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Module Manager error? #458
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I have also noticed this and thought it may have been a bug . . . I wonder if this is an IDE or tool related thing. |
IDE update modules, don't rebuild from scratch. |
Yes, after a module manager update, monkey2 just does an 'update modules',
and the first time this is done all modules end up getting built.
I think proper way is to update only modules from depends section.
Actually, I think just updating the installed/updated modules might be
enough as this should automatically update dependancies?
…On Fri, Jan 18, 2019 at 5:11 PM Evgeniy Goroshkin ***@***.***> wrote:
IDE update modules, don't rebuild from scratch.
I think proper way is to update only modules from depends section.
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Is that new? I know in the past (quite some time ago, admittedly) it didn't seem to do this. I actually thought it might be weirdly related to the rebuildall*.bat changes recently, eg. running updateall in error. I didn't want to cancel the build, not knowing what state things would have been left in, and basically had to find something else to do for half an hour or so! (#firstworldproblems) It's hard to see the need to rebuild std-vorbis or assimp when adding png2polygon, for instance... |
OK.
Yes, if you use precompiled version (and many of users use that) then first update is the same as total rebuild coz there is no built files yet. |
I just pushed fix into ted2go's dev-branch, since now it will update only performed modules. |
Can be closed? |
I just clicked to install png2polygon from Ted2Go's Module Manager, and it appears to be rebuilding all modules, including SDL2, assimp, stb-vorbis, std, etc!
Guessing that's not meant to happen, certainly never done that before!
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