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example.js
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const path = require('path');
const fs = require('fs');
const {AudioContext, Audio, MicrophoneMediaStream} = require('.');
// microphone
const audioContext = new AudioContext();
const mediaStream = new MicrophoneMediaStream();
const audioCtx = new AudioContext();
const microphoneSourceNode = audioCtx.createMediaStreamSource(mediaStream);
const buffers = [];
const scriptProcessorNode = audioCtx.createScriptProcessor(256, 1, 1);
scriptProcessorNode.onaudioprocess = e => {
const float32Array = e.inputBuffer.getChannelData(0);
const audioMessage = new Float32Array(float32Array.length);
audioMessage.set(float32Array);
buffers.push(audioMessage);
// console.log('process');
e.outputBuffer.getChannelData(0).fill(0);
};
microphoneSourceNode.connect(scriptProcessorNode);
scriptProcessorNode.connect(audioCtx.destination);
const scriptProcessorNode2 = audioCtx.createScriptProcessor(256, 1, 1);
scriptProcessorNode2.onaudioprocess = e => {
if (buffers.length >= 2) {
e.outputBuffer.copyToChannel(buffers.shift(), 0);
} else {
e.outputBuffer.getChannelData(0).fill(0);
}
};
const microphoneSourceNode2 = audioCtx.createMediaStreamSource(mediaStream);
microphoneSourceNode2.connect(scriptProcessorNode2);
scriptProcessorNode2.connect(audioCtx.destination);
setTimeout(() => {}, 100000000);
/* const path = require('path');
const fs = require('fs');
const {AudioContext, Audio, MicrophoneMediaStream} = require('.');
// microphone
const audioContext = new AudioContext();
const microphoneMediaStream = new MicrophoneMediaStream();
const audioCtx = new AudioContext();
const microphoneSourceNode = audioCtx.createMediaStreamSource(microphoneMediaStream);
const scriptProcessorNode = audioCtx.createScriptProcessor();
scriptProcessorNode.onaudioprocess = e => {
// console.log('got event', e.inputBuffer.getChannelData(0).slice(0, 4));
// console.log('create buffer arguments 1', e.inputBuffer.getChannelData(0).slice(0, 4));
const buffer = audioCtx.createBuffer(e.inputBuffer.numberOfChannels, e.inputBuffer.length, e.inputBuffer.sampleRate);
buffer.copyToChannel(e.inputBuffer.getChannelData(0), 0);
buffers.push(buffer);
_flushBuffer();
e.outputBuffer.getChannelData(0).fill(0);
// e.outputBuffer.copyToChannel(e.inputBuffer.getChannelData(0), 0);
};
microphoneSourceNode.connect(scriptProcessorNode);
scriptProcessorNode.connect(audioCtx.destination);
const bufferSourceNode = audioCtx.createBufferSource();
bufferSourceNode.connect(audioCtx.destination);
const buffers = [];
let playing = false;
const _flushBuffer = () => {
if (!playing && buffers.length > 0) {
bufferSourceNode.buffer = buffers.shift();
bufferSourceNode.start();
bufferSourceNode.onended = () => {
bufferSourceNode.onended = null;
playing = false;
_flushBuffer();
};
playing = true;
}
};
setTimeout(() => {}, 100000000); */
/* // audio clip
fs.readFile(path.join(__dirname, 'labsound', 'assets', 'samples', 'stereo-music-clip.wav'), (err, data) => {
if (!err) {
console.log('create');
class HTMLAudioElement {
constructor(audio) {
this.audio = audio;
}
play() {
this.audio.play();
}
pause() {
this.audio.pause();
}
get data() {
return this.audio.data;
}
set data(data) {}
}
const audioElement = new HTMLAudioElement(new Audio());
console.log('load');
audioElement.audio.load(data, 'wav');
const audioSourceNode = audioContext.createMediaElementSource(audioElement);
const gainNode = audioContext.createGain();
gainNode.connect(audioContext.destination);
const pannerNode = audioContext.createPanner();
pannerNode.connect(gainNode);
audioSourceNode.connect(pannerNode);
console.log('play');
audioElement.play();
console.log('set timeout');
setTimeout(() => {
audioElement.pause();
setTimeout(() => {}, 1000);
}, 2000);
} else {
throw err;
}
}); */