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[feature] 自动战斗跳过能量未充满的元素爆发 #893

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physligl opened this issue Dec 29, 2024 · 1 comment
Open

[feature] 自动战斗跳过能量未充满的元素爆发 #893

physligl opened this issue Dec 29, 2024 · 1 comment
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@physligl
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  • Your feature requesting / 你的新功能请求

部分战斗策略中,有元素爆发释放,如果能量没充满会导致在原地等待,导致战斗时间延长甚至因为等待时间没有无敌帧被击败。因此建议如果元素爆发能量没充满就跳过释放元素爆发。

@huiyadanli
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#361

E是否处于CD状态下的二分类器(已经有一版了,但是不满意)

Q能量是否已满的图像识别算法

这两个还没写

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