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queueSnapshot does not work on multiply views #714
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Fixed by adding same code into Stage3DProxy.as::onEnterFrame method |
I'm having the same issue. Did you need to add the whole queueSnapshot function to Stage3dProxy as well? Or should it still be called by the renderer? |
I did and got 'Error: Error #3692: All buffers need to be cleared every frame before drawing.' |
Thats my Stage3DProxy.as private function onEnterFrame(event:Event):void
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Oh thanks. Yeah I had the call after present(); What's listening for 'snapshotReady' ? |
I made 'snapshotReady' for project purpose . _stageView.stage3DProxy1.addEventListener("snapshotReady", onSnapshotReady); You just have to wait for a next frame (eg present) |
Thanks. It's coming back black, I'll have to work out why it's empty. |
Hi,
RendererBase.as
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