@ -185,7 +185,7 @@ class StatisticGraphFragment : BaseFragment(), val context = context ?: return launch(Android) { val (graphLines, graphLabels) = unit.getStatisticGraphData(context, statisticId, switchAccumulate.isChecked).await() - if (graphLines[0].entries.size <= 1 || graphLabels.size <= 1) { + if (graphLines.isEmpty() || graphLines[0].entries.size <= 1 || graphLabels.size <= 1) { return@launch }