diff --git a/LuaMenu/configs/gameConfig/byar/mapDetails.lua b/LuaMenu/configs/gameConfig/byar/mapDetails.lua index d2324d4d0..3f16d97c2 100644 --- a/LuaMenu/configs/gameConfig/byar/mapDetails.lua +++ b/LuaMenu/configs/gameConfig/byar/mapDetails.lua @@ -9,6 +9,7 @@ return { ['AcidicQuarry 5.16']={Width=12, Height=12, Is1v1=nil, IsTeam=1, IsFFA=1, IsCertified=1, Special='Air', Flat=nil, Hills=1, Water=nil, IsInPool=1, PlayerCount='4', TeamCount='4', Author='BasiC', InfoText='4 elevated islands amongst a sea of smaller islands', LastUpdate=1683982335}, ['Adamantium_Factory_V1']={Width=24, Height=24, Is1v1=nil, IsTeam=1, IsFFA=1, IsCertified=1, Special='Metal', Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='64', TeamCount='16', Author='Beherith', InfoText='64 manufacturing stations strewn on a factory floor. Resources are higher in the center stations.', LastUpdate=1708685711}, +['All That Glitters v2.1']={Width=12, Height=20, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Nikuksis', InfoText='Mesa with both flat and canyon areas', LastUpdate=1684275889}, ['Altair_Crossing_V4.1']={Width=8, Height=8, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=nil, IsInPool=1, PlayerCount='6', TeamCount='2', Author='Beherith', InfoText='Optimal for 2 teams, up to 3 players each. Small map that lends itself for t1 fights. Reclaim the metal rocks quickly and fight over the scarce expansion options.', LastUpdate=1683983646}, ['Altored Divide Bar Remake 1.6.2']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=nil, IsInPool=1, PlayerCount='10', TeamCount='2', Author='IceXuick', InfoText='Large map that is optimal for 2 teams, up to 5 players each. Fight over and reclaim the metal rocks in center quickly. Build your base in relative safety behind high hills and secure the metal spots in the middle.', LastUpdate=1683982261}, ['Ancient Bastion Remake 0.5']={Width=32, Height=16, Is1v1=nil, IsTeam=nil, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=nil, IsInPool=1, PlayerCount='12', TeamCount='2', Author='Russ838, Nikuksis', InfoText='An Ancient fortress, built to withstand an enemy long forgotten.', LastUpdate=1708900096}, @@ -162,6 +163,7 @@ return { ['Stronghold V4']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=1, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=nil, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Beherith', InfoText=nil, LastUpdate=1683982322}, ['Sulphur Springs v1.1']={Width=24, Height=24, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special='West vs South', Flat=1, Hills=nil, Water=1, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Nikuksis', InfoText='West vs South team game map. A lot of hot geysers spread here.', LastUpdate=1683982264}, ['Sunderance V1.3']={Width=16, Height=16, Is1v1=1, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=nil, IsInPool=1, PlayerCount='16', TeamCount='4', Author='Moose', InfoText='Rugged mountains and grassy plains.', LastUpdate=1683982309}, +['Supreme Isthmus v1.6.4']={Width=24, Height=24, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=1, Water=1, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Nikuksis', InfoText='24x24 BAR remake of a famous map.', LastUpdate=1698394269}, ['Supreme_Crossing 2.2']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=1, IsInPool=1, PlayerCount='8', TeamCount='2', Author='IceXuick', InfoText='A slightly different eroded map', LastUpdate=1683982289}, ['Supreme_Crossing_V1']={Width=16, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=1, Hills=nil, Water=1, IsInPool=1, PlayerCount='8', TeamCount='2', Author='Beherith', InfoText=nil, LastUpdate=1683982319}, ['Swirly Rock v1.1']={Width=24, Height=16, Is1v1=nil, IsTeam=1, IsFFA=nil, IsCertified=1, Special=nil, Flat=nil, Hills=1, Water=nil, IsInPool=1, PlayerCount='16', TeamCount='2', Author='Nikuksis', InfoText='Large valley to swirl your way to victory.', LastUpdate=1690392567}, diff --git a/LuaMenu/configs/gameConfig/byar/savedBoxes.dat b/LuaMenu/configs/gameConfig/byar/savedBoxes.dat index 015bb4b10..43a304aed 100644 --- a/LuaMenu/configs/gameConfig/byar/savedBoxes.dat +++ b/LuaMenu/configs/gameConfig/byar/savedBoxes.dat @@ -34,6 +34,7 @@ AcidicQuarry 5.16.smf:3|15 140 60 185;140 15 185 60;140 140 185 185 AcidicQuarry 5.16.smf:4|15 15 60 60;140 140 185 185;15 140 60 185;140 15 185 60 Adamantium_Factory_V1.smf:2|0 0 52 200;148 0 200 200 Adamantium_Factory_V1.smf:4|0 0 77 74;125 126 200 200;0 127 75 199;127 1 200 77 +All That Glitters v2.1.smf:2|0 0 200 40;0 160 200 200 Altair_Crossing_V4.1.smf:2|0 0 40 200;160 0 200 200 Altair_Crossing_V4.1.smf:4|71 0 125 29;66 171 120 200;0 74 41 117;159 77 200 120 Altored Divide Bar Remake 1.6.2.smf:2|0 0 200 40;0 160 200 200 @@ -240,6 +241,7 @@ Stronghold V4.smf:4|0 0 70 70;130 130 200 200;0 130 70 200;130 0 200 70 Sulphur Springs v1.1.smf:2|56 167 200 200;0 0 31 147 Sunderance V1.3.smf:2|0 0 200 40;0 160 200 200 Sunderance V1.3.smf:4|0 0 40 40;160 160 200 200;0 160 40 200;160 0 200 40 +Supreme Isthmus v1.6.4.smf:2|0 120 80 200;120 0 200 80 Supreme_Crossing 2.2.smf:2|0 120 80 200;120 0 200 80 Supreme_Crossing_V1.smf:2|0 120 80 200;120 0 200 80 Swirly Rock v1.1.smf:2|0 0 50 200;150 0 200 200 diff --git a/LuaMenu/widgets/snd_music_lite.lua b/LuaMenu/widgets/snd_music_lite.lua index 4c0a49335..3935326c6 100644 --- a/LuaMenu/widgets/snd_music_lite.lua +++ b/LuaMenu/widgets/snd_music_lite.lua @@ -246,7 +246,7 @@ function widget:Initialize() end for i = 1,1000 do - if (easterEggCountdown > 1 and tonumber(os.date("%m")) == 4 and tonumber(os.date("%d")) <= 2) or (easterEggCountdown > 5 and tonumber(os.date("%m")) == 4 and tonumber(os.date("%d")) <= 3 and tonumber(os.date("%H")) <= 6) or (easterEggCountdown > 10 and math.random(0,2137) == 0) then -- April Fools, with a very tiny chance to play the track on normal day + if (easterEggCountdown > 1 and tonumber(os.date("%m")) == 4 and tonumber(os.date("%d")) <= 1) or (easterEggCountdown > 5 and tonumber(os.date("%m")) == 4 and tonumber(os.date("%d")) <= 2 and tonumber(os.date("%H")) <= 6) or (easterEggCountdown > 10 and math.random(0,2137) == 0) then -- April Fools, with a very tiny chance to play the track on normal day openTrack = aprilFoolsTrackList[math.random(1,#aprilFoolsTrackList)] end if openTrack then