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SEGAMasterSplitter.asl
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/*
* SEGA Master Splitter
Splitter designed to handle multiple 8 and 16 bit SEGA games running on various emulators
*/
state("retroarch") {}
state("Fusion") {}
state("gens") {}
state("SEGAGameRoom") {}
state("SEGAGenesisClassics") {}
state("blastem") {}
state("Sonic3AIR") {}
init
{
vars.gamename = timer.Run.GameName;
vars.livesplitGameName = vars.gamename;
long memoryOffset = 0, smsMemoryOffset = 0;
IntPtr baseAddress, codeOffset;
long refLocation = 0, smsOffset = 0;
baseAddress = modules.First().BaseAddress;
bool isBigEndian = false, isFusion = false, isAir = false;
SigScanTarget target;
switch ( game.ProcessName.ToLower() ) {
case "retroarch":
ProcessModuleWow64Safe libretromodule = modules.Where(m => m.ModuleName == "genesis_plus_gx_libretro.dll" || m.ModuleName == "blastem_libretro.dll").First();
baseAddress = libretromodule.BaseAddress;
if ( libretromodule.ModuleName == "genesis_plus_gx_libretro.dll" ) {
vars.DebugOutput("Retroarch - GPGX");
if ( game.Is64Bit() ) {
target = new SigScanTarget(0x10, "85 C9 74 ?? 83 F9 02 B8 00 00 00 00 48 0F 44 05 ?? ?? ?? ?? C3");
codeOffset = vars.LookUpInDLL( game, libretromodule, target );
long memoryReference = memory.ReadValue<int>( codeOffset );
refLocation = ( (long) codeOffset + 0x04 + memoryReference );
} else {
target = new SigScanTarget(0, "8B 44 24 04 85 C0 74 18 83 F8 02 BA 00 00 00 00 B8 ?? ?? ?? ?? 0F 45 C2 C3 8D B4 26 00 00 00 00");
codeOffset = vars.LookUpInDLL( game, libretromodule, target );
refLocation = (long) codeOffset + 0x11;
}
} else if ( libretromodule.ModuleName == "blastem_libretro.dll" ) {
vars.DebugOutput("Retroarch - BlastEm!");
goto case "blastem";
}
break;
case "blastem":
target = new SigScanTarget(0, "81 F9 00 00 E0 00 72 10 81 E1 FF FF 00 00 83 F1 01 8A 89 ?? ?? ?? ?? C3");
codeOffset = vars.LookUp( game, target );
refLocation = (long) codeOffset + 0x13;
target = new SigScanTarget(0, "66 41 81 FD FC FF 73 12 66 41 81 E5 FF 1F 45 0F B7 ED 45 8A AD ?? ?? ?? ?? C3");
codeOffset = vars.LookUp( game, target );
smsOffset = (long) codeOffset + 0x15;
if ( refLocation == 0x13 && smsOffset == 0x15 ) {
throw new NullReferenceException (String.Format("Memory offset not yet found. Base Address: 0x{0:X}", (long) baseAddress ));
}
break;
case "gens":
refLocation = memory.ReadValue<int>( IntPtr.Add(baseAddress, 0x40F5C ) );
break;
case "fusion":
refLocation = (long) IntPtr.Add(baseAddress, 0x2A52D4);
smsOffset = (long) IntPtr.Add(baseAddress, 0x2A52D8 );
isBigEndian = true;
isFusion = true;
break;
case "segagameroom":
baseAddress = modules.Where(m => m.ModuleName == "GenesisEmuWrapper.dll").First().BaseAddress;
refLocation = (long) IntPtr.Add(baseAddress, 0xB677E8);
break;
case "segagenesisclassics":
refLocation = (long) IntPtr.Add(baseAddress, 0x71704);
break;
case "sonic3air":
isAir = true;
foreach (var page in game.MemoryPages()) {
if ((int)page.RegionSize == 0x521000) {
refLocation = (long) page.BaseAddress + 0x3FFF00 + 0x120;
break;
}
}
if ( refLocation > 0 ) {
long injectionMem = (long) game.AllocateMemory(0x08);
game.Suspend();
game.WriteBytes(new IntPtr(injectionMem), BitConverter.GetBytes( (long) refLocation ) );
game.Resume();
refLocation = injectionMem;
}
isBigEndian = true;
break;
}
vars.DebugOutput(String.Format("refLocation: 0x{0:X}", refLocation));
if ( refLocation > 0 ) {
memoryOffset = memory.ReadValue<int>( (IntPtr) refLocation );
if ( memoryOffset == 0 ) {
memoryOffset = refLocation;
}
}
if ( smsOffset == 0 ) {
smsOffset = refLocation;
}
vars.emuoffsets = new MemoryWatcherList
{
new MemoryWatcher<uint>( (IntPtr) refLocation ) { Name = "genesis", FailAction = MemoryWatcher.ReadFailAction.SetZeroOrNull },
new MemoryWatcher<uint>( (IntPtr) smsOffset ) { Name = "sms", FailAction = MemoryWatcher.ReadFailAction.SetZeroOrNull },
new MemoryWatcher<uint>( (IntPtr) baseAddress ) { Name = "baseaddress", FailAction = MemoryWatcher.ReadFailAction.SetZeroOrNull }
};
if ( memoryOffset == 0 && smsOffset == 0 ) {
Thread.Sleep(500);
throw new NullReferenceException (String.Format("Memory offset not yet found. Base Address: 0x{0:X}", (long) baseAddress ));
}
vars.isBigEndian = isBigEndian;
vars.addByteAddresses = (Action <Dictionary<string, long>>)(( addresses ) => {
foreach ( var byteaddress in addresses ) {
