diff --git a/Assets/MainScene.unity b/Assets/MainScene.unity
index 2c16ad3..6aae264 100644
--- a/Assets/MainScene.unity
+++ b/Assets/MainScene.unity
@@ -228,7 +228,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
- m_AnchoredPosition: {x: -129.79, y: 27}
+ m_AnchoredPosition: {x: -132, y: 27}
m_SizeDelta: {x: 251, y: 40.9}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &23128034
@@ -3002,7 +3002,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: Improve this map
+ m_Text: ' Improve this map'
--- !u!222 &227121913
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -22973,7 +22973,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 130.99051, y: 60}
+ m_AnchoredPosition: {x: 130.99039, y: 60}
m_SizeDelta: {x: 0, y: 150}
m_Pivot: {x: 1, y: 1}
--- !u!114 &1433522477
diff --git a/Assets/Scripts/ReadJson.cs b/Assets/Scripts/ReadJson.cs
index 25805e0..e512713 100644
--- a/Assets/Scripts/ReadJson.cs
+++ b/Assets/Scripts/ReadJson.cs
@@ -516,7 +516,7 @@ IEnumerator RenderAfterTime(MovesJson m, bool canChangeWeight) {
ValidateIfNoReapeted();
}
void SpawnSummary(MovesJson.SummaryInfo summary, bool canChangeWeight) {
- if (summary.group == "transport")
+ if (summary.group == "transport" || summary.duration < 60)
return;
GameObject summaryObject = Instantiate(summaryPrefab, historySpawn.transform.position, historySpawn.transform.rotation);
RectTransform summaryObjectRect = summaryObject.GetComponent();
diff --git a/Assets/Scripts/SummaryItem.cs b/Assets/Scripts/SummaryItem.cs
index f47beca..9f971b3 100644
--- a/Assets/Scripts/SummaryItem.cs
+++ b/Assets/Scripts/SummaryItem.cs
@@ -60,14 +60,14 @@ void SetupIcon() {
}
}
void SetupTexts(bool canChangeWeight) {
- if (summary.calories > 1) {
- calories.gameObject.SetActive(true);
+ if (summary.calories > 1) {
double caloriesNumber = summary.calories;
if (canChangeWeight) {
caloriesNumber *= SettingsBox.instance.weight;
}
calories.text = caloriesNumber.ToString() + "cal";
- }
+ } else
+ calories.text = "- cal";
if (summary.distance > 1) {
distance.gameObject.SetActive(true);
if (SettingsBox.instance.isMetric)