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en.xml
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<?xml version="1.0" encoding="utf-8" ?>
<strings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="strings.xsd" lang="en">
<!-- For some of these, there are pairs of strings that have the same name,
but one will have a type of "title" , and the other "message".
These are for dialog boxes that are entirely translated, and should be
translated with the thought that they will be displayed together.
I tend to put random things, sometimes jokes, as the dialog titles,
and if I can I like to give the message an insulting tone.
Feel free to be clever and use your sense of humor!-->
<!-- There are some strings that are meant to have variables inserted into them.
They look like this:
<string name="BackupMultipleGames">Back These %0 Up</string>
The first variable will be inserted at %0, the second at %1, and so on.
Title/message pairs, which are typically retreived together, will perform the
replacement procedure on each string as if it was an independent string,
so a %0 in the title AND a %0 in the message will BOTH be repalced with the SAME variable.
-->
<!-- Strings that contain words surrounded by % are used to refer to other strings
For instance %MASGAU% will be automatically replaced by the contents of the string called MASGAU
These will ONLY use strings that are of type "source" -->
<!-- Probably shouldn't translate this one -->
<string name="MASGAU" type="source">MASGAU</string>
<!-- You can translate this one, but be sure to keep the letters consistent with the acronym;
The first word should always be MASGAU, and the other words should all start with
(in this order) an A, an S, a G, an A, and a U, or visualy similar characters in
the language being used-->
<string name="MASGAUFull" type="source">MASGAU Automatic Save Game Archive Utility</string>
<!-- %0: The version number of MASGAU -->
<string name="MASGAUAboutVersion" type="label">%MASGAUFull% v.%0</string>
<string name="AboutClose" type="label">Thanks, That's All I Needed To Know</string>
<!-- %0 = The version number of the release (e.g. 0.10)
%1 = The mode that MASGAU is running in (Single User, All Users, etc., sourced from Program Modes below)-->
<string name="MASGAUWindowTitle" type="label">MASGAU v.%0 - %1</string>
<!-- Program Modes - These get appended to the window title, as well as to the jump list items below -->
<string name="AllUsersMode" type="source">All Users Mode</string>
<string name="SingleUserMode" type="source">Single User Mode</string>
<!-- %0 = The window title (MASGAU Monitor, MASGAU v.0.10) -->
<string name="PortableMode" type="label">%0 Portable</string>
<string name="AllUserModeButton" type="tooltip">Running in All Users Mode (Click to switch to Single User Mode)</string>
<string name="SingleUserModeButton" type="tooltip">Running in Single User Mode (Click to switch to All Users Mode)</string>
<string name="SendToTaskBar" type="tooltip">Send To Task Bar</string>
<string name="ToggleFullscreen" type="tooltip">Toggle Fullscreen</string>
<string name="CloseWindow" type="tooltip">Close Window</string>
<string name="ExitMASGAU" type="label">Exit MASGAU</string>
<!-- Ribbon tab headers; the hotkeys here are displayed before thsoe of the ribbon controls,
so you don't need to worry about these hotkeys conflicting with the controls'-->
<string name="BackupRestore" type="label" hotkey="B">Backup/Restore</string>
<string name="Monitoring" type="label" hotkey="M">Monitor</string>
<string name="Analyzer" type="label" hotkey="A">Analyzer</string>
<!-- Ribbon groups -->
<string name="Game" type="label">Game</string>
<string name="Games" type="label">Games</string>
<string name="Paths" type="label">Paths</string>
<string name="Other" type="label">Other</string>
<string name="File" type="label">File</string>
<string name="Ready" type="label">Ready</string>
<string name="RestoreArchives" type="label">Restore/Archives</string>
<!-- really generic messages -->
<string name="Stopping" type="source">Stopping...</string>
<string name="Stopping" type="message">%Stopping%</string>
<string name="Stopping" type="label">%Stopping%</string>
<string name="SuppressFurtherRequests" type="label">Stop Asking Me This</string>
<string name="SuppressFurtherMessages" type="label">Stop Telling Me This</string>
<!-- Used when an XML file with an unknown version is encountered -->
<string name="UnknownVersion" type="label">Unknown</string>
<!-- Button stuff (the underlines are for key combos, so choose letters wisely) -->
<string name="Add" type="label" hotkey="A">Add</string>
<string name="Apply" type="label" hotkey="A">Apply</string>
<string name="Browse" type="label">Browse...</string>
<string name="Save" type="label" hotkey="S">Save</string>
<string name="Select" type="label" hotkey="S">Select</string>
<string name="Stop" type="label" hotkey="S">Stop</string>
<string name="Submit" type="label" hotkey="S">Submit</string>
<string name="Upload" type="label" hotkey="U">Upload</string>
<string name="OK" type="label" hotkey="O">OK</string>
<string name="Cancel" type="label" hotkey="C">Cancel</string>
<string name="Yes" type="label" hotkey="Y">Yes</string>
<string name="No" type="label" hotkey="N">No</string>
<string name="Maybe" type="label" hotkey="M">Maybe</string>
<string name="Close" type="label" hotkey="C">Close</string>
<string name="Change" type="label" hotkey="C">Change</string>
<string name="Open" type="label" hotkey="O">Open</string>
<string name="Reset" type="label" hotkey="R">Reset</string>
<string name="SelectAll" type="label" hotkey="A">Select All</string>
<string name="SelectNone" type="label" hotkey="N">Select None</string>
<string name="SelectFiles" type="label" hotkey="S">Select Files</string>
<string name="OtherLocation" type="label" hotkey="L">Other Location...</string>
<string name="OtherUser" type="label" hotkey="U">Other User...</string>
<string name="Backup" type="label" hotkey="B">Backup</string>
<string name="Restore" type="label" hotkey="R">Restore</string>
<!-- Strings for the jump lists -->
<string name="JumpMainProgram" type="label">MASGAU (%SingleUserMode%)</string>
<string name="JumpMainProgram" type="tooltip">Open MASGAU in %SingleUserMode%</string>
<string name="JumpMainProgramAllUsers" type="label">MASGAU (%AllUsersMode%)</string>
<string name="JumpMainProgramAllUsers" type="tooltip">Open MASGAU in %AllUsersMode%</string>
<!-- Version ID translations -->
<!-- Operating systems -->
<string name="Linux" type="label">Linux</string>
<string name="DOS" type="label">DOS</string>
<string name="OSX" type="label">OSX</string>
<string name="PS1" type="label">PlayStation 1</string>
<string name="PS2" type="label">PlayStation 2</string>
<string name="PS3" type="label">PlayStation 2</string>
<string name="PSP" type="label">PlayStation Portable</string>
<string name="Windows" type="label">Windows</string>
<string name="WindowsXP" type="label">Windows XP</string>
<string name="WindowsVista" type="label">Windows Vista, 7 & 8</string>
<string name="Android" type="label">Android</string>
<!-- Platforms -->
<string name="Flash" type="label">Flash</string>
<string name="ScummVM" type="label">ScummVM</string>
<string name="SteamCloud" type="label">Steam Cloud</string>
<string name="UbisoftSaveStorage" type="label">Ubisoft Launcher Save Storage</string>
<string name="RenPy" type="label">Ren'Py</string>
<!-- Medias -->
<string name="Steam" type="label">Steam</string>
<string name="Floppy" type="label">Floppy Disk</string>
<string name="CD" type="label">CD</string>
<string name="GoG" type="label">GoG.com</string>
<string name="Download" type="label">Download</string>
<string name="RunningInTray" type="message">MASGAU Is Running In The Tray\nClick This Icon To Open The Window Again\nRight-Click This Icon To Exit MASGAU</string>
<!-- File types -->
<string name="Gb7FileDescription" type="label">MASGAU Save Archive</string>
<string name="Gb7FileDescriptionPlural" type="label">MASGAU Save Archives</string>
<string name="TxtFileDescription" type="label">Text file</string>
<string name="TxtFileDescriptionPlural" type="label">Text files</string>
<string name="AllFileDescription" type="label">All file</string>
<string name="AllFileDescriptionPlural" type="label">All files</string>
<!-- Backup/Restore tab -->
<string name="RefreshGames" type="label" hotkey="R">Refresh Games</string>
<string name="RefreshGames" type="tooltip">Re-scans your computer for game saves</string>
<string name="AddGame" type="label" hotkey="A">Add</string>
<string name="AddGame" type="tooltip">Add custom game</string>
<string name="EditGame" type="label" hotkey="E">Edit</string>
<string name="EditGame" type="tooltip">Edit the selected custom game</string>
<string name="DeleteGame" type="label" hotkey="D">Delete</string>
<string name="DeleteGame" type="tooltip">Delete the selected custom game</string>
<string name="SubmitGame" type="label" hotkey="S">Submit</string>
<string name="SubmitGame" type="tooltip">Submit the unsubmitted custom games</string>
<string name="CopyGame" type="label" hotkey="C">Copy</string>
<string name="CopyGame" type="tooltip">Copy the selected game into a new custom game</string>
<!-- Backup buttons -->
<string name="BackupAllGames" type="label" hotkey="B">Backup All Games</string>
<string name="BackupAllGames" type="tooltip">Backup all the detected game saves</string>
<!-- %0: The number of games currently selected -->
<!-- This demonstrates conditional variables. The %0 specifies that we will test against the 0th variable passed by the program.
Inside of the brackets is a list of key-value pairs, seperated by a character.
The first character will be used as the seperating character (here it's a pipe | ), so you can make it whatever character you want.
There must always be one key and one value. If %0 matches any of the keys, the value for that key will be used.
*ELSE is a special key, it will match anything not matched by the other keys, but only if there IS a value provided by the program.
*NULL is another special key that will be used when NO value is provided by the program. This is usually the case with the initial state of a button.
-->
<string name="BackupGames" type="label" hotkey="S">Backup %0{|0|No Games|1|Selected Game|*ELSE|%0 Selected Games|*NULL|No Games}</string>
<string name="BackupGames" type="tooltip">%0{|0|Select some games below, k?|1|Backup the one solitary game you have selected below|*ELSE|Backup the %0 games that you have selected below|*NULL|Select some games below, k?}</string>
<string name="CreateCustomBackup" type="label" hotkey="C">Create Custom Backup</string>
<string name="CreateCustomBackup" type="tooltip">Create a backup using only the files you specify</string>
<string name="ChangeBackupFolder" type="label" hotkey="B">Change Backup Folder...</string>
<string name="ChangeBackupFolder" type="tooltip">Change the backup folder</string>
<string name="OpenBackupFolder" type="label" hotkey="O">Open Backup Folder</string>
<!-- Restore buttons -->
<!-- %0: The number of archives selected in the interface -->
<string name="RestoreGames" type="label" hotkey="R">Restore %0{|0|Nothing|1|Selected Archive|*ELSE|%0 Selected Archives|*NULL|Nothing}</string>
<string name="RestoreGames" type="tooltip">%0{|0|Select a game, and then an archive|1|Restore the archive you have selected below|*ELSE|Restore the archives you have selected below|*NULL|Select a game, and then an archive}</string>
<string name="RestoreOther" type="label" hotkey="O">Restore Other...</string>
<string name="RestoreOther" type="tooltip">Select a .gb7 file from your computer to restore</string>
<!-- Delete archive button -->
<string name="DeleteSelectedArchives" type="label" hotkey="D">Delete %0{|0|Nothing|1|Selected Archive|*ELSE|%0 Selected Archives|*NULL|Nothing}</string>
<string name="DeleteSelectedArchives" type="tooltip">%0{|0|Select a game, and then an archive|1|Delete the archive you have selected below|*ELSE|Delete the archives you have selected below|*NULL|Select a game, and then an archive}</string>
<string name="DeleteArchiveConfirm" type="title">Like the sands of the hourglass, so are the archives of our lives</string>
<!-- %0 - The archive to be deleted -->