vars.watchers.Add( new MemoryWatcher<byte>(
(IntPtr) ( ( vars.isSMS ? smsMemoryOffset : memoryOffset ) + byteaddress.Value )
) { Name = byteaddress.Key, Enabled = true }
);
}
});
vars.addUShortAddresses = (Action <Dictionary<string, long>>)(( addresses ) => {
foreach ( var ushortaddress in addresses ) {
vars.watchers.Add( new MemoryWatcher<ushort>(
(IntPtr) ( ( vars.isSMS ? smsMemoryOffset : memoryOffset ) + ushortaddress.Value )
) { Name = ushortaddress.Key, Enabled = true }
);
}
});
vars.addUIntAddresses = (Action <Dictionary<string, long>>)(( addresses ) => {
foreach ( var uintaddress in addresses ) {
vars.watchers.Add( new MemoryWatcher<uint>(
(IntPtr) ( ( vars.isSMS ? smsMemoryOffset : memoryOffset ) + uintaddress.Value )
) { Name = uintaddress.Key, Enabled = true }
);
}
});
vars.addULongAddresses = (Action <Dictionary<string, long>>)(( addresses ) => {
foreach ( var ushortaddress in addresses ) {
vars.watchers.Add( new MemoryWatcher<ulong>(
(IntPtr) ( ( vars.isSMS ? smsMemoryOffset : memoryOffset ) + ushortaddress.Value )
) { Name = ushortaddress.Key, Enabled = true }
);
}
});
vars.activateLevelSelect = (Func <bool>)(() => {
var levelselect = vars.watchers["levelselect"];
if ( levelselect.Enabled == false ) {
levelselect.Enabled = true;
}
if ( vars.isSMSGGSonic2 ) {
if ( vars.watchers["systemflag"].Current == 1 ) {
vars.levelselectbytes = new byte[] { 0xB6 };
}
if ( settings["s2smsallemeralds"] ) {
// enable all emeralds
IntPtr emeraldcountoffset = (IntPtr) smsMemoryOffset + vars.emeraldcountoffset;
IntPtr emeraldflagsoffset = (IntPtr) smsMemoryOffset + vars.emeraldflagsoffset;
if ( vars.watchers["emeraldcount"].Current < vars.watchers["zone"].Current ) {
vars.DebugOutput("Updating Emerald Count");
game.WriteBytes( (IntPtr) emeraldcountoffset, new byte[] { vars.watchers["zone"].Current } );
}
if ( vars.watchers["zone"].Current == 5 && vars.watchers["emeraldflags"].Current < 0x1F ) {
vars.DebugOutput("Updating Emerald Flags");
game.WriteBytes( (IntPtr) emeraldflagsoffset, new byte[] { 0x1F } );
}
if ( vars.watchers["zone"].Current == 6 && vars.watchers["emeraldflags"].Current < 0x3F ) {
vars.DebugOutput("Updating Emerald Flags");
game.WriteBytes( (IntPtr) emeraldflagsoffset, new byte[] { 0x3F } );
}
}
}
IntPtr lsoffset = (IntPtr ) ( vars.isSMS ? smsMemoryOffset : memoryOffset ) + vars.levelselectoffset;
if ( (long) vars.levelselectoffset > 0 && levelselect.Current != vars.levelselectbytes[0] ) {
vars.DebugOutput(String.Format("Enabling Level Select at {0:X8} with {1} because it was {2}", lsoffset, vars.levelselectbytes[0], levelselect.Current));
game.WriteBytes( lsoffset , (byte[]) vars.levelselectbytes );
return true;
}
return false;
});
vars.reInitialise = (Action)(() => {
vars.isSMS = false;
vars.emuoffsets.UpdateAll(game);
memoryOffset = vars.emuoffsets["genesis"].Current;
if ( memoryOffset == 0 && refLocation > 0 ) {
memoryOffset = refLocation;
}
smsMemoryOffset = vars.emuoffsets["sms"].Current;
if ( isFusion ) {
smsMemoryOffset = vars.emuoffsets["sms"].Current + (int) 0xC000;
}
vars.DebugOutput(String.Format("memory should start at {0:X}", memoryOffset));
vars.DebugOutput(String.Format("SMS memory should start at {0:X}", smsMemoryOffset));
vars.isIGT = false;
current.loading = false;
vars.igttotal = 0;
vars.ingame = false;
vars.watchers = new MemoryWatcherList {};
vars.levelselectoffset = 0;
vars.isGenSonic1 = false;
vars.isGenSonic1or2 = false;
vars.isSK = false;
vars.isS3 = false;
vars.isSMSS1 = false;
vars.isSMSGGSonic2 = false;
vars.hasRTATB = false;
vars.isAir = isAir;
vars.isSonicChaos = false;
vars.isSonicCD = false;
vars.nextsplit = "";
vars.startTrigger = 0x8C;
vars.splitInXFrames = -1;
vars.bossdown = false;
vars.juststarted = false;
vars.triggerTB = false;
vars.addspecialstagetime = false;
vars.levelselectbytes = new byte[] {0x01}; // Default as most are 0 - off, 1 - on
IDictionary<string, string> expectednextlevel = new Dictionary<string, string>();
vars.expectednextlevel = expectednextlevel;
vars.expectedzonemap = false;
vars.stopwatch = new Stopwatch();
vars.timebonusms = 0;
vars.livesplitGameName = vars.gamename;
switch ( (string) vars.gamename ) {
// games migrated to memory addresses being within their blocks
case "Alex Kidd in Miracle World":
case "Cool Spot (Genesis)":
case "Sonic 3D Blast":
case "Sonic the Hedgehog (Master System)":
case "Sonic Eraser":
case "Tiny Toon Adventures: Buster's Hidden Treasure":
case "Magical Taruruuto-kun":
case "Mystic Defender":
case "Sonic CD":
case "Sonic Triple Trouble":
break;
// Chaos aliases
case "Sonic Chaos":
case "Sonic Chaos (Master System)":
case "Sonic Chaos (Game Gear)":
vars.gamename = "Sonic Chaos";
break;
// Spinball aliases
case "Sonic Spinball":
case "Sonic Spinball (Genesis / Mega Drive)":
vars.gamename = "Sonic Spinball (Genesis / Mega Drive)";
break;
// S2 8 bit aliases
case "Sonic the Hedgehog 2 (Game Gear / Master System)":
case "Sonic the Hedgehog 2 (Master System)":
case "Sonic the Hedgehog 2 (Game Gear)":
case "Sonic 2 Rebirth":
vars.gamename = "Sonic the Hedgehog 2 (Game Gear / Master System)";
break;
/**********************************************************************************
ANCHOR START Sonic the HedgeHog 1 & 2 Genesis watchlist
**********************************************************************************/
case "Sonic the Hedgehog (Genesis / Mega Drive)":
case "Sonic the Hedgehog":
case "Sonic 1":
case "Sonic 1 (Genesis)":
case "Sonic 1 (Mega Drive)":
vars.gamename = "Sonic the Hedgehog (Genesis / Mega Drive)";
break;
case "Sonic the Hedgehog 2 (Genesis / Mega Drive)":
case "Sonic the Hedgehog 2":
case "Sonic 2":
case "Sonic 2 (Genesis)":
case "Sonic 2 (Mega Drive)":
vars.gamename = "Sonic the Hedgehog 2 (Genesis / Mega Drive)";
break;
/**********************************************************************************
ANCHOR START Sonic the Hedgehog 3 & Knuckles watchlist
**********************************************************************************/
case "Sonic the Hedgehog 3":
case "Sonic 3":
vars.isS3 = true;
vars.levelselectoffset = isBigEndian ? 0xFFD0 : 0xFFD1;
goto case "Sonic 3 & Knuckles";
case "Sonic & Knuckles":
case "Sonic and Knuckles":
vars.isSK = true;
goto case "Sonic 3 & Knuckles";
case "Sonic & Knuckles - Bonus Stages Only":
vars.isSK = true;
goto case "Sonic 3 & Knuckles - Bonus Stages Only";
case "Sonic 3 & Knuckles - Bonus Stages Only":
current.loading = true;
vars.gamename = "Sonic 3 & Knuckles - Bonus Stages Only";
goto case "GenericS3K";
case "Sonic 3 & Knuckles":
case "Sonic 3 and Knuckles":
case "Sonic 3 Complete":
case "Sonic 3: Angel Island Revisited":
vars.gamename = "Sonic 3 & Knuckles";
goto case "GenericS3K";
case "GenericS3K":
if ( !vars.isS3 ) {
vars.levelselectoffset = isBigEndian ? 0xFFE0 : 0xFFE1;
}
current.primarybg = 0;
vars.expectedzone = 0;
vars.expectedact = 1;
vars.sszsplit = false; //boss is defeated twice
vars.savefile = 255;
vars.skipsAct1Split = false;
vars.specialstagetimer = new Stopwatch();
vars.specialstagetimeadded = false;
vars.gotEmerald = false;
vars.chaoscatchall = false;
vars.chaossplits = 0;
vars.hasRTATB = true;
break;
default:
throw new NullReferenceException (String.Format("Game {0} not supported.", vars.gamename ));
}
vars.DebugOutput("Game from LiveSplit found: " + vars.gamename);
});
vars.reInitialise();
}
update
{
var start = false;
var split = false;
var reset = false;
string currentlevel = "";
bool isBigEndian = vars.isBigEndian;
var gametime = TimeSpan.FromDays(999);
var oldgametime = gametime;
bool lschanged = false;
const ulong WHITEOUT = 0x0EEE0EEE0EEE0EEE;
uint changed = 0;
uint watchercount = 0;
string changednames = "";
bool hasLevelSelect = false;
//vars.watchers.UpdateAll(game);
bool runJustStarted = !vars.ingame && timer.CurrentPhase == TimerPhase.Running;
if ( runJustStarted ) {
//pressed start run or autostarted run
vars.DebugOutput("run start detected");
vars.igttotal = 0;
vars.ms = 0;
vars.ingame = true;
current.timebonus = 0;
current.scoretally = 0;
if ( vars.isGenSonic1or2 ) {
//current.loading = true;
current.hascontinue = false;
}
if ( vars.isSonicCD ) {
current.totalseconds = 0;
vars.wait = false;
}
} else if ( vars.ingame && !( timer.CurrentPhase == TimerPhase.Running || timer.CurrentPhase == TimerPhase.Paused ) ) {
vars.DebugOutput("run stop detected");
current.loading = false;
old.loading = false;
vars.ingame = false;
vars.stopwatch.Reset();
return false;
}
foreach ( var watcher in vars.watchers ) {
watchercount++;
bool watcherchanged = watcher.Update(game);
if ( watcherchanged ) {
changed++;
if ( settings["extralogging"] ) {
changednames = changednames + watcher.Name + " ";
}
}
if ( watcher.Name == "levelselect" ) {
hasLevelSelect = true;
