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hi, i first came up with this idea few months ago.
Recently , i want to finish this idea. I cant believe i find this was a six years old project.
I read the README, it seems it only encodes or converts data to a series of images ,then plays the images,
but not prevent the data loss from compress when video is in video encoding .
As i know , a video not only a series of images, a lost of data will be droped after a series of images being VIDEO ENCODER encoded in order to compress the storage consumption.
I wonder whether you have any thought of keeping it from data loss in encoding process.
The text was updated successfully, but these errors were encountered:
Hey @undefine-man , cool to hear you had a similar idea. So in terms of losing data during video encoding, I think my idea was to increase the size of the white and black squares. So for example at the moment I think in the original code the squares are 1x1, but if you increase that to like 10x10 or 20x20, resulting in larger squares, there’s less of a chance they’ll be removed during the video encoding process simply because they’re a larger part of the picture. Not sure if that actually makes sense, but I only really got to the point of making the pictures and turning them into a .gif which is lossless at least in this case so I didn’t run into the encoding problem. Although with normal video formats you would of course.
hi, i first came up with this idea few months ago.
Recently , i want to finish this idea. I cant believe i find this was a six years old project.
I read the README, it seems it only encodes or converts data to a series of images ,then plays the images,
but not prevent the data loss from compress when video is in video encoding .
As i know , a video not only a series of images, a lost of data will be droped after a series of images being VIDEO ENCODER encoded in order to compress the storage consumption.
I wonder whether you have any thought of keeping it from data loss in encoding process.
The text was updated successfully, but these errors were encountered: