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[RPG] Boss encounter #8

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baiumbg opened this issue Aug 21, 2019 · 0 comments
Open

[RPG] Boss encounter #8

baiumbg opened this issue Aug 21, 2019 · 0 comments
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feature A new piece of functionality rpg Anything related to the rpg cog

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@baiumbg
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baiumbg commented Aug 21, 2019

  • Add a boss type encounter to [p]adventure.

  • Add boss monsters - tougher than the usual monster of the same level, but higher chance for items to drop and grant more credits.

  • Boss encounters are multiplayer PVE fights. When a boss monster has been chosen at the start of the encounter, the following reactions are added:

    • Start fight - starts the boss fight along with whoever reacted with "Join party"
    • Flee - same as with monster encounters
    • Join party - Adds you to the party of the player that encountered the boss
  • Player move order is determined randomly at the start of the fight (similarly to [p]duel)

  • When a boss is killed, the credit reward is split evenly between all players that were included in the fight

  • All items from the boss' drop table are rolled for. If an item drops, it's distributed randomly to someone who was included in the fight

@baiumbg baiumbg self-assigned this Aug 21, 2019
@baiumbg baiumbg added feature A new piece of functionality rpg Anything related to the rpg cog labels Aug 21, 2019
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