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chat.c
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chat.c
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/*
=============================================================
Functionality adopted from: RUCHIR SHARMA (@ruchirsharma1993)
=============================================================
*/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <time.h>
void server(int port){
int fd = 0;
char buff[1024];
char nbuff[1024];
//Setup Buffer Array
memset(buff, '0',sizeof(buff));
//Create Socket
fd = socket(AF_INET, SOCK_STREAM, 0);
if(fd<0)
{
perror("Client Error: Socket not created succesfully");
return;
}
//Structure to store details
struct sockaddr_in server;
memset(&server, '0', sizeof(server));
//Initialize
server.sin_family = AF_INET;
server.sin_port = htons(port);
server.sin_addr.s_addr = htonl(INADDR_ANY);
bind(fd, (struct sockaddr*)&server, sizeof(server));
int in;
listen(fd, 10);
while( in = accept(fd, (struct sockaddr*)NULL, NULL))
{
int childpid,n;
if ( (childpid = fork ()) == 0 )
{
//printf ("\nOne Client Connected !! ");
//close listening socket
close (fd);
//Clear Zeroes
bzero(buff,256);
bzero(nbuff,256);
while ( (n = recv(in, buff, 256,0)) > 0)
{
printf("Server Received: %s\n",buff);
fflush(stdout);
time_t curtime;
time(&curtime);
char *ts = ctime(&curtime);
strcat(ts, buff);
//Send the reversed input
send(in, ts, strlen(ts), 0);
bzero(buff,256);
}
close(in);
exit(0);
}
}
}
void client(int port, char *ip)
{
int fd = 0;
char buff[1024];
//Setup Buffer Array
memset(buff, '0',sizeof(buff));
//Create Socket
fd = socket(AF_INET, SOCK_STREAM, 0);
if(fd<0)
{
perror("Client Error: Socket not created succesfully");
fflush(stderr);
return;
}
//Structure to store details
struct sockaddr_in server;
memset(&server, 0, sizeof(server));
//Initialize
server.sin_family = AF_INET;
server.sin_port = htons(port);
int in = inet_pton(AF_INET, ip, &server.sin_addr);
if(in<0)
{
perror("Client Error: IP not initialized succesfully");
fflush(stderr);
return;
}
//Connect to given server
in = connect(fd, (struct sockaddr *)&server, sizeof(server));
if(in<0)
{
perror("Client Error: Connection Failed.");
fflush(stderr);
return;
}
while(1)
{
printf("\nPlease enter the message: ");
fflush(stdout);
bzero(buff,256);
fgets(buff,255,stdin);
fflush(stdin);
printf("\nSending to server: %s ",buff);
fflush(stdout);
/* Send message to the server */
in = send(fd,buff,strlen(buff),0);
if (in < 0)
{
perror("\nClient Error: Writing to server");
fflush(stderr);
return;
}
/* Now read server response */
bzero(buff,256);
in = recv(fd,buff,255,0);
if (in < 0)
{
perror("\nClient Error: Reading from server");
fflush(stderr);
return;
}
printf("\nReceived FROM server:\n%s ",buff);
fflush(stdout);
}
close(fd);
return;
}
/*int main(){
server(21567);
return 0;
}*/
#include "Python.h"
static PyObject *chat_server(PyObject *self, PyObject *args){
int port;
if(!PyArg_ParseTuple(args, "i", &port))
return NULL;
server(port);
Py_RETURN_NONE;
}
static PyObject *chat_client(PyObject *self, PyObject *args){
int port;
char *ip;
if(!PyArg_ParseTuple(args, "iS", &port, &ip))
return NULL;
client(port, ip);
Py_RETURN_NONE;
}
static PyMethodDef chatMethods[] =
{
{"client", chat_client, METH_VARARGS},
{"server", chat_server, METH_VARARGS}
};
void initchat(){
Py_InitModule("chat", chatMethods);
}