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Would help performance to do this as a constant outside the function.
The text was updated successfully, but these errors were encountered:
Also, the final line of heuristics.diagonal can be simplified to: return D * Math.abs(d1 - d2) + Math.min(d1, d2) * D2;
heuristics.diagonal
return D * Math.abs(d1 - d2) + Math.min(d1, d2) * D2;
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Would help performance to do this as a constant outside the function.
The text was updated successfully, but these errors were encountered: