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onDelayEnd callback doesn't run when delay is explicitely set to 0 #12

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ply opened this issue Oct 24, 2015 · 0 comments
Open

onDelayEnd callback doesn't run when delay is explicitely set to 0 #12

ply opened this issue Oct 24, 2015 · 0 comments

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ply commented Oct 24, 2015

Ani.to(this, 1, 0, "x:1", Ani.SINE_IN_OUT, this, "onStart:onS, onDelayEnd:onD");

should call function onD() immediately after onS(). Now onD() isn't called.

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