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.gitignore
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.gitignore
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# Created by https://www.toptal.com/developers/gitignore/api/unity,rider
# Edit at https://www.toptal.com/developers/gitignore?templates=unity,rider
### Rider ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### Unity ###
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
# Autogenerated files
InitTestScene*.unity.meta
InitTestScene*.unity
# End of https://www.toptal.com/developers/gitignore/api/unity,rider
## Bolt
# Always exclude these files, because they are part of the plugin
Assets/Ludiq/Assemblies
Assets/Ludiq/Assemblies.meta
Assets/Ludiq/Ludiq
Assets/Ludiq/Ludiq.meta
Assets/Ludiq/*/LICENSES.txt
Assets/Ludiq/*/LICENSES.txt.meta
Assets/Ludiq/*/Documentation
Assets/Ludiq/*/Documentation.meta
Assets/Ludiq/*/IconMap
Assets/Ludiq/*/IconMap.meta
Assets/Ludiq/Ludiq.Core/DotNetDocumentation
Assets/Ludiq/Ludiq.Core/DotNetDocumentation.meta
Assets/Ludiq/*/*.root
Assets/Ludiq/*/*.root.meta
# Optionally exclude these transient (generated) files,
# because they can be easily re-generated by the plugin
Assets/Ludiq/Bolt.Flow/Generated/UnitOptions.db
Assets/Ludiq/Bolt.Flow/Generated/UnitOptions.db.meta
Assets/Ludiq/Ludiq.Core/Generated/Property Providers
Assets/Ludiq/Ludiq.Core/Generated/Property Providers.meta