From ee98998c08af5ef6cf545bbfb7ab4675e2f102cd Mon Sep 17 00:00:00 2001 From: Steven Casper Date: Wed, 17 Jul 2024 14:39:28 -0400 Subject: [PATCH] zGameState equivalent --- configure.py | 2 +- src/SB/Game/zGameState.cpp | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/configure.py b/configure.py index d43ea5c0..31a17dee 100644 --- a/configure.py +++ b/configure.py @@ -360,7 +360,7 @@ def Rel(lib_name: str, objects: List[Object]) -> Dict[str, Any]: Object(NonMatching, "SB/Game/zFX.cpp"), Object(NonMatching, "SB/Game/zGame.cpp"), Object(Equivalent, "SB/Game/zGameExtras.cpp"), - Object(NonMatching, "SB/Game/zGameState.cpp"), + Object(Equivalent, "SB/Game/zGameState.cpp"), Object(NonMatching, "SB/Game/zGust.cpp"), Object(NonMatching, "SB/Game/zHud.cpp"), Object(NonMatching, "SB/Game/zLasso.cpp"), diff --git a/src/SB/Game/zGameState.cpp b/src/SB/Game/zGameState.cpp index c4d45ca9..479f4c8b 100644 --- a/src/SB/Game/zGameState.cpp +++ b/src/SB/Game/zGameState.cpp @@ -251,7 +251,6 @@ void zGameStateSwitch(S32 theNewState) } } -#ifdef NON_MATCHING void zGameModeSwitch(eGameMode modeNew) { eGameMode modeOld = gGameMode; @@ -284,4 +283,3 @@ void zGameModeSwitch(eGameMode modeNew) zEntEventAllOfType(sGameMode_DispatchTable[modeNew], eBaseTypeDispatcher); } -#endif