<string name="DeleteArchiveConfirm" type="message">Are you sure you want to delete %0?</string>
<!-- Archive list stuff -->
<string name="SelectGameForArchives" type="label">Archive(s) in the backup folder for the selected game(s) will appear here</string>
<string name="NumberOfArchives" type="label">There %0{|0|are no archives|1|is 1 archive|*ELSE|are %0 archives} in the backup folder for the %1{|0|what the hell|1|selected game|*ELSE|%1 selected games}:</string>
<!-- Add game stuff -->
<string name="AddGameHeader" type="label">Add An Undetected Game!</string>
<string name="AddGameTitle" type="label">What is the game's title?</string>
<string name="AddGameTitleNotUnique" type="label">What is the game's title? (Needs To Be Unique)</string>
<string name="AddGameLocation" type="label">Where're the saves?</string>
<string name="FileCriteriaExplanation" type="source">You can use a full file name to specify a specific file,\nor a pattern like *.xml to specify multiple files.\nLeave blank for all files and subfolders.</string>
<string name="AddGameSaves" type="label">What files should be saved?</string>
<string name="AddGameSaves" type="tooltip">%FileCriteriaExplanation%</string>
<string name="AddGameExclusions" type="label">What files should NOT be saved?</string>
<string name="AddGameExclusions" type="tooltip">%FileCriteriaExplanation%</string>
<string name="SelectSaveFolder" type="label">Please select the folder containing the saves</string>
<!-- Location names - Do NOT translate these unless the folder names are legitimately different on your system!-->
<string name="MyComputer" type="label">My Computer</string>
<string name="ProgramFiles" type="label">Program Files</string>
<string name="ProgramFilesX86" type="label">Program Files (x86)</string>
<string name="MyDocuments" type="label">My Documents</string>
<string name="SavedGames" type="label">Saved Games</string>
<string name="VirtualStore" type="label">VirtualStore</string>
<string name="LocalAppData" type="label">Local AppData</string>
<string name="RoamingAppData" type="label">(Roaming) AppData</string>
<string name="Steamapps" type="label">Steamapps</string>
<string name="SteamUserData" type="label">Steam User Data (Steam Cloud)</string>
<string name="PublicUser" type="label">Public User</string>
<string name="AllUsers" type="label">All Users/ProgramData</string>
<!-- For confirming the deleting of a game -->
<!-- %0 = the number of games to delete -->
<string name="DeleteGameConfirm" type="title">You Sure?</string>
<string name="DeleteGameConfirm" type="message">Are you sure you want to delete %0{|1|this %0 game|*ELSE|these %0 games}?</string>
<!-- Purge strings -->
<string name="Purge" type="label" hotkey="P">Purge</string>
<string name="Purge" type="tooltip">Erases the detected locations of the selected games</string>
<string name="PurgeJustGame" type="label">Purge Game Only</string>
<string name="PurgeJustGame" type="tooltip">Erases the detected locations of (but not the archives related to) the selected games</string>
<string name="PurgeGameAndArchives" type="label">Purge Game And Archive</string>
<string name="PurgeGameAndArchives" type="tooltip">Erases the detected locations of, and the archives related to, the selected games</string>
<string name="PurgeAllRoots" type="label">Purge All Detected Roots</string>
<string name="PurgeJustGameQuestion" type="title">This is kinda dangerous</string>
<string name="PurgeJustGameQuestion" type="message">Which detected location(s) of %0 do you want to purge?</string>
<string name="PurgeGameAndArchivesQuestion" type="title">This is more than a little dangerous</string>
<string name="PurgeGameAndArchivesQuestion" type="message">Are you sure you want to erase all the detected locations\nand archives in the backup folder for %0?</string>
<string name="Purging" type="message">Purging %0</string>
<string name="PurgeError" type="title">Purge Root Error</string>
<string name="PurgeError" type="message">There was an error while attempting to purge %0</string>
<!-- Problem reporting strings -->
<string name="ReportProblem" type="label">Report A Problem</string>
<string name="ReportProblem" type="tooltip">Click here to send me an e-mail telling me about a problem you're having, or if you just want to say hi!</string>
<string name="PleaseDescribeProblem" type="label">Please Describe Your Problem</string>
<!-- Platform names -->
<string name="Platform" type="label">Platform: %0</string>
<string name="Android" type="label">Android</string>
<string name="DOS" type="label">DOS</string>
<string name="Flash" type="label">Flash</string>
<string name="Linux" type="label">Linux</string>
<string name="Multiple" type="label">Multiple</string>
<string name="OSX" type="label">Mac OS X</string>
<string name="PS1" type="label">PlayStation</string>
<string name="PS2" type="label">PlayStation 2</string>
<string name="PS3" type="label">PlayStation 3</string>
<string name="PSP" type="label">PlayStation Portable</string>
<string name="ScummVM" type="label">ScummVM</string>
<string name="Steam" type="label">Steam</string>
<string name="Windows" type="label">Windows</string>
<!-- Region names -->
<string name="Region" type="label">Region: %0</string>
<string name="EU" type="label">Europe</string>
<string name="USA" type="label">United States</string>
<!-- Udpate button (these are all displayed on the same button -->
<string name="CheckingForUpdates" type="label" hotkey="U">Checking For Updates...</string>
<string name="CheckForUpdates" type="label" hotkey="U">Check For Updates</string>
<string name="CheckForUpdates" type="tooltip">Reaches out to the internet and checks if there is a new version of MASGAU, or if there is new game information</string>
<string name="DataUpdateAvailable" type="label" hotkey="U">Update Game Data</string>
<string name="DataUpdateAvailable" type="tooltip">Click to download the latest game data from the interwebs</string>
<string name="DataUpdateAvailable" type="message">There are new game data files!\nClick "Update Game Data" in the main window to download them!</string>
<string name="ProgramUpdateAvailable" type="label" hotkey="U">Update MASGAU</string>
<string name="ProgramUpdateAvailable" type="tooltip">Click to download the latest version of MASAU from the interwebs</string>
<string name="ProgramUpdateAvailable" type="message">There is a new version of MASGAU available!\nClick "Update MASGAU" in the main window to download it!</string>
<!-- %0: The name of the current file being updated -->
<string name="UpdatingFile" type="message">Updating %0</string>
<!-- email strings -->
<string name="ManualMail" type="source">You can manually mail it to [email protected]</string>
<string name="CheckingConnection" type="label">Checking Connection...</string>
<string name="SendReport" type="label">Send Report</string>
<string name="CantSendReport" type="label">Email Blocked</string>
<string name="CantSendReport" type="tooltip">%ManualMail%</string>
<string name="SendingReport" type="label">Sending Report...</string>
<string name="SendFailed" type="label">Send Failed</string>
<!-- %0 - the error information for the failed email send -->
<string name="SendFailed" type="tooltip">%ManualMail%\n%0</string>
<string name="ReportSent" type="label">Report Sent!</string>
<!-- Manual Archive -->
<string name="ManualArchiveTitle" type="label">Create Custom Archive</string>
<string name="ManualArchiveSource" type="label">Where Do You Want To Get Saves From?</string>
<string name="ManualArchiveFiles" type="label">Which Files Will Go Into The Backup?</string>
<string name="WhereSaveArchive" type="label">And where would you like to put this backup?</string>
<!-- Backup process -->
<string name="ValidatingBackupPath" type="message">Validating Backup Path...</string>
<!-- %0: The total # of games being processed-->
<string name="GamesToBeBackedUpCount" type="message">%0 Games To Be Backed Up</string>
<!-- %0: The name of the game being processed -->
<string name="BackingUpSingleGame" type="message">Backing Up %0</string>
<!-- %0: The name of the current game being processed
%1: The nth game being processed
%2: The total # of games being processed -->
<string name="BackingUpMultipleGames" type="message">(%1/%2) Backing Up %0...</string>
<!-- Archive Handler -->
<!-- This is displayed while MASGAU is waiting for an in-use archive to become available
%0 = The name of the game owning the archive -->
<string name="ArchiveInUseWaiting" type="message">%0 - Archive In Use, Waiting (%1/%2)</string>
<!-- Errors -->
<string name="FileInUseTimeout" type="title">Tired of waiting!</string>
<!-- %0: The file name (without path) of the archive that has been inaccessible
%1: How many seconds the file has been inaccessible-->
<string name="FileInUseTimeout" type="message">The archive %0 has been unaccessible for %1 seconds, it will be skipped</string>
<string name="RevisionCopyError" type="title">Versioning is for wusses anyway</string>
<!-- %0: The name of the archive that was un-copyable -->
<string name="RevisionCopyError" type="message">An error occured while trying to make a revision copy of %0</string>
<string name="NothingToBackup" type="title">It feels like there's</string>
<string name="NothingToBackup" type="message">Nothing at all to back up</string>
<!-- %0: The name of the archive that is has bad or no MASGAU data -->
<string name="ArchiveMissingData" type="title">Lack Of Data Is Bad</string>
<string name="ArchiveMissingData" type="message">The file %0 doesn't contain any MASGAU data\nThis probably means it's a corrupted archive, or not an archive at all\nPlease move it out of the backup folder or delete it</string>
<!-- Restore window -->
<string name="RestoreTitle" type="label">%MASGAU% Is Restoring</string>
<string name="RestoreNoCandidatesFound" type="label">No Restore Candidates Found</string>
<string name="RestoreNoLocationFound" type="label">No locations found</string>
<string name="RestoreRemovableDriveChoice" type="label">Choose the removable drive to restore to</string>
<string name="RestoreRemovableDrive" type="label">This removable drive will be used</string>
<string name="RestoreConfirmPath" type="label">Confirm Restore Location</string>
<string name="RestoreLocationChoice" type="label">Choose the location for MASGAU to restore to</string>
<string name="RestoreLocation" type="label">MASGAU will use this location to restore to</string>
<string name="RestoreUserChoice" type="label">Choose the user to restore to</string>
<string name="RestoreUser" type="label">This user will be used</string>
<string name="RestoreSelectFiles" type="label">Select Files To Restore</string>
<string name="RestoreComplete" type="label">Restore Complete</string>
<string name="RestoreCompleteWithComment" type="label">Other than that, the restore is done!</string>
<!-- Restore process -->
<string name="IsRestoring" type="label">%0 Is Restoring</string>
<string name="DetectingGameForRestoration" type="message">Detecting game for restoration...</string>
<string name="CheckingDestination" type="message">Checking Destination...</string>
<string name="ExtractingArchive" type="message">Extracting Archive...</string>
<string name="CopyingFilesToDestination" type="message">Copying Files To Destination...</string>
<string name="RestoringFile" type="message">Restoring %0</string>
<string name="RestoringFile" type="label">Restoring %0</string>
<string name="RestoreMultipleArchives" type="title">Convenience?</string>
<string name="RestoreMultipleArchives" type="message">You're restoring more than one archive,\nwould you like MASGAU to not prompt you for input unless absolutely necessary?</string>
<!-- Errors -->
<string name="RestoreSomeFailed" type="label">Some archives did not restore</string>
<string name="RestoreProgramNotFound" type="title">People people people get up get up</string>
<string name="RestoreProgramNotFound" type="message">%0 can't be found.\nYou probably need to reinstall MASGAU</string>
<string name="NoRestorePathsDetected" type="title">Can't Restore If We Can't Find It</string>
<string name="NoRestorePathsDetected" type="message">No restore paths detected for %0</string>
<string name="NoUsersForEV" type="title">User Error</string>
<string name="NoUsersForEV" type="message">The environment variable %0 requires a user to restore to, but none was detected for it\nTry creating a save with a game that you know uses the folder</string>
<!-- This is displayed in the Main program -->
<string name="RestoreNoFiles" type="title">Restore Nothing? That's Stupid</string>
<string name="RestoreNoFiles" type="message">You haven't selected any files to restore\nThink about it</string>
<!-- This would only display only in the event of an internal error -->
<string name="NoRestoreFileSelected" type="title">Nothing To Do</string>
<string name="NoRestoreFileSelected" type="message">No File Was Selected To Restore</string>
<string name="Finished" type="label">Finished</string>
<!-- Analyzer stuff -->
<string name="PleaseSubmitGame" type="title">Pretty Please?</string>
<string name="PleaseSubmitGame" type="message">Would you like to submit this added game to GameSave.Info?\nIt will require a system scan that will take a minute or two,\nbut it will allow this game to be available in future updates.\nIf you choose no, you can use the "Submit" button if you change your mind.</string>
<string name="SaveReport" type="label" hotkey="S">Save Report</string>
<string name="EmailReport" type="label" hotkey="E">E-Mail Report</string>
<string name="EmailReport" type="tooltip">E-Mail report to [email protected]</string>
<string name="SendingReport" type="label">Sending Report...</string>
<string name="CantSendReport" type="label">Can't Send Report</string>
<string name="CantSendReport" type="tooltip">Automatic e-mail unavailable, please save the report and e-mail it to [email protected]</string>
<string name="ReportSent" type="label">Report Sent!</string>
<string name="AskSubmitGame" type="title">Let's Make Sure</string>
<string name="AskSubmitGame" type="message">Do you want to submit %0?</string>
<!-- These are displayed in the browse for folder dialogs -->
<string name="GameSavesPrompt" type="label">Select the game's save folder</string>
<string name="GameInstallPrompt" type="label">Select the game's install folder</string>
<!-- Analyzer report stuff -->
<string name="SaveReportQuestion" type="label">Where Do You Want To Save The Report?</string>
<!-- This is important, and should be translated seriously -->
<string name="AnalyzerDisclaimer" type="label">Submitted reports are e-mailed to [email protected] and published to a public server. No one involved with MASGAU or GameSave.Info can be held liable for any repurcusions from the publishing of sensitive information through these reports, so please carefully look over and edit the report for any information that you do not want to be made public. By submitting a report you are agreeing that it is free for public dispersal.\nDue to how the data is collected, this report may contain more information than expected. You can edit out anything you like, or send it anyway and I'll filter it down to the relevant information before posting. If information for any additional games are present when submitted, I will separate it out and treat it as an additional game submission.</string>
<!-- Analyzer progress -->
<string name="AnalyzingPlayStationSaves" type="message">Analyzing PlayStation Saves</string>
<string name="AnalyzingScummVM" type="message">Scanning for ScummVM entries</string>
<string name="DumpingFolder" type="message">Dumping Folder</string>
<string name="DumpingVirtualStore" type="message">Dumping VirtualStore</string>
<string name="AnalyzingRegistry" type="message">Scanning Registry</string>
<string name="AnalyzingLocalMachineRegistry" type="message">Scanning Local Machine Registry</string>
<string name="AnalyzingCurrentUserRegistry" type="message">Scanning Current User Registry</string>
<string name="AnalyzingStartMenu" type="message">Sanning Start Menu For Shortcuts</string>
<!-- Monitor strings -->
<string name="Monitor" type="label">Monitor</string>
<string name="MonitorNeedsBackupPath" type="message">Monitor Cannot Run Without A Backup Path</string>
<string name="MonitorNotRunning" type="message">Monitor Not Running, Please Restart</string>
<string name="MonitoredGameCount" type="message">Monitoring %0 Games</string>
<string name="BackupUpForMonitor" type="message">Updating Archive For %0</string>
<string name="SettingUpMonitorFor" type="message">Setting Up Monitor For %0 Games</string>
<!-- Link strings -->
<string name="Link" type="label">Link</string>
<string name="ClickToLink" type="tooltip">Click to link this game</string>
<string name="IsLinked" type="tooltip">All %0 of the detected locations for this game are linked</string>
<string name="PartiallyLinked" type="tooltip">%0 of the %1 detected locations for this game %0{|1|is|*ELSE|are} linked</string>
<!-- Settings strings -->
<string name="Settings" type="label" hotkey="S">Settings</string>
<string name="LoadingSettings" type="message">Loading Settings...</string>
<string name="IgnoreDates" type="label" hotkey="I">Ignore Dates During Backup</string>
<string name="IgnoreDates" type="tooltip">MASGAU only backs up saves more recent than the archive date,\nthis will cause MASGAU to ignore the dates and back up everything anyway.</string>
<string name="AutoStart" type="label" hotkey="S">Start On Login</string>
<string name="AutoStart" type="tooltip">Start On Login</string>
<string name="Versioning" type="label">Versioning</string>
<string name="VersioningEnable" type="label" hotkey="V">Make Extra Copies</string>
<string name="VersioningEnable" type="tooltip">Enable this to have MASGAU create extra copies of the archive at a set time interval</string>
<string name="VersioningTiming" type="label">Every</string>
<string name="VersioningMaxCopies" type="label">Max Copies</string>
<string name="Seconds" type="label">Seconds</string>
<string name="Minutes" type="label">Minutes</string>
<string name="Hours" type="label">Hours</string>
<string name="Days" type="label">Days</string>
<string name="Weeks" type="label">Weeks</string>
<string name="Months" type="label">Months</string>
<string name="Years" type="label">Years</string>
<string name="Decades" type="label">Decades</string>
<string name="Centuries" type="label">Centuries</string>
