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Releases: bUnit-dev/bUnit

1.7.7

29 Apr 17:32
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Added

  • Added method SetAuthenticationType to TestAuthorizationContext to allow for custom authentication type checks. By @TimPurdum.

  • Added DisposeComponents to TestContextBase. It will dispose and remove all components rendered by the TestContextBase. By @linkdotnet.

  • Added .NET 7 as a target framework for bUnit. By @linkdotnet.

Fixed

  • Fixed step by step guide for building and viewing the documentation locally. By @linkdotnet.

  • FakeNavigationManager.NavigateTo could lead to exceptions when navigating to external url's. Reported by (@TDroogers)[https://github.com/TDroogers]. Fixed by @linkdotnet.

1.6.4

22 Feb 16:12
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A quick minor release that primiarily fixes a regression in 1.5.12.

Fixed

  • ClickAsync could lead to bubbling exceptions from GetDispatchEventTasks even though they should be handled. Reported by @aguacongas. Fixed by @linkdotnet.
  • Added more non bubbling events to bUnit so it behaves closer to the HTML specification. @linkdotnet.

1.5.12

15 Feb 10:51
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This first release of 2022 includes one fix and four additions. A huge thank you to Steven Giesel (@linkdotnet) and Denis Ekart (@denisekart) for their contributions to this release.

Also a big shout out to bUnit's sponsors who helped make this release happen.

The higher tier sponsors are:

Other sponsors are:

Added

  • Added FakeSignOutSessionStateManage type in Blazor, that makes it easy to test components that use the SignOutSessionStateManage type. By @linkdotnet.
  • Added a validation to AddChildContent method in ComponentParameterCollectionBuilder that will throw an exception if the component's ChildContent is a generic type. By @denisekart.
  • Added more optional arguments for Click and DoubleClick extensions which were introduced in .NET 5 and .NET 6. By @linkdotnet.
  • Added template support for Nunit and MSTest unit test frameworks. By @denisekart.

Fixed

  • Changed GetDispatchEventTasks for bubbling events such that handled exceptions are not rethrown later from the WaitFor... helpers methods. Reported by @AndrewStrickland. Fixed by @linkdotnet

1.4.15

18 Dec 14:47
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This release reintroduces Stub<TComponent> and related back into the main library, so the "preview" library bunit.web.mock is already obsolete.

Big shout out to bUnit's sponsors who helped make this release happen.

The higher tier sponsors are:

Other sponsors are:

Added

  • Add ComponentFactories extensions method that makes it easy to register an instance of a replacement component. By @egil.
  • Add ability to pass ServiceProviderOptions to TestServiceProvider through property to allow users to customize the service provider. By @rodolfograve.

Fixed

  • Changed SetParametersAndRender such that it rethrows any exceptions thrown by the component under tests SetParametersAsync method. Thanks to @bonsall for reporting the issue. Fixed by @egil.
  • onclick on a button inside a form will raise the onsubmit event for the form itself. Reported by [@egil]. Fixed by @linkdotnet.
  • Only forms are allowed to have a onsubmit event handler. When onsubmit is invoked from a non-form element results in an exception. Fixed by @linkdotnet.

1.3.42

09 Nov 14:36
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This release includes support for .NET 6, with support for all new features in Blazor with that release. There are also a number of additions and fixes, all listed below.

Big shout out to bUnit's sponsors who helped make this release happen.

The higher tier sponsors are:

Other sponsors are:

Added

List of added functionality in this release.

  • Added support for writing tests of components that use the <FocusOnNavigate> component included in .NET 6. This includes an assertion helper method VerifyFocusOnNavigateInvoke on bUnit's JSInterop that allow you to verify that <FocusOnNavigate> has set focus on an element during render. For example, to verify that h1 selector was used to pick an element to focus on, do:

    // <App /> component uses <FocusOnNavigate>
    var cut = RenderComponent<App>();
    
    // Verifies that <FocusOnNavigate> called it's JavaScript function
    var invocation = JSInterop.VerifyFocusOnNavigateInvoke(); 
    
    // Verify that the invocation of <FocusOnNavigate> JavaScript function included the "h1" as the selector
    Assert.Equal("h1", invocation.Arguments[0]);

    By @egil.

  • Added fake version of the PersistentComponentState type in Blazor that makes it possible to test components that use the type. By @egil.

  • Added TriggerEvent method to make it easier to trigger custom events. By @egil.

  • Added History capture in the FakeNavigationManager. By @egil.

  • Added new bUnit component mocking library, available via NuGet as bunit.web.mock. It is currently in preview and the features/APIs of it will change!

  • Added WaitForElement and WaitForElements methods. These makes it possible to wait for one or more elements to appear in the DOM before continuing a test, similar to how WaitForAssertion allows you to wait for an assertion to pass, or WaitForState allows you to wait for a predicate to pass. By @egil.

Changed

  • Added automatic conversion of values (types) passed to Change() and Input() event trigger methods. This means that e.g. a DateTime passed to Change() is automatically converted to a string format that Blazor expects. By @egil.

Fixed

  • The Click and DoubleClick extension methods now set the MouseEventArgs.Detail property to 1 and 2 respectively by default, unless the user specifies something else. This makes the methods more correctly emulate how Blazor reports single or double clicks on an element in the browser. Thanks to @David-Moreira for the help troubleshooting this issue. By @egil.

  • FocusAsync() method handler on ElementReference and <FocusOnNavigate> js handler return completed Task. By @anddrzejb.

  • Fixes handling of disposed event handlers of bubbling events. See issue #518 for details. Thanks to @David-Moreira for helping debug this issue.

  • Async event trigger methods are not public. In most circumstances you do not need to use them, but if you have a scenario where you want to check that something has not happened after an event handler was triggered, then you can use the async methods and await them to know when they are completed. See #552 for details. By @egil.

1.2.49

09 Aug 14:40
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Added

List of added functionality in this release.

  • Added more extensions methods to MarkupMatchesAssertExtensions to allow asserting with MarkupMatches on IEnumerable and IElement. By @jgoday.

  • Added BunitErrorBoundaryLogger implementation of IErrorBoundaryLogger (needed for Blazor's ErrorBoundary component in .NET 6.0). By @jgoday.

  • Added ComponentFactories property to the TestContextBase type. The ComponentFactories property is a ComponentFactoryCollection type that contains IComponentFactory types. These are used by bUnits component activator, whenever a component is created during testing. If no component factories is added to the collection, the standard component activator mechanism from Blazor is used. This feature makes it possible to control what components are created normally during a test, and which should be e.g. replaced by a test dummy. More info is available in issue #388.

    Learn more about this feature on the Controlling component instantiation page.

  • Added HasComponent<TComponent>() to IRenderedFragement. Use it to check if the rendered fragment contains a component of type TComponent. Added by @egil.

  • Added AddStub and Add extension methods to ComponentFactories that makes it easy to configure bUnit to replace components in the render tree with stubs. Both methods have overloads that allow for fine grained selection of component types to "double" during testing. Added by @egil in #400.

Changed

List of changes in this release.

  • Updated AngleSharp and related libraries to 0.16.0. NOTE, the new version of AngleSharp includes nullable annotations, which might affect how your code compiles, if you have nullable checking enabled in your test project. By @egil.

  • Updated .NET 6 dependencies to preview 5. By @egil.

Fixed

List of fixes in this release.

  • Fixed JSInterop error message when trying to import an unconfigured module. By @jgoday in #425.

  • Fixed issue where a registered fall-back service provider was not made available to resolve service dependencies of components under test. Thanks to @dady8889 for the reporting the issue.

  • Fixed handling of escaped uri's in FakeNavigationManager. By @linkdotnet in #460.

  • Captured error message from event dispatcher in renderer that would previously be hidden from the user. Related to issue #399.

Release 1.1.5

30 Apr 11:20
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Added

  • All bUnit assemblies is now strong named signed.
  • Added .NET 6 (preview 3) as a target framework for bUnit, bUnit.core and bUnit.web.

Changed

  • Changed bunit.template such that created projects only reference the bunit package. Bumped other referenced packages to latest version.

1.0.16

11 Apr 09:15
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[1.0.16] - 2021-04-11

It took a while, but its finally here: a release of bUnit without the preview/beta tag. bUnit has been stable for a long time, so this long overdue, but now at least the wait is over!

The following section list all changes since preview 02.

Changed

List of changes in existing functionality.

  • BREAKING CHANGE: Writing tests using the test components <Fixture> and <SnapshotTest> components inside .razor files has been moved to its own library, bunit.web.testcomponents. This was done for several reasons:

    • The feature has been experimental since it was introduced, and it was introduced get a more natural way of specifying the component under test and any related markup used by test.
    • The feature is only supported with xUnit.
    • There are some issues related to the SourceFileFinder library, which is used to discover the test components.
    • A better way of writing tests in .razor files has been added to bUnit, using "inline render fragments". This method works with all general purpose test frameworks, e.g. MSTest, NUnit, and xUnit, is more flexible, and offer less boilerplate code than the test components. The bUnit documentation has been updated with a guide to this style.

    The new package bunit.web.testcomponents is provided as is, without expectation of further development or enhancements. If you are using the test components currently for writing tests, it will continue to work for you. If you are starting a new project, or have few of these tests, consider switching to the "inline render fragments" style.

    Here is a quick comparison of the styles, using a very simple component.

    First, the test component style:

    @inherits TestComponentBase
    
    <Fixture Test="HelloWorldComponentRendersCorrectly">
      <ComponentUnderTest>
        <HelloWorld />
      </ComponentUnderTest>
    
      @code
      {
        void HelloWorldComponentRendersCorrectly(Fixture fixture)
        {
          // Act
          var cut = fixture.GetComponentUnderTest<HelloWorld>();
    
          // Assert
          cut.MarkupMatches("<h1>Hello world from Blazor</h1>");
        }
      }
    </Fixture>
    
    <SnapshotTest Description="HelloWorld component renders correctly">
      <TestInput>
        <HelloWorld />
      </TestInput>
      <ExpectedOutput>
        <h1>Hello world from Blazor</h1>
      </ExpectedOutput>
    </SnapshotTest>

    The a single test in "inline render fragments" style covers both cases:

    @inherits TestContext
    @code {
      [Fact]
      public void HelloWorldComponentRendersCorrectly()
      {
        // Act
        var cut = Render(@<HelloWorld />);
    
        // Assert
        cut.MarkupMatches(@<h1>Hello world from Blazor</h1>);
      }  
    }
    

    To make the snapshot test scenario even more compact, consider putting all code in one line, e.g. Render(@<HelloWorld />).MarkupMatches(@<h1>Hello world from Blazor</h1>);.

    For a more complete snapshot testing experience, I recommend looking at Simon Cropp's Verify library, in particular the Verify.Blazor extension to bUnit. Verify comes with all the features you expect from a snapshot testing library.

Removed

List of now removed features.

  • The AddXunitLogger method, which provided support for capturing ILogger messages and passing them to xUnit's ITestOutputHelper, has been removed. There were no need to keep xUnit specific code around in bUnit going forward, and there are many implementations on-line that supports this feature, so having it in bUnit made little sense. One such alternative, which bUnit has adopted internally, is to use Serilog. This looks as follows:

    1. Add the following packages to your test project: Serilog, Serilog.Extensions.Logging, and Serilog.Sinks.XUnit.
    2. Add the following class/extension method to your test project (which replicates the signature of the removed AddXunitLogger method):
     using Microsoft.Extensions.DependencyInjection;
     using Microsoft.Extensions.Logging;
     using Serilog;
     using Serilog.Events;
     using Xunit.Abstractions;
    
     namespace Bunit
     {
     	public static class ServiceCollectionLoggingExtensions
     	{
     		public static IServiceCollection AddXunitLogger(this IServiceCollection services, ITestOutputHelper outputHelper)
     		{
     			var serilogLogger = new LoggerConfiguration()
     				.MinimumLevel.Verbose()
     				.WriteTo.TestOutput(outputHelper, LogEventLevel.Verbose)
     				.CreateLogger();
    
     			services.AddSingleton<ILoggerFactory>(new LoggerFactory().AddSerilog(serilogLogger, dispose: true));
     			services.AddSingleton(typeof(ILogger<>), typeof(Logger<>));
    
     			return services;
     		}
     	}
     }
  • The bunit.xunit package has been removed, since it is no longer needed (there is no code left in it).

1.0.0 - preview 02 - final release before v1

26 Mar 16:18
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[1.0.0-preview-02] - 2021-03-26

The following sections list all changes in 1.0.0 preview 02.

The plan is to make this the last preview release of bUnit. If no big blocking bugs show up the next two weeks, a non-preview release of bUnit will be pushed out to the world.

Added

List of new features.

  • Added the ability to pass a "fallback IServiceProvider" to the TestServiceProvider, available through the Services property on a TestContext. The fallback service provider enables a few interesting scenarios, such as using an alternative IoC container, or automatically generating mocks of services components under test depend on. See the Injecting Services into Components Under Test page for more details on this feature. By @thopdev in #310.

  • Added Task<Expection> ITestRenderer.UnhandledException property that returns a Task<Exception> that completes when the renderer captures an unhandled exception from a component under test. If a component is missing exception handling of asynchronous operations, e.g. in the OnInitializedAsync method, the exception will not break the test, because it happens on another thread. To have a test fail in this scenario, you can await the UnhandledException property on the TestContext.Renderer property, e.g.:

    using var ctx = new TestContext();
    
    var cut = ctx.RenderComponent<ComponentThatThrowsDuringAsyncOperation>();
    
    Task<Exception?> waitTimeout = Task.Delay(500).ContinueWith(_ => Task.FromResult<Exception?>(null)).Unwrap();
    Exception? unhandledException = await Task.WhenAny<Exception?>(Renderer.UnhandledException, waitTimeout).Unwrap();
    
    Assert.Null(unhandledException);

    In this example, we await any unhandled exceptions from the renderer, or our wait timeout. The waitTimeout ensures that we will not wait forever, in case no unhandled exception is thrown.

    NOTE, a better approach is to use the WaitForState or WaitForAssertion methods, which now also throws unhandled exceptions. Using them, you do not need to set up a wait timeout explicitly.

    By @egil in #344.

  • Added a simple fake navigation manager, which is registered by default in bUnit's service provider. When the fake navigation manager's NavigateTo method is called, it does two things:

    1. Set the Uri property to the URI passed to the NavigateTo method (with the URI normalized to an absolute URI).
    2. Raise the LocationChanged event with the URI passed to the NavigateTo method.

    Lets look at an example: To verify that the <GoesToFooOnInit> component below calls the NavigationManager.NavigateTo method with the expected value, do the following:

    <GoesToFooOnInit> component:

    @inject NavigationManager NavMan
    @code {
      protected override void OnInitialized()
      {
        NavMan.NavigateTo("foo");
      }
    }

    Test code:

    // Arrange
    using var ctx = new TestContext();
    var navMan = ctx.Services.GetRequiredService<NavigationManager>();
    
    // Act
    var cut = ctx.RenderComponent<GoesToFooOnInit>();
    
    // Assert
    Assert.Equal($"{navMan.BaseUri}foo", navMan.Uri);

    Since the foo input argument is normalized to an absolute URI, we have to do the same normalization in our assertion.

    The fake navigation manager's BaseUri is set to http://localhost/, but it is not recommended to use that URL directly in your code. Instead create an assertion by getting that value from the BaseUri property, like shown in the example above.

    By @egil in #345.

  • Added additional bUnit JSInterop Setup methods, that makes it possible to get complete control of invocation matching for the created handler. By @egil.

Changed

List of changes in existing functionality.

  • WaitForAssertion and WaitForState now throws unhandled exception caught by the renderer from a component under test. This can happen if a component is awaiting an asynchronous operation that throws, e.g. a API call using a misconfigured HttpClient. By @egil in #310.

  • Improvements to error message from bUnit's JSInterop when it receives an invocation that it has not been set up to handle. By @egil in #346.

1.0.0 - preview 01

24 Dec 11:03
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[1.0.0-preview-01] - 2020-12-24

Happy holidays everyone. This release marks the first preview release of bUnit, which means that only small features additions and bugfixes will follow before version 1.0.0 is release soon.

Yet again many folks in the community have contributes by raising issues, answering questions, sending in pull requests and taking part in design discussions. A huge thanks to all of you. Also, a huge thanks to the sponsors of the project.

The following section list all changes in 1.0.0 preview 01.

Added

List of new features.

  • Added support for casting BUnitJSRuntime to IJSInProcessRuntime and IJSUnmarshalledRuntime. By @KristofferStrube in #279

  • Added support for triggering @ontoggle event handlers through a dedicated Toggle() method. By @egil in #256.

  • Added out of the box support for <Virtualize> component. When a <Virtualize> component is used in a component under test, it's JavaScript interop-calls are faked by bUnits JSInterop, and it should result in all items being rendered immediately. By @egil in #240.

  • Added support for components that call ElementReference.FocusAsync. These calls are handled by the bUnits JSInterop, that also allows you to verify that FocusAsync has been called for a specific element. For example, if a component has rendered an <input> element, then the following code will verify that it has been focused using FocusAsync:

    var cut = RenderComponent<FocusingComponent>();
    
    var input = cut.Find("input");
    
    JSInterop.VerifyFocusAsyncInvoke()
      .Arguments[0] // the first argument is the ElemenetReference
      .ShouldBeElementReferenceTo(input);

    By @egil in #260.

  • Added Render(RenderFragment) and Render<TComponent>(RenderFragment) methods to TestContext, as well as various overloads to the MarkupMatches methods, that also takes a RenderFragment as the expected value.

    The difference between the generic Render method and the non-generic one is that the generic returns an IRenderedComponent<TComponent>, whereas the non-generic one returns a IRenderedFragment.

    Calling Render<TComponent>(RenderFragent) is equivalent to calling Render(RenderFragment).FindComponent<TComponent>(), e.g. it returns the first component in the render tree of type TComponent. This is different from the RenderComponent<TComponent>() method, where TComponent is the root component of the render tree.

    The main usecase for these are when writing tests inside .razor files. Here the inline syntax for declaring render fragments make these methods very useful.

    For example, to tests the <Counter> page/component that is part of new Blazor apps, do the following (inside a CounterTest.razor file):

    @code
    {
      [Fact]
      public void Counter_Increments_When_Button_Is_Clicked()
      {
        using var ctx = new TestContext();
        var cut = ctx.Render(@<Counter />);
    
        cut.Find("button").Click();
    
        cut.Find("p").MarkupMatches(@<p>Current count: 1</p>);
      }
    }

    Note: This example uses xUnit, but NUnit or MSTest works equally well.

    In addition to the new Render methods, a empty BuildRenderTree method has been added to the TestContext type. This makes it possible to inherit from the TestContext type in test components, removing the need for newing up the TestContext in each test.

    This means the test component above ends up looking like this:

    @inherts TestContext
    @code
    {
      [Fact]
      public void Counter_Increments_When_Button_Is_Clicked()
      {
        var cut = Render(@<Counter />);
    
        cut.Find("button").Click();
    
        cut.Find("p").MarkupMatches(@<p>Current count: 1</p>);
      }
    }

    Tip: If you have multiple test components in the same folder, you can add a _Imports.razor file inside it and add the @inherits TestContext statement in that, removing the need to add it to every test component.

    By @egil in #262.

  • Added support for IJSRuntime.InvokeAsync<IJSObjectReference>(...) calls from components. There is now a new setup helper methods for configuring how invocations towards JS modules should be handled. This is done with the various SetupModule methods available on the BunitJSInterop type available through the TestContext.JSInterop property. For example, to set up a module for handling calls to foo.js, do the following:

    using var ctx = new TestContext();
    var moduleJsInterop = ctx.JSInterop.SetupModule("foo.js");

    The returned moduleJsInterop is a BunitJSInterop type, which means all the normal Setup<TResult> and SetupVoid methods can be used to configure it to handle calls to the module from a component. For example, to configure a handler for a call to hello in the foo.js module, do the following:

    moduleJsInterop.SetupVoid("hello");

    By @egil in #288.

  • Added support for registering services in bUnits Services collection that implements IAsyncDisposable. Suggested by @jmaillet in #249.

Changed

List of changes in existing functionality.

  • bUnit's mock IJSRuntime has been moved to an "always on" state by default, in strict mode, and is now available through TestContext's JSInterop property. This makes it possible for first party Blazor components like the <Virtualize> component, which depend on JSInterop, to "just work" in tests.

    Compatible with previous releases: To get the same effect as calling Services.AddMockJSRuntime() in beta-11, which used to add the mock IJSRuntime in "loose" mode, you now just need to change the mode of the already on JSInterop, i.e. ctx.JSInterop.Mode = JSRuntimeMode.Loose.

    Inspect registered handlers: Since the new design allows registering invoke handlers in the context of the TestContext, you might need to get already registered handlers in your individual tests. This can be done with the TryGetInvokeHandler() method, that will return handler that can handle the parameters passed to it. E.g. to get a handler for a IJSRuntime.InvokaAsync<string>("getValue"), call ctx.JSInterop.TryGetInvokeHandler<string>("getValue").

    Learn more issue #237. By @egil in #247.

  • The Setup<TResult>(string identifier, Func<IReadOnlyList<object?>, bool> argumentsMatcher) and SetupVoid(string identifier, Func<IReadOnlyList<object?>, bool> argumentsMatcher) methods in bUnits JSInterop/MockJSRuntime has a new second parameter, an InvocationMatcher.

    The InvocationMatcher type is a delegate that receives a JSRuntimeInvoation and returns true. The JSRuntimeInvoation type contains the arguments of the invocation and the identifier for the invocation. This means old code using the Setup and SetupVoid methods should be updated to use the arguments list in JSRuntimeInvoation, e.g., change the following call:

    ctx.JSInterop.Setup<string>("foo", args => args.Count == 2) to this:
    ctx.JSInterop.Setup<string>("foo", invocation => invocation.Arguments.Count == 2).

    Changed added in relation to #240 in #257 by @egil.

  • Changed AddTestAuthorization such that it works in Razor-based test contexts, i.e. on the Fixture and SnapshotTest types.

Removed

List of now removed features.

  • A few bUnit internal xUnit assert helper methods, the custom ShouldAllBe methods, has mistakingly been part of the bunit.xunit package. These have been removed.

Fixed

List of any bug fixes.

  • When an Add call to the component parameter collection builder was used to select a parameter that was inherited from a base component, the builder incorrectly reported the selected property/parameter as missing on the type. Reported by @nickmuller in #250.

  • When an element, found in the DOM tree using the Find(), method was removed because of an event handler trigger on it, e.g. an cut.Find("button").Click() event trigger method, an ElementNotFoundException was thrown. Reported by @nickmuller in #251.

  • In the built-in fake authentication system in bUnit, roles and claims were not available in components through the a cascading parameter of type Task<AuthenticationState>. Reported by @AFAde in #253 and fixed in #291 by @egil.