The parameters of the world can be easily altered using the configuration file located within config.ini
.
The parameters specified in the config.ini
file will be saved to the server folder, overwriting the default settings. For example, all values below use their default settings.
[Game-Server]
; rates
RateExp = 1
RateMoney = 1
RateDrop = 1
RateChangeDrop = 1
RateMonsterHP = 1
RateMonsterDMG = 1
; items
ChanceHighQualityUnidentified = 30
ChanceNormalUnidentified = 5
; bosses
BossHealthMultiplier = 6
BossDamageMultiplier = 3
; nephalem
NephalemRiftProgressMultiplier = 1
NephalemRiftAutoFinish = false
NephalemRiftAutoFinishThreshold = 2
NephalemRiftOrbsChance = 0
; health
HealthPotionRestorePercentage = 60
HealthPotionCooldown = 30
ResurrectionCharges = 3
; waypoints
UnlockAllWaypoints = false
; player attribute modifier
StrengthMultiplier = 1
StrengthParagonMultiplier = 1
DexterityMultiplier = 1
DexterityParagonMultiplier = 1
IntelligenceMultiplier = 1
IntelligenceParagonMultiplier = 1
VitalityMultiplier = 1
VitalityParagonMultiplier = 1
; quests
AutoSaveQuests = false
; minimap
ForceMinimapVisibility = false
Key | Description |
---|---|
RateExp |
Experience multiplier |
RateMoney |
Currency multiplier |
RateDrop |
Drop quantity multiplier |
RateChangeDrop |
Drop quality multiplier |
RateMonsterHP |
Monsters HP multiplier |
RateMonsterDMG |
Monster damage multiplier |
ChanceHighQualityUnidentified |
Percentage that a unique, legendary, set or special item created is unidentified |
ChanceNormalUnidentified |
Percentage that normal item created is unidentified |
ResurrectionCharges |
Amount of times user can resurrect at corpse |
BossHealthMultiplier |
Boss Health Multiplier |
BossDamageMultiplier |
Boss Damage Multiplier |
HealthPotionRestorePercentage |
How much (from 1-100) a health potion will heal. |
HealthPotionCooldown |
How much (in seconds) to use a health potion again. |
UnlockAllWaypoints |
Unlocks all waypoints in campaign |
StrengthMultiplier |
Player's strength multiplier |
StrengthParagonMultiplier |
Player's strength multiplier for paragons |
DexterityMultiplier |
Player's dexterity multiplier |
DexterityParagonMultiplier |
Player's dexterity multiplier for paragons |
IntelligenceMultiplier |
Player's intelligence multiplier |
IntelligenceParagonMultiplier |
Player's intelligence multiplier for paragons |
VitalityMultiplier |
Player's vitality multiplier |
VitalityParagonMultiplier |
Player's vitality multiplier for paragons |
AutoSaveQuests in tests |
Force Save Quests/Step, even if Act's quest setup marked as Saveable = FALSE. Doesn't apply to OpenWorld games. |
NephalemRiftProgressMultiplier |
Nephalem Rift Progress Modifier |
NephalemRiftAutoFinish |
Nephalem Auto-Finish when there's still NephalemRiftAutoFinishThreshold monsters or less are alive on the rift |
NephalemRiftAutoFinishThreshold |
Nephalem Rift Progress Modifier |
NephalemRiftOrbsChance |
Nephalem Rifts chance of spawning a orb. |
ForceMinimapVisibility |
Forces the minimap visibility |