Glimmer DSL for LibUI is a prerequisite-free Ruby desktop development GUI library. No need to pre-install any prerequisites. Just install the gem and have platform-independent native GUI that just works!
LibUI is a thin Ruby wrapper around libui, a relatively new C GUI library that renders native controls on every platform (similar to SWT, but without the heavy weight of the Java Virtual Machine).
The main trade-off in using Glimmer DSL for LibUI as opposed to Glimmer DSL for SWT or Glimmer DSL for Tk is the fact that SWT and Tk are more mature than mid-alpha libui as GUI toolkits. Still, if there is only a need to build a small simple application, Glimmer DSL for LibUI could be a good convenient choice due to having zero prerequisites beyond the dependencies included in the Ruby gem. Also, just like Glimmer DSL for Tk, its apps start instantly and have a small memory footprint. LibUI is a promising new GUI toolkit that might prove quite worthy in the future.
Glimmer DSL for LibUI aims to provide a DSL similar to the Glimmer DSL for SWT to enable more productive desktop development in Ruby with:
- Declarative DSL syntax that visually maps to the GUI control hierarchy
- Convention over configuration via smart defaults and automation of low-level details
- Requiring the least amount of syntax possible to build GUI
- Custom Keyword support
- [Far Future Plan] Bidirectional Data-Binding to declaratively wire and automatically synchronize GUI with Business Models
- [Far Future Plan] Scaffolding for new custom controls, apps, and gems
- [Far Future Plan] Native-Executable packaging on Mac, Windows, and Linux.
Hello, World!
require 'glimmer-dsl-libui'
include Glimmer
window('hello world').show
Basic Table Progress Bar
require 'glimmer-dsl-libui'
include Glimmer
data = [
['task 1', 0],
['task 2', 15],
['task 3', 100],
['task 4', 75],
['task 5', -1],
]
window('Task Progress', 300, 200) {
vertical_box {
table {
text_column('Task')
progress_bar_column('Progress')
cell_rows data # implicit data-binding
}
button('Mark All As Done') {
stretchy false
on_clicked do
data.each_with_index do |row_data, row|
data[row][1] = 100 # automatically updates table due to implicit data-binding
end
end
}
}
}.show
Area Gallery
require 'glimmer-dsl-libui'
include Glimmer
window('Area Gallery', 400, 400) {
area {
path { # declarative stable path
square(0, 0, 100)
square(100, 100, 400)
fill r: 102, g: 102, b: 204
}
path { # declarative stable path
rectangle(0, 100, 100, 400)
rectangle(100, 0, 400, 100)
# linear gradient (has x0, y0, x1, y1, and stops)
fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
}
path { # declarative stable path
figure(100, 100) {
line(100, 400)
line(400, 100)
line(400, 400)
closed true
}
fill r: 202, g: 102, b: 104, a: 0.5
stroke r: 0, g: 0, b: 0
}
path { # declarative stable path
figure(0, 0) {
bezier(200, 100, 100, 200, 400, 100)
bezier(300, 100, 100, 300, 100, 400)
bezier(100, 300, 300, 100, 400, 400)
closed true
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
arc(400, 220, 180, 90, 90, false)
# radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
circle(200, 200, 90)
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2
}
text(160, 40, 100) { # x, y, width
string('Area Gallery') {
font family: 'Times', size: 14
color :black
}
}
on_mouse_event do |area_mouse_event|
p area_mouse_event
end
on_mouse_moved do |area_mouse_event|
puts 'moved'
end
on_mouse_down do |area_mouse_event|
puts 'mouse down'
end
on_mouse_up do |area_mouse_event|
puts 'mouse up'
end
on_mouse_drag_started do |area_mouse_event|
puts 'drag started'
end
on_mouse_dragged do |area_mouse_event|
puts 'dragged'
end
on_mouse_dropped do |area_mouse_event|
puts 'dropped'
end
on_mouse_entered do
puts 'entered'
end
on_mouse_exited do
puts 'exited'
end
on_key_event do |area_key_event|
p area_key_event
end
on_key_up do |area_key_event|
puts 'key up'
end
on_key_down do |area_key_event|
puts 'key down'
end
}
}.show
Check Out Many More Examples Over Here!
NOTE: Glimmer DSL for LibUI is feature-complete and in beta mode (though the C libui is still mid-alpha). Please help make better by contributing, adopting for small or low risk projects, and providing feedback. The more feedback and issues you report the better.