<string name="Millenia" type="label">Millenia</string>
<string name="EnableDebug" type="label">Debug Mode</string>
<!-- Setting/config Errors -->
<string name="ConfigFileError" type="source">Config File Error</string>
<string name="ConfigWatcherError" type="title">%ConfigFileError%</string>
<string name="ConfigWatcherError" type="message">Error while auto-updating settings</string>
<string name="CouldNotDetermineConfigFilePath" type="title">%ConfigFileError%</string>
<string name="CouldNotDetermineConfigFilePath" type="message">Could not determine an acceptable path for the config file</string>
<string name="CriticalSettingsFailure" type="title">Show Stopper</string>
<string name="CriticalSettingsFailure" type="message">Something went horribly wrong while loading the settings</string>
<string name="AutoStartEnableError" type="message">Something went wrong while trying to enable auto start</string>
<!-- Path choosing strings (the read/write errors here use ReadWriteErrorTitle for their titles) -->
<!-- Backup Path -->
<string name="BackupFolder" type="label" hotkey="F">Backup Folder</string>
<string name="BackupFolder" type="tooltip">Open/Change the backup folder</string>
<string name="SelectBackupPath" type="label">Choose where the backups will be saved</string>
<string name="SelectBackupPathReadError" type="title">%ReadWriteError%</string>
<string name="SelectBackupPathReadError" type="message">%ReadPermissionError% the selected backup folder</string>
<string name="SelectBackupPathWriteError" type="title">%ReadWriteError%</string>
<string name="SelectBackupPathWriteError" type="message">%WritePermissionError% the selected backup folder</string>
<!-- Steam strings -->
<string name="SteamNotFound" type="tooltip">Steam Not Found</string>
<string name="SteamFound" type="tooltip">Steam Found At %0</string>
<string name="SelectSteamPath" type="label">Select the location of steam.exe</string>
<string name="SelectSteamPathRejected" type="title">No Go</string>
<string name="SelectSteamPathRejected" type="message">The selected folder does not contain Steam.exe, so it's probably not a Steam folder</string>
<!-- Alt Paths -->
<string name="AltSavePath" type="label" hotkey="A">Alt. Save Folders</string>
<string name="AltSavePath" type="tooltip">Alternate save folders are used to tell MASGAU non-standard folders that you use for storing your game</string>
<string name="AddAltSavePath" type="label">Add a folder...</string>
<string name="YouWillHavetoManuallyRefresh" type="source">If not, you will have to manually refresh or restart MASGAU to redetect properly.</string>
<string name="AskRefreshGames" type="source">Showers are refreshing too</string>
<string name="AskRefreshGames" type="title">%AskRefreshGames%</string>
<string name="AskRefreshGames" type="message">Would you like to refresh?</string>
<string name="RefreshForRemovedSavePath" type="title">%AskRefreshGames%</string>
<string name="RefreshForRemovedSavePath" type="message">Would you like to refresh to undetect game(s) that may have been in the removed save path?\n%YouWillHavetoManuallyRefresh%</string>
<string name="RefreshForNewSavePath" type="title">%AskRefreshGames%</string>
<string name="RefreshForNewSavePath" type="message">Would you like to refresh to detect game(s) in the newly added save path?\n%YouWillHavetoManuallyRefresh%</string>
<string name="RefreshForNewSteamPath" type="title">%AskRefreshGames%</string>
<string name="RefreshForNewSteamPath" type="message">Would you like to refresh to detect game(s) in the newly added Steam path?\n%YouWillHavetoManuallyRefresh%</string>
<string name="RefreshForUpdate" type="title">%AskRefreshGames%</string>
<string name="RefreshForUpdate" type="message">Would you like to refresh to detect game(s) in the newly updated data?\n%YouWillHavetoManuallyRefresh%</string>
<string name="RefreshForChangedBackupPath" type="title">%AskRefreshGames%</string>
<string name="RefreshForChangedBackupPath" type="message">Would you like to refresh to detect archives(s) in the newly updated backup path?\n%YouWillHavetoManuallyRefresh%</string>
<string name="RefreshForPurge" type="title">%AskRefreshGames%</string>
<string name="RefreshForPurge" type="message">Would you like to refresh to undetect the purged games?\n%YouWillHavetoManuallyRefresh%</string>
<!-- %0 - The full path of an alt save folder-->
<string name="RemoteAltSavePath" type="label">%0 (Click to remove)</string>
<string name="SelectAltPath" type="label">Add a new Alternative Save Folder</string>
<string name="SelectAltPathReadError" type="title">%ReadWriteErrorTitle%</string>
<string name="SelectAltPathReadError" type="message">Due to permissions or something, MASGAU can't read the folder you selected</string>
<string name="SelectAltPathDuplicate" type="title">Duplication</string>
<string name="SelectAltPathDuplicate" type="message">The folder you selected has already been added</string>
<!-- E-mail prompts -->
<string name="EmailRequest" type="label">Please Enter Your E-Mail Address</string>
<string name="ChangeLaterInSettings" type="label">You Can Change It Later In Settings</string>
<!-- Game detection process -->
<!-- Initial system scanning -->
<string name="DetectingSystemPaths" type="message">Detecting System Paths...</string>
<string name="DetectingSteam" type="message">Detecting Steam...</string>
<string name="DetectingPlayStation" type="message">Detecting PlayStation Paths...</string>
<string name="DetectingScummVM" type="message">Detecting ScummVM Paths...</string>
<!-- Game detection -->
<string name="DetectingGames" type="message">Detecting Games</string>
<string name="DetectingMonitoringGames" type="message">Detecting Games and Setting Up Monitors</string>
<string name="LoadingGamesData" type="message">Loading Games Data...</string>
<!-- Game Information Strings -->
<string name="NoGamesDetected" type="message">There Were No Games Detected</string>
<string name="GameDetected" type="message">A Single Game Was Detected</string>
<!-- %0: The number of games detected -->
<string name="GamesDetected" type="message">There Were %0 Games Detected</string>
<!-- Game XML loading -->
<string name="LoadingGameXmls" type="message">Loading Game XMLs</string>
<!-- Game XML Errors -->
<string name="GameDataCorruptedRestore" type="title">So sad...</string>
<!-- %0: The data file that has been corrupted -->
<string name="GameDataCorruptedRestore" type="message">It appears that %0 has been corrupted. Would you like to restore it?\nNOTE: This will wipe out any changes and updates to this file.\nYou will have to click the update button to get it up to date again.</string>
<string name="GameDataCorruptedDelete" type="title">So sad...</string>
<!-- %0: The data file that has been corrupted -->
<string name="GameDataCorruptedDelete" type="message">It appears that %0 has been corrupted. Would you like to delete it?\nNOTE: This will irrevocably wipe out any entries contained in this file.\nIf this file was added through a data update, just click update to rebuild it.</string>
<string name="GameDataObsoleteDelete" type="title">Ch-ch-ch-changes</string>
<!-- %0: The data file that has been corrupted -->
<string name="GameDataObsoleteDelete" type="message">It appears that %0 was written using version %1 of the GameSave.Info format.\nMASGAU cannot auto-upgrade this version, would you like to delete it?</string>
<string name="GameDataObsoleteUpgrade" type="title">Ch-ch-ch-changes</string>
<!-- %0: The data file that has been corrupted -->
<string name="GameDataObsoleteUpgrade" type="message">It appears that %0 was written using version %1 of the GameSave.Info format.\nWould you like MASGAU to attempt to auto-upgrade to it to version %2?</string>
<!-- %0 = Schema file location -->
<string name="SchemaNotFound" type="message">Schema file not found at %0! Please Re-install</string>
<string name="CouldNotFindGameProfilesFolder" type="title">Trashy Talk, Yes?</string>
<string name="CouldNotFindGameProfilesFolder" type="message">Could not find game profiles folder</string>
<string name="NoXmlFilesInDataFolder" type="title">What the heck?</string>
<string name="NoXmlFilesInDataFolder" type="message">There are no XML files in the Data folder</string>
<string name="GameXmlError" type="source">Game XML Error</string>
<string name="SpaceInGameName" type="title">%GameXmlError%</string>
<!-- %0: The name of the game entry that contains a space. Will contain the space. -->
<string name="SpaceInGameName" type="message">There's a space in the game name %0</string>
<string name="ImproperPsCodeUse" type="title">%GameXmlError%</string>
<!-- %0: The name of the game -->
<string name="ImproperPsCodeUse" type="message"><ps_code> tag used for game (%0) that isn't on a PlayStation platform</string>
<!-- Errors -->
<string name="DuplicateGame" type="title">Duplicate Game Data Entry</string>
<!-- %0: The name of the game
%1: The name of one of the files containing the duplicate game
%2: The name of the second file
%3: The name of the file that will be used-->
<string name="DuplicateGame" type="message">There are two games labelled as %0.\nThe first is in %1 and the second is in %2.\nThe one from %3 will be used.</string>
<string name="ParentGameDoesntExist" type="title">Wasting my gorramn time</string>
<!-- %0: The name of the missing parent game -->
<string name="ParentGameDoesntExist" type="message">The specified parent game %0 is not present in the profiles xml\nYou either spelled it wrong, or this is a chain effect from another error</string>
<!-- Archive-related strings-->
<string name="LoadingArchives" type="message">Loading Archives</string>
<!-- Generic errors -->
<string name="Error" type="source">Error</string>
<string name="ReadWriteError" type="source">Literacy %Error%</string>
<string name="UserLoadError" type="source">User Load %Error%</string>
<string name="BackupPathNotSet" type="title">Can't continue</string>
<string name="BackupPathNotSet" type="message">Backup path not set, please set it</string>
<!-- Generic exe-running errors -->
<string name="ExeRunError" type="title">Running is for wimps</string>
<!-- %0: The filename of the exe
%1: The command-line args the exe was run with -->
<string name="ExeRunError" type="message">An error occured while trying to run %0 with the arguments:\n%1</string>
<!-- Generic file errors -->
<string name="FileNotFound" type="source">File Not Found</string>
<string name="FileNotFound" type="title">%FileNotFound%</string>
<!-- %0: The name of the file that wasn't found -->
<string name="FileNotFound" type="message">The file %0 could not be found</string>
<string name="FileNotFoundCritical" type="title">%FileNotFound%</string>
<!-- %0: The name of the file that wasn't found -->
<string name="FileNotFoundCritical" type="message">The file %0 could not be found\nYou probably need to re-install</string>
<string name="FileCorruptedCritical" type="title">Not As Much As A Politician</string>
<!-- %0: The name of the file that wasn't found -->
<string name="FileCorruptedCritical" type="message">The file %0 seems to have become corrupted\nYou probably need to re-install</string>
<!-- Read errors -->
<string name="ReadError" type="title">%ReadWriteErrorTitle%</string>
<!-- %0: The name of the file (sometimes with path) that couldn't be read-->
<string name="ReadError" type="message">Error while reading %0</string>
<string name="FileGatherError" type="title">Unanticipated error!</string>
<!-- %0: The path of the folder that wasn't traversible -->
<string name="FileGatherError" type="message">An error occured while trying to gather save files using the path %0</string>
<!-- Download errors -->
<string name="DownloadFailure" type="title">Getting Old</string>
<!-- %0: The url that failed -->
<string name="DownloadFailure" type="message">%0 failed to download</string>
<!-- Permission errors -->
<string name="ReadPermissionError" type="source">You don't have permission to read from</string>
<string name="WritePermissionError" type="source">You don't have permission to write to</string>
<string name="ProcessRestorePermissionError" type="title">%UserLoadError%</string>
<string name="ProcessRestorePermissionError" type="message">Error while trying to change process restore permission for reading other users\nError code %0</string>
