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panic.go
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panic.go
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// Lute - A structured markdown engine.
// Copyright (c) 2019-present, b3log.org
//
// Lute is licensed under the Mulan PSL v1.
// You can use this software according to the terms and conditions of the Mulan PSL v1.
// You may obtain a copy of Mulan PSL v1 at:
// http://license.coscl.org.cn/MulanPSL
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR
// PURPOSE.
// See the Mulan PSL v1 for more details.
// +build !javascript
package lute
import (
"errors"
"runtime/debug"
)
// Recover recovers a panic.
func recoverPanic(err *error) {
if e := recover(); nil != e {
stack := debug.Stack()
errMsg := ""
switch x := e.(type) {
case error:
errMsg = x.Error()
case string:
errMsg = x
default:
errMsg = "unknown panic"
}
if nil != err {
*err = errors.New("PANIC RECOVERED: " + errMsg + "\n\t" + string(stack) + "\n")
}
}
}