}
}
if ( watchercount == 0 ) {
current.start = false;
current.split = false;
current.reset = false;
} else {
if ( settings["levelselect"] && hasLevelSelect ) {
lschanged = vars.activateLevelSelect();
}
if ( vars.splitInXFrames == 0 ) {
vars.splitInXFrames = -1;
split = true;
} else if ( vars.splitInXFrames > 0 ) {
vars.splitInXFrames--;
}
if ( changed == 0 && !runJustStarted ) {
vars.emuoffsets.UpdateAll(game);
if ( vars.livesplitGameName != timer.Run.GameName || vars.emuoffsets["genesis"].Old != vars.emuoffsets["genesis"].Current || vars.emuoffsets["baseaddress"].Current != vars.emuoffsets["baseaddress"].Old || vars.emuoffsets["sms"].Current != vars.emuoffsets["sms"].Old ) {
vars.DebugOutput("Game in Livesplit changed or memory address changed, reinitialising...");
vars.gamename = timer.Run.GameName;
vars.reInitialise();
}
return vars.stopwatch.IsRunning || lschanged || vars.juststarted || split;
}
if ( settings["extralogging"] ) {
vars.DebugOutput(String.Format( "{0} things changed: " + changednames, changed ) );
}
}
switch ( (string) vars.gamename ) {
/**********************************************************************************
ANCHOR START Alex Kidd in Miracle World Support
**********************************************************************************/
case "Alex Kidd in Miracle World":
if ( watchercount == 0 ) {
vars.isSMS = true;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", 0x0023 },
{ "trigger", 0x03C1 },
{ "lives", 0x0025 },
{ "complete", 0x1800 }
});
return false;
}
if ( !vars.ingame && vars.watchers["level"].Current == 1 && vars.watchers["trigger"].Current == 1 ) {
// Have control so start timer
start = true;
vars.nextsplit = 2;
}
if ( vars.ingame ) {
if ( (
vars.watchers["level"].Current == vars.nextsplit
) ||
vars.watchers["level"].Current == 17 && vars.watchers["complete"].Current ==1
) {
vars.nextsplit++;
// Have control so start timer
split = true;
}
if ( vars.watchers["lives"].Current == 0 && vars.watchers["level"].Current == 0) {
reset = true;
}
}
break;
/**********************************************************************************
ANCHOR START Cool Spot Support
**********************************************************************************/
case "Cool Spot (Genesis)":
if ( watchercount == 0 ) {
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level_id", isBigEndian ? 0x0710 : 0x0711 },
{ "cage_open", isBigEndian ? 0xF578 : 0xF579 },
{ "game_started", isBigEndian ? 0x083D : 0x083E },
{ "reset_indicator", isBigEndian ? 0xF4D5 : 0xF4D6 }
});
return false;
}
if ( !vars.ingame ) {
if ( vars.watchers["level_id"].Current == 3 && vars.watchers["game_started"].Current != 0 && vars.watchers["game_started"].Old == 0 ) {
start = true;
}
} else {
bool splitOnCageHit = settings["coolspot_split_on_cage_hit"];
if ( ( splitOnCageHit && vars.watchers["cage_open"].Current == 255 && vars.watchers["cage_open"].Old != 255 )
|| ( !splitOnCageHit && vars.watchers["level_id"].Current != vars.watchers["level_id"].Old ) ) {
split = true;
}
if ( vars.watchers["reset_indicator"].Current == 0 && vars.watchers["reset_indicator"].Old != 0 ) {
reset = true;
}
}
break;
/**********************************************************************************
ANCHOR START Magical Taruruuto-kun Support
**********************************************************************************/
case "Magical Taruruuto-kun":
if ( watchercount == 0 ) {
vars.levelselectbytes = new byte[] {0xC0};
vars.levelselectoffset = isBigEndian ? 0xFD31 : 0xFD30 ;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", isBigEndian ? 0xFD4B : 0xFD4A },
{ "gamemode", isBigEndian ? 0xFEF9 : 0xFEF8 },
{ "menu", isBigEndian ? 0xF806 : 0xF807 },
{ "clearelement", isBigEndian ? 0xF973 : 0xF973 },
{ "levelselect", vars.levelselectoffset }
});
return false;
}
MemoryWatcher<byte> mtkgamemode = vars.watchers["gamemode"], mtklevel = vars.watchers["level"],
mtkclearelement = vars.watchers["clearelement"], mtkmenu = vars.watchers["menu"];
if ( !vars.ingame && mtkgamemode.Old == 1 && mtkgamemode.Current == 1 && mtklevel.Current == 1) {
start = true;
}
if ( vars.ingame ) {
if ( mtklevel.Current == 67 && mtkclearelement.Current == 2 ) {
split = true;
}
if ( mtklevel.Current > mtklevel.Old ) {
/*
Stages:
6 Jabao (footballer boss) Stage 1 boss
15 Mikotaku (boss)
19 Mimora (boss) Stage 2 boss
22 vamp boss?
31 Dowahha (boss) Stage 3 boss
33 Return of Harakko (autoscroller boss)
67 Rivar
*/
if ( settings["mtk_before"] ) {
switch ( (int) mtklevel.Current ) {
case 6: case 15: case 19: case 22: case 31: case 33: case 67:
split = true;
break;
}
}
if ( settings["mtk_after"] ) {
switch ( (int) mtklevel.Old ) {
case 6: case 15: case 19: case 22: case 31: case 33:
split = true;
break;
}
}
}
if ( mtkgamemode.Current == 0 && mtkmenu.Old == 0 && mtkmenu.Current == 1) {
reset = true;
}
}
break;
/**********************************************************************************
ANCHOR START Mystic Defender Support
**********************************************************************************/
case "Mystic Defender":
if ( watchercount == 0 ) {
vars.addByteAddresses(new Dictionary<string, long>() {
{ "stage", isBigEndian ? 0xF627 : 0xF627 },
{ "level", isBigEndian ? 0xF629 : 0xF628 },
{ "bosshp", isBigEndian ? 0xE61F : 0xE61E }
});
vars.addUShortAddresses(new Dictionary<string, long>() {
{ "menucheck", 0xD010 }
});
return false;
}
current.menucheck = vars.watchers["menucheck"].Current;
if ( vars.isBigEndian ) {
current.menucheck = vars.SwapEndianness(current.menucheck);
}
if ( !vars.ingame && current.menucheck == 65535 && old.menucheck == 1 ) {
// Have control so start timer
start = true;
}
if ( vars.ingame ) {
if (
( vars.watchers["level"].Current > vars.watchers["level"].Old ) ||
( vars.watchers["level"].Current == 14 && vars.watchers["bosshp"].Current == 0 && vars.watchers["bosshp"].Old > 0)
) {
// Have control so start timer
split = true;
}
if ( old.menucheck == 0 && current.menucheck == 1 ) {
reset = true;
}
}
break;
/**********************************************************************************
ANCHOR START Tiny Toon Adventures: Buster's Hidden Treasure
**********************************************************************************/
case "Tiny Toon Adventures: Buster's Hidden Treasure":
if ( watchercount == 0 ) {
vars.addByteAddresses(new Dictionary<string, long>() {
{ "menuoption", ( vars.isBigEndian ? 0xF92F : 0xF92E ) },
{ "inmenu", ( vars.isBigEndian ? 0xF90C : 0xF90D ) },
{ "trigger", ( vars.isBigEndian ? 0xF907 : 0xF906 ) },
{ "level", ( vars.isBigEndian ? 0xF973 : 0xF973 ) },
{ "roundcleartrigger", ( vars.isBigEndian ? 0xF01E : 0xF01F ) },
{ "bosskill", ( vars.isBigEndian ? 0xF8FF : 0xF8FE ) }
});
vars.addUShortAddresses(new Dictionary<string, long>() {
{ "roundclear", ( vars.isBigEndian ? 0xB7C0 : 0xB7C0 ) }
});
vars.watchers["level"].Enabled = false;
vars.watchers["roundclear"].Enabled = false;
return false;
}
if ( vars.watchers["inmenu"].Current == 0 && vars.watchers["inmenu"].Old == 1 && vars.watchers["menuoption"].Current == 0 && vars.watchers["trigger"].Old == 5 && vars.watchers["trigger"].Current == 6 ) {
vars.watchers["roundclear"].Enabled = false;
start = true;
}
if ( vars.watchers["trigger"].Current == 5 && vars.watchers["trigger"].Old < 5 ) {
reset = true;
}
if ( vars.watchers["roundcleartrigger"].Changed && vars.watchers["roundcleartrigger"].Current == 1 ) {
vars.watchers["roundclear"].Enabled = true;
vars.watchers["roundclear"].Reset();
}
if (
(
vars.watchers["trigger"].Current == 0 &&
vars.watchers["roundclear"].Enabled && vars.watchers["roundclear"].Old > 0 && vars.watchers["roundclear"].Current == 0
) || (
vars.watchers["bosskill"].Current == 1 && vars.watchers["bosskill"].Old == 0
)
){
vars.watchers["roundclear"].Enabled = false;
split = true;
}
break;
/**********************************************************************************
ANCHOR START Sonic 3D Blast Support
**********************************************************************************/
case "Sonic 3D Blast":
if ( watchercount == 0 ) {
vars.levelselectoffset = 0x040D;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", isBigEndian ? 0x067F : 0x067E },
{ "ingame", 0xF749 },
{ "ppboss", isBigEndian ? 0xD189 : 0xD188 },
{ "ffboss", isBigEndian ? 0x0BA9 : 0x0BA8 },
{ "emeralds", isBigEndian ? 0x06A3 : 0x06A2 },
{ "fadeout", isBigEndian ? 0x0A1B : 0x0A1A },
{ "levelselect", vars.levelselectoffset }
});
vars.addUShortAddresses(new Dictionary<string, long>() {
{ "levelframecount", 0x0A5C }
});
vars.igttotal = 0;
vars.isIGT = true;
current.igt = 0;
return false;
}
var lfc = vars.watchers["levelframecount"].Current;
if ( vars.isBigEndian ) {
lfc = vars.SwapEndianness(lfc);
}
current.igt = Math.Floor(Convert.ToDouble(lfc / 60) );
if ( current.igt == old.igt + 1) {
vars.igttotal++;
}
current.timerPhase = timer.CurrentPhase;
if ( vars.watchers["emeralds"].Current != vars.watchers["emeralds"].Old ) {
vars.DebugOutput(String.Format("Emeralds: {0}", vars.watchers["emeralds"].Current));
}
if ( !vars.ingame && vars.watchers["ingame"].Current == 1 && vars.watchers["ingame"].Old == 0 && vars.watchers["level"].Current <= 1 ) {
start = true;
}
if (vars.watchers["ingame"].Current == 0 && vars.watchers["ingame"].Old == 1 && vars.watchers["level"].Current == 0 ) {
reset = true;
}
if ( vars.watchers["level"].Current > 1 && vars.watchers["level"].Current == (vars.watchers["level"].Old + 1) // Level Change
) {
split = true;
}
if (
( vars.watchers["level"].Current == 21 && vars.watchers["emeralds"].Current < 7 && vars.watchers["ppboss"].Old == 224 && vars.watchers["ppboss"].Current == 128) || // Panic Puppet Boss Destroyed
( vars.watchers["level"].Current == 22 && vars.watchers["ffboss"].Old == 1 && vars.watchers["ffboss"].Current == 0) // Final Fight Boss
) {
vars.bossdown = true;
}
if (
vars.bossdown &&
vars.watchers["fadeout"].Current == 0 && vars.watchers["fadeout"].Old != 0
) {
split = true;
}
gametime = TimeSpan.FromSeconds(vars.igttotal);
break;
/**********************************************************************************
ANCHOR START Sonic Eraser
**********************************************************************************/
case "Sonic Eraser":
if ( watchercount == 0 ) {
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", vars.isBigEndian ? 0xC711 : 0xC710 },
{ "start", vars.isBigEndian ? 0xBE23 : 0xBE24 },
});
return false;
}
if ( vars.watchers["start"].Old == 255 && vars.watchers["start"].Current == 1 ) {
start = true;
}
if (vars.watchers["start"].Current == 255) {
reset = true;
}
if ( vars.watchers["level"].Current > vars.watchers["level"].Old ) {
split = true;
}
break;
/**********************************************************************************
ANCHOR START Sonic Spinball (Genesis / Mega Drive)
**********************************************************************************/
case "Sonic Spinball (Genesis / Mega Drive)":
if ( watchercount == 0 ) {
vars.levelselectoffset = isBigEndian ? 0xF8F8 : 0xF8F9;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", isBigEndian ? 0x067F : 0x067E },
{ "trigger", isBigEndian ? 0xF2FC : 0xF2FD },
{ "menuoption", isBigEndian ? 0xFF69 : 0xFF68 },
{ "gamemode", isBigEndian ? 0x3CB7 : 0x3CB6 },
{ "levelselect", vars.levelselectoffset }
});
vars.addUShortAddresses(new Dictionary<string, long>() {
{ "menutimeout", 0xFF6C }
});
vars.lastmenuoption = 999;
vars.skipsplit = false;
}
var menutimeout = vars.watchers["menutimeout"].Old;
if ( vars.isBigEndian ) {
menutimeout = vars.SwapEndianness( menutimeout );
}
if ( vars.watchers["menuoption"].Old == 15 || vars.watchers["menuoption"].Old == 1 || vars.watchers["menuoption"].Old == 2 ) {
