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Add a boss type encounter to [p]adventure.
boss
[p]adventure
Add boss monsters - tougher than the usual monster of the same level, but higher chance for items to drop and grant more credits.
Boss encounters are multiplayer PVE fights. When a boss monster has been chosen at the start of the encounter, the following reactions are added:
Player move order is determined randomly at the start of the fight (similarly to [p]duel)
[p]duel
When a boss is killed, the credit reward is split evenly between all players that were included in the fight
All items from the boss' drop table are rolled for. If an item drops, it's distributed randomly to someone who was included in the fight
The text was updated successfully, but these errors were encountered:
baiumbg
No branches or pull requests
Add a
boss
type encounter to[p]adventure
.Add boss monsters - tougher than the usual monster of the same level, but higher chance for items to drop and grant more credits.
Boss encounters are multiplayer PVE fights. When a boss monster has been chosen at the start of the encounter, the following reactions are added:
Player move order is determined randomly at the start of the fight (similarly to
[p]duel
)When a boss is killed, the credit reward is split evenly between all players that were included in the fight
All items from the boss' drop table are rolled for. If an item drops, it's distributed randomly to someone who was included in the fight
The text was updated successfully, but these errors were encountered: