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Master Checklist #180

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13 of 15 tasks
alexottoboni opened this issue Mar 16, 2017 · 0 comments
Open
13 of 15 tasks

Master Checklist #180

alexottoboni opened this issue Mar 16, 2017 · 0 comments
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@alexottoboni
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alexottoboni commented Mar 16, 2017

Main Features

  • Camera that changes (high pref)
  • Animated Character and platforms (high performance/arcade?)
  • Collision detection and response (high performance)
  • Shadows
  • Hierarchical View Frustum Culling
  • Specialized Rendering technique 1 (Deferred Rendering, as in bloom?)
  • Specialized Rendering technique 2 (Textures that reflect sky box? aka Environment Mapping)

Bonus Features

  • Level Creation Tool
  • Bloom
  • Motion Blur
  • Particle System
  • Billboarding (in the particle system)
  • Fracture Mesh on collision
  • BONUS Procedurally Generated Level Based on Music

Other

  • Webpage
@Matthew-Stewart Matthew-Stewart added this to the 100% milestone Mar 16, 2017
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