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MVP client flows #15
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I did a few things:
One unknown is how to confirm guesses among a group of people. E.g., if there are five operatives on the red team, how do they make a guess? I'd like to model it on how some of the Jackbox games work, where users can indicate where they're thinking of voting, and then 'confirm' their vote to lock in. Folks would see the tentative votes on the board, and once a majority had locked on a single one, it gets selected. I'll spec out the API for that once the above stuff is done. |
Okay, another update. The majority of the game is implemented at this point, including tentative + confirmed guesses for players, requiring a majority to actually send the guess in. The only things missing from the list above are:
Edit: The last thing I need to add (aside from unit tests, play testing, and probably some tweaks as frontend stuff comes online) is a few outstanding WebSocket messages (e.g. clue given, guess made, game over, etc) |
Okay, with 8e61450 and 9628615 we now support a full 'lobby mode' and randomized role assignment, and the game flow works like this:
I think the only missing thing that a frontend would need is a way to list the players in the current game/lobby, so I'll add a new |
Room creation
Team delegation
Game / Board
Starting new games
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