Other Glimmer DSL gems you might be interested in:
- glimmer-dsl-swt: Glimmer DSL for SWT (JRuby Desktop Development GUI Framework)
- glimmer-dsl-opal: Glimmer DSL for Opal (Pure Ruby Web GUI and Auto-Webifier of Desktop Apps)
- glimmer-dsl-xml: Glimmer DSL for XML (& HTML)
- glimmer-dsl-css: Glimmer DSL for CSS
- glimmer-dsl-tk: Glimmer DSL for Tk (MRI Ruby Desktop Development GUI Library)
- Glimmer DSL for LibUI
- Glimmer GUI DSL Concepts
- Usage
- Girb (Glimmer IRB)
- API
- Packaging
- Glimmer Style Guide
- Examples
- Basic Window
- Basic Button
- Basic Entry
- Simple Notepad
- Midi Player
- Control Gallery
- Font Button
- Color Button
- Date Time Picker
- Grid
- Form
- Basic Table
- Editable Table
- Editable Column Table
- Basic Table Image
- Basic Table Image Text
- Basic Table Button
- Basic Table Checkbox
- Basic Table Checkbox Text
- Basic Table Progress Bar
- Basic Table Color
- Form Table
- Basic Area
- Dynamic Area
- Area Gallery
- Histogram
- Basic Transform
- Login
- Timer
- Color The Circles
- Basic Draw Text
- Custom Draw Text
- Method-Based Custom Keyword
- Applications
- Contributing to glimmer-dsl-libui
- Help
- Process
- Planned Features and Feature Suggestions
- Change Log
- Contributors
- License
The Glimmer GUI DSL provides object-oriented declarative hierarchical syntax for LibUI that:
- Supports smart defaults (e.g. automatic
on_closing
listener that quitswindow
) - Automates wiring of controls (e.g.
button
is automatically set as child ofwindow
) - Hides lower-level details (e.g.
LibUI.main
loop is started automatically when triggeringshow
onwindow
) - Nests controls according to their visual hierarchy
- Requires the minimum amount of syntax needed to describe an app's GUI
The Glimmer GUI DSL follows these simple concepts in mapping from LibUI syntax:
- Keyword(args): LibUI controls may be declared by lower-case underscored name (aka keyword) (e.g.
window
orbutton
). Behind the scenes, they are represented by keyword methods that map to correspondingLibUI.new_keyword
methods receiving args (e.g.window('hello world', 300, 200, true)
). - Content Block (Properties/Listeners/Controls): Any keyword may be optionally followed by a Ruby curly-brace multi-line content block containing properties (attributes), listeners, and/or nested controls (e.g.
window {title 'hello world'; on_closing {puts 'Bye'}; button('greet')}
). Content block optionally receives one arg representing the control (e.g.button('greet') {|b| on_clicked { puts b.text}}
) - Property: Control properties may be declared inside keyword blocks with lower-case underscored name followed by property value args (e.g.
title "hello world"
insidegroup
). Behind the scenes, properties correspond toLibUI.control_set_property
methods. - Listener: Control listeners may be declared inside keyword blocks with listener lower-case underscored name beginning with
on_
and receiving required block handler (e.g.on_clicked {puts 'clicked'}
insidebutton
). Optionally, the listener block can receive an arg representing the control (e.g.on_clicked {|btn| puts btn.text}
). Behind the scenes, listeners correspond toLibUI.control_on_event
methods.
Example of an app written in LibUI's procedural imperative syntax:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('hello world', 300, 200, 1)
button = UI.new_button('Button')
UI.button_on_clicked(button) do
UI.msg_box(main_window, 'Information', 'You clicked the button')
end
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
UI.window_set_child(main_window, button)
UI.control_show(main_window)
UI.main
UI.quit
Example of the same app written in Glimmer object-oriented declarative hierarchical syntax:
require 'glimmer-dsl-libui'
include Glimmer
window('hello world', 300, 200) {
button('Button') {
on_clicked do
msg_box('Information', 'You clicked the button')
end
}
on_closing do
puts 'Bye Bye'
end
}.show
Install glimmer-dsl-libui gem directly:
gem install glimmer-dsl-libui
Or install via Bundler Gemfile
:
gem 'glimmer-dsl-libui', '~> 0.2.14'
Add require 'glimmer-dsl-libui'
at the top, and then include Glimmer
into the top-level main object for testing or into an actual class for serious usage.
Example (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
class Application
include Glimmer
def launch
window('hello world', 300, 200) {
button('