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Item and block models that still need resource pack rendering #46

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bergerkiller opened this issue Nov 11, 2017 · 2 comments
Open

Item and block models that still need resource pack rendering #46

bergerkiller opened this issue Nov 11, 2017 · 2 comments
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A. bug Issue is caused by a bug in BKCommonLib C. help wanted More help from collaborators is needed to solve this issue

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@bergerkiller
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bergerkiller commented Nov 11, 2017

See also: MapResourcePackTest

These blocks fail to render:

  • bed
  • skull (no support for player UUID textures)
  • barrier
  • standing_banner
  • wall_banner
  • piston_extension
  • end_portal
  • structure_void
  • shulker_box (all colors)

These items fail to render:

  • bed
  • chest
  • trapped_chest
  • ender_chest
  • anvil
  • skull (no support for player UUID textures)
  • banner
  • shield
  • shulker_box (all colors)

If any other block/item related render bugs exist, feel free to post a comment in this issue ticket!

@bbayu123 bbayu123 added the C. help wanted More help from collaborators is needed to solve this issue label Oct 28, 2018
@bbayu123 bbayu123 added the A. bug Issue is caused by a bug in BKCommonLib label Feb 23, 2019
@bergerkiller
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More fixes e7637db

@bbayu123
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bbayu123 commented Jun 3, 2023

As of 1.19.4, with confirmation from the TrainCarts attachment editor, these fail to render:

Blocks:

  • beds (all variants)
  • conduit
  • dragon head

Items:

  • water bottle / potions (all variants)
  • splash potions (all variants)
  • lingering potions (all variants)
  • spawn eggs (all variants, only render as default palette of white and grey)
  • banner
  • shield
  • totem of undying
  • amethyst buds (all variants, only renders as 2 pixels tall regardless of variant)

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Labels
A. bug Issue is caused by a bug in BKCommonLib C. help wanted More help from collaborators is needed to solve this issue
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