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update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
AdbProcessImpl::out:[server] INFO: Device: [Google] google sdk_gphone_x86_64 (Android 11)
server start finish in 0.489s
AdbProcessImpl::out:[server] DEBUG: Using video encoder: 'OMX.google.h264.encoder'
[server] DEBUG: Display: using SurfaceControl API
QOpenGLShader::compile(Fragment): ERROR: 0:2: '' : No precision specified for (float)
ERROR: 0:8: '' : No precision specified for (float)
ERROR: 0:9: '' : No precision specified for (float)
ERROR: 0:13: '' : No precision specified for (float)
ERROR: 0:14: '' : No precision specified for (float)
ERROR: 0:15: '' : No precision specified for (float)
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
start server...
AdbProcessImpl::out:C:/Users/Administrator/Desktop/QtScrcpy-win-x64-v2.2.1/scrcpy-server: 1 file pushed, 0 skipped. 107.1 MB/s (69007 bytes in 0.001s)
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
AdbProcessImpl::out:[server] INFO: Device: [Google] google sdk_gphone_x86_64 (Android 11)
server start finish in 0.489s
AdbProcessImpl::out:[server] DEBUG: Using video encoder: 'OMX.google.h264.encoder'
[server] DEBUG: Display: using SurfaceControl API
QOpenGLShader::compile(Fragment): ERROR: 0:2: '' : No precision specified for (float)
ERROR: 0:8: '' : No precision specified for (float)
ERROR: 0:9: '' : No precision specified for (float)
ERROR: 0:13: '' : No precision specified for (float)
ERROR: 0:14: '' : No precision specified for (float)
ERROR: 0:15: '' : No precision specified for (float)
*** Problematic Fragment shader source code ***
#ifdef GL_KHR_blend_equation_advanced
#extension GL_ARB_fragment_coord_conventions : enable
#extension GL_KHR_blend_equation_advanced : enable
#endif
#line 1
QOpenGLShaderProgram::attributeLocation(vertexIn): shader program is not linked
QOpenGLShaderProgram::attributeLocation(vertexIn): shader program is not linked
QOpenGLShaderProgram::attributeLocation(textureIn): shader program is not linked
QOpenGLShaderProgram::attributeLocation(textureIn): shader program is not linked
QOpenGLShaderProgram::uniformLocation(textureY): shader program is not linked
QOpenGLShaderProgram::uniformLocation(textureU): shader program is not linked
QOpenGLShaderProgram::uniformLocation(textureV): shader program is not linked
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
update devices...
adb run
AdbProcessImpl::out:List of devices attached
172.17.0.2:5555 device
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