vars.lastmenuoption = vars.watchers["menuoption"].Old;
}
if ( !vars.ingame &&
(
vars.lastmenuoption == 15 ||
vars.lastmenuoption == 1
)
&&
vars.watchers["gamemode"].Current == 0 &&
menutimeout > 10 &&
vars.watchers["trigger"].Old == 3 &&
vars.watchers["trigger"].Current == 2 ) {
start = true;
} else {
if (
// Died
vars.watchers["gamemode"].Old == 2 &&
vars.watchers["gamemode"].Current == 6
) {
vars.skipsplit = true;
}
if (
(
// Level -> Boss Destroyed
vars.watchers["gamemode"].Old == 2 &&
vars.watchers["gamemode"].Current == 4
) ||
(
// Bonus Stage -> Level
vars.watchers["gamemode"].Old == 6 &&
vars.watchers["gamemode"].Current == 1
) ||
(
settings["ss_multiball"] &&
(
(
vars.watchers["gamemode"].Old == 2 &&
vars.watchers["gamemode"].Current == 3
) ||
(
vars.watchers["gamemode"].Old == 3 &&
vars.watchers["gamemode"].Current == 2
)
)
)
) {
if ( vars.skipsplit ) {
vars.skipsplit = false;
} else {
split = true;
}
}
if (
vars.watchers["gamemode"].Current == 0 &&
vars.watchers["gamemode"].Old > 0 &&
vars.watchers["gamemode"].Old <= 6
) {
reset = true;
}
}
break;
case "Sonic Chaos":
const string
TURQUOISE_HILL_1 = "0-0", TURQUOISE_HILL_2 = "0-1", TURQUOISE_HILL_3 = "0-2",
GIGALOPOLIS_1 = "1-0", GIGALOPOLIS_2 = "1-1", GIGALOPOLIS_3 = "1-2",
SLEEPING_EGG_1 = "2-0", SLEEPING_EGG_2 = "2-1", SLEEPING_EGG_3 = "2-2",
MECHA_GREEN_HILL_1 = "3-0", MECHA_GREEN_HILL_2 = "3-1", MECHA_GREEN_HILL_3 = "3-2",
AQUA_PLANET_1 = "4-0", AQUA_PLANET_2 = "4-1", AQUA_PLANET_3 = "4-2",
ELECTRIC_EGG_1 = "5-0", ELECTRIC_EGG_2 = "5-1", ELECTRIC_EGG_3 = "5-2",
AFTER_ELECTRIC_EGG_3 = "99-0";
if ( watchercount == 0 ) {
vars.isSMS = true;
byte extraGGOffset = 0x0;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "platform", 0x111E }
});
vars.watchers["platform"].Update(game);
switch( (int) vars.watchers["platform"].Current ) {
case 0x06:
extraGGOffset = 0x02;
break;
case 0x26:
// Master System
break;
default:
vars.DebugOutput(String.Format("Can't Determine platform for Sonic Chaos {0}", vars.watchers["platform"].Current ));
vars.watchers = new MemoryWatcherList {};
return false;
}
vars.levelselectoffset = 0x12CE + extraGGOffset;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", 0x12C9 + extraGGOffset },
{ "zone", 0x1297 + extraGGOffset },
{ "act", 0x1298 + extraGGOffset },
{ "lives", 0x1299 + extraGGOffset },
{ "continues", 0x12C3 + extraGGOffset },
{ "endBoss", 0x13E7 },
{ "trigger", 0x03C1 },
{ "levelselect", vars.levelselectoffset }
});
vars.expectednextlevel = new Dictionary<string, string>() {
{ TURQUOISE_HILL_1, /* -> */ TURQUOISE_HILL_2 },
{ TURQUOISE_HILL_2, /* -> */ TURQUOISE_HILL_3 },
{ TURQUOISE_HILL_3, /* -> */ GIGALOPOLIS_1 },
{ GIGALOPOLIS_1, /* -> */ GIGALOPOLIS_2 },
{ GIGALOPOLIS_2, /* -> */ GIGALOPOLIS_3 },
{ GIGALOPOLIS_3, /* -> */ SLEEPING_EGG_1 },
{ SLEEPING_EGG_1, /* -> */ SLEEPING_EGG_2 },
{ SLEEPING_EGG_2, /* -> */ SLEEPING_EGG_3 },
{ SLEEPING_EGG_3, /* -> */ MECHA_GREEN_HILL_1 },
{ MECHA_GREEN_HILL_1, /* -> */ MECHA_GREEN_HILL_2 },
{ MECHA_GREEN_HILL_2, /* -> */ MECHA_GREEN_HILL_3 },
{ MECHA_GREEN_HILL_3, /* -> */ AQUA_PLANET_1 },
{ AQUA_PLANET_1, /* -> */ AQUA_PLANET_2 },
{ AQUA_PLANET_2, /* -> */ AQUA_PLANET_3 },
{ AQUA_PLANET_3, /* -> */ ELECTRIC_EGG_1 },
{ ELECTRIC_EGG_1, /* -> */ ELECTRIC_EGG_2 },
{ ELECTRIC_EGG_2, /* -> */ ELECTRIC_EGG_3 },
{ ELECTRIC_EGG_3, /* -> */ AFTER_ELECTRIC_EGG_3 }
};
vars.isSonicChaos = true;
}
goto case "GenericNextLevelSplitter";
case "Sonic Triple Trouble":
const string
GREAT_TURQUOISE_1 = "0-0", GREAT_TURQUOISE_2 = "0-1", GREAT_TURQUOISE_3 = "0-2",
SUNSET_PARK_1 = "1-0", SUNSET_PARK_2 = "1-1", SUNSET_PARK_3 = "1-2",
META_JUNGLIRA_1 = "2-0", META_JUNGLIRA_2 = "2-1", META_JUNGLIRA_3 = "2-2",
ROBOTNIK_WINTER_1 = "3-0", ROBOTNIK_WINTER_2 = "3-1", ROBOTNIK_WINTER_3 = "3-2",
TIDAL_PLANT_1 = "4-0", TIDAL_PLANT_2 = "4-1", TIDAL_PLANT_3 = "4-2",ATOMIC_DESTROYER_1 = "5-0", ATOMIC_DESTROYER_2 = "5-1",
ATOMIC_DESTROYER_3 = "5-2", AFTER_ATOMIC_DESTROYER_3 = "99-0";
if ( watchercount == 0 ) {
vars.isSMS = true;
vars.levelselectoffset = 0x1C98;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "level", 0x12C9 },
{ "zone", 0x1145 },
{ "act", 0x1147 },
{ "lives", 0x1140 },
{ "continues", 0x114B },
{ "endBoss", 0x14F0 },
{ "trigger", 0x1FEB },
{ "levelselect", vars.levelselectoffset }
});
vars.expectednextlevel = new Dictionary<string, string>() {
{ GREAT_TURQUOISE_1, /* -> */ GREAT_TURQUOISE_2 },
{ GREAT_TURQUOISE_2, /* -> */ GREAT_TURQUOISE_3 },
{ GREAT_TURQUOISE_3, /* -> */ SUNSET_PARK_1 },
{ SUNSET_PARK_1, /* -> */ SUNSET_PARK_2 },
{ SUNSET_PARK_2, /* -> */ SUNSET_PARK_3 },
{ SUNSET_PARK_3, /* -> */ META_JUNGLIRA_1 },
{ META_JUNGLIRA_1, /* -> */ META_JUNGLIRA_2 },
{ META_JUNGLIRA_2, /* -> */ META_JUNGLIRA_3 },
{ META_JUNGLIRA_3, /* -> */ ROBOTNIK_WINTER_1 },
{ ROBOTNIK_WINTER_1, /* -> */ ROBOTNIK_WINTER_2 },
{ ROBOTNIK_WINTER_2, /* -> */ ROBOTNIK_WINTER_3 },
{ ROBOTNIK_WINTER_3, /* -> */ TIDAL_PLANT_1 },
{ TIDAL_PLANT_1, /* -> */ TIDAL_PLANT_2 },
{ TIDAL_PLANT_2, /* -> */ TIDAL_PLANT_3 },
{ TIDAL_PLANT_3, /* -> */ ATOMIC_DESTROYER_1 },
{ ATOMIC_DESTROYER_1, /* -> */ ATOMIC_DESTROYER_2 },
{ ATOMIC_DESTROYER_2, /* -> */ ATOMIC_DESTROYER_3 },
{ ATOMIC_DESTROYER_3, /* -> */ AFTER_ATOMIC_DESTROYER_3 }
};
vars.startTrigger = 0x21;
}
goto case "GenericNextLevelSplitter";
/**********************************************************************************
ANCHOR START Sonic the Hedgehog 1 & 2 Genesis & 2 8 bit support
**********************************************************************************/
case "Sonic the Hedgehog 2 (Game Gear / Master System)":
const string UNDER_GROUND_1 = "0-0";
const string UNDER_GROUND_2 = "0-1";
const string UNDER_GROUND_3 = "0-2";
const string SKY_HIGH_1 = "1-0";
const string SKY_HIGH_2 = "1-1";
const string SKY_HIGH_3 = "1-2";
const string AQUA_LAKE_1 = "2-0";
const string AQUA_LAKE_2 = "2-1";
const string AQUA_LAKE_3 = "2-2";
const string GREEN_HILLS_1 = "3-0";
const string GREEN_HILLS_2 = "3-1";
const string GREEN_HILLS_3 = "3-2";
const string GIMMICK_MT_1 = "4-0";
const string GIMMICK_MT_2 = "4-1";
const string GIMMICK_MT_3 = "4-2";
const string SCRAMBLED_EGG_1 = "5-0";
const string SCRAMBLED_EGG_2 = "5-1";
const string SCRAMBLED_EGG_3 = "5-2";
const string CRYSTAL_EGG_1 = "6-0";
const string CRYSTAL_EGG_2 = "6-1";
const string CRYSTAL_EGG_3 = "6-2";
const string S2SMS_GOOD_CREDITS = "7-1"; // Good Ending Credits
const string S2SMS_END = "99-0"; // Good Ending Credits
if ( watchercount == 0 ) {
vars.levelselectbytes = new byte[] {0x0D};
vars.levelselectoffset = 0x112C;
vars.emeraldcountoffset = 0x12BD;
vars.emeraldflagsoffset = 0x12C5;
vars.startTrigger = 68;
vars.isSMSGGSonic2 = true;
vars.isSMS = true;
vars.isIGT = true;
vars.hasRTATB = true;
vars.addByteAddresses(new Dictionary<string, long>() {
{ "seconds", 0x12B9 },
{ "minutes", 0x12BA },
{ "lives", 0x1298 },
{ "continues", 0x1298 },
{ "zone", 0x1295 },
{ "act", 0x1296 },
{ "trigger", 0x1293 },
{ "systemflag", 0x12C8 },
{ "levelselect", vars.levelselectoffset },
{ "emeraldcount", vars.emeraldcountoffset },
{ "emeraldflags", vars.emeraldflagsoffset }
});
vars.addUShortAddresses(new Dictionary<string, long>() {
{ "levelframecount", 0x12BA },
{ "timebonus", 0x12A2 }
});