<string name="ProcessBackupPermissionError" type="title">%UserLoadError%</string>
<string name="ProcessBackupPermissionError" type="message">Error while trying to change process backup permission for reading other users\nError code %0</string>
<string name="PermissionChangeError" type="title">I'm a program, not a red shirt</string>
<!-- %0: The path of the object that was not able to have its permissions changed -->
<string name="PermissionChangeError" type="message">An error occcured while trying to change the permissions on %0</string>
<!-- Write errors-->
<string name="WriteError" type="title">%ReadWriteError%</string>
<!-- %0: The name of the file or folder that couldn't be written to -->
<string name="WriteError" type="message">Error while trying to write %0</string>
<string name="WriteErrorPrompt" type="source">Pick somewhere else</string>
<string name="WriteDenied" type="title">%ReadWriteError%</string>
<!-- %0: The name of the file or folder that couldn't be written to -->
<string name="WriteDenied" type="message">Unable to write to %0</string>
<string name="CreateError" type="title">%ReadWriteError%</string>
<!-- %0: The name of the file or folder that couldn't be created -->
<string name="CreateError" type="message">An error occured while trying to create %0</string>
<!-- %0: The name of the folder that couldn't be created -->
<string name="UnableToCreateOutputFolder" type="source">Unable to create output folder:\n%0</string>
<string name="UnableToCreateOutputFolder" type="title">And that's how it is</string>
<string name="UnableToCreateOutputFolder" type="message">%UnableToCreateOutputFolder%</string>
<string name="UnableToCreateOutputFolderAdmin" type="title">Nutbunnies</string>
<string name="UnableToCreateOutputFolderAdmin" type="message">%UnableToCreateOutputFolder%\nMASGAU is already trying in admin mode, so that means that your user is specifically denied access to this folder. Sorry.</string>
<string name="UnableToCreateOutputFolderRequest" type="title">Cheese and Crackers</string>
<string name="UnableToCreateOutputFolderRequest" type="message">%UnableToCreateOutputFolder%\nWould you like to try again as admin?</string>
<!-- Copy errors -->
<string name="CopyError" type="title">%ReadWriteError%</string>
<!-- %0: The source file to be copied
%1: The destination to be copied to-->
<string name="CopyError" type="message">An error occured while trying to copy %0 to\n%1</string>
<string name="FileToCopyNotFound" type="title">This May Or May Not Be Important</string>
<!-- %0: The file that could not be found to be copied -->
<string name="FileToCopyNotFound" type="message">A file that was supposed to be copied, namely %0, could not be found</string>
<string name="FileCopiedNotFound" type="title">This May Or May Not Be Important</string>
<!-- %0: The source file to be copied
%1: The destination to be copied to-->
<string name="FileCopiedNotFound" type="message">Okay so we copied a file to somewhere else and nothing went wrong,\nbut the file isn't where we copied it to :/\nThe file came from %0\nand was being copied to %1</string>
<!-- Delete errors -->
<string name="DeleteError" type="title">Cleanup</string>
<!-- %0: The file or folder that could not be deleted -->
<string name="DeleteError" type="message">An error occured while trying to delete %0</string>
<string name="FolderPrepError" type="title">Look Out!</string>
<!-- %0: The folder that could not be prepped -->
<string name="FolderPrepError" type="message">An error occured while trying to prep %0</string>
<!-- Registry Errors -->
<string name="RegistryError" type="source">Registry Error</string>
<string name="RegistryKeyLoadError" type="title">%RegistryError%</string>
<string name="RegistryKeyLoadError" type="message">Error While Loading Registry Key</string>
<string name="UserRegistryLoadError" type="title">%UserLoadError%</string>
<!-- %0: The user that owned the registry file
%1: The error code associated with the failure -->
<string name="UserRegistryLoadError" type="message">Error while trying to load the registry file for user %0\nError code: %1</string>
<!-- Generic file system watcher errors -->
<!-- Generic XML error messages -->
<string name="XMLError" type="source">XML Error</string>
<string name="XMLFormatError" type="title">%XMLError%</string>
<!-- %0: The XML file that produced the error -->
<string name="XMLFormatError" type="message">There was a formatting error while reading %0</string>
<string name="XMLErrorMissingTag" type="title">%XMLError%</string>
<!-- %0: The name of the missing tag
%1: The XML file that produced the error -->
<string name="XMLErrorMissingTag" type="message">Couldn't find the <%0> tag in %1</string>
<string name="XMLErrorMissingAttribute" type="title">%XMLError%</string>
<!-- %0: The name of the missing attribute
%1: The name of the tag that was missing the attribute
%2: The XML file that produced the error -->
<string name="XMLErrorMissingAttribute" type="message">The attribute %0 was not found on an <%1> tag in the file %2</string>
<!-- MessageBox strings-->
<string name="Label" type="label">Label</string>
<string name="MessageBox" type="label">Message Box</string>
<string name="ExceptionInformation" type="label">Exception Information</string>
<string name="ElevationXPWarning" type="title">Elevation Requires Freedom</string>
<string name="ElevationXPWarning" type="message">A window may appear after this one that will have a check box labelled:\n"Protect my computer and data from unauthorized program activity"\nThis needs to be UNCHECKED or MASGAU will NOT be able to perform the requested operation.</string>
<string name="UnknownGame" type="title">Unknown</string>
<!-- %0: The name of the missing game -->
<string name="UnknownGame" type="message">MASGAU doesn't have information for the game %0.\nPlease click "Send Report" so that I can work on fixing this.</string>
<string name="ArchiveGameNotFound" type="label">The game this archive is for couldn't be found,\nbut the archive has a record of the folder it came from.\nYou can restore to this folder if desired.</string>
</strings>