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Point.cs
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Point.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SnakeGame
{
class Point
{
public int x;
public int y;
public char sym;
public Point(int x, int y, char sym)
{
this.x = x;
this.y = y;
this.sym = sym;
}
public Point(Point p)
{
x = p.x;
y = p.y;
sym = p.sym;
}
public void Move(int offset, Direction direction)
{
if (direction == Direction.RIGHT)
{
x += offset;
}
else if (direction == Direction.LEFT)
{
x -= offset;
}
else if (direction == Direction.UP)
{
y -= offset;
}
else if (direction == Direction.DOWN)
{
y += offset;
}
}
public bool IsHit(Point p)
{
return p.x == this.x && p.y == this.y;
}
public void Draw()
{
Console.SetCursorPosition(x, y);
Console.Write(sym);
}
public void Clear()
{
sym = ' ';
Draw();
}
public override string ToString()
{
return x + ", " + y + ", " + sym;
}
}
}