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部分战斗策略中,有元素爆发释放,如果能量没充满会导致在原地等待,导致战斗时间延长甚至因为等待时间没有无敌帧被击败。因此建议如果元素爆发能量没充满就跳过释放元素爆发。
The text was updated successfully, but these errors were encountered:
#361
E是否处于CD状态下的二分类器(已经有一版了,但是不满意)
Q能量是否已满的图像识别算法
这两个还没写
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部分战斗策略中,有元素爆发释放,如果能量没充满会导致在原地等待,导致战斗时间延长甚至因为等待时间没有无敌帧被击败。因此建议如果元素爆发能量没充满就跳过释放元素爆发。
The text was updated successfully, but these errors were encountered: