You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I wonder if a feature can be added so that the map automatically renders that world when the player switches to another world, instead of having to enter /map to get a map of the corresponding world
The text was updated successfully, but these errors were encountered:
It caches a lot of information when it renders, and I feel a little iffy about throwing all that away every world change. No real technical reason why it can't be done though.
I take it that it should, upon teleporting, reset the coordinates to display to where the player is at the time? Kinda as if the player ran /map again?
Id personally prefer just adding a command that refreshes the held map to the current player position. A bit easier
I wonder if a feature can be added so that the map automatically renders that world when the player switches to another world, instead of having to enter /map to get a map of the corresponding world
The text was updated successfully, but these errors were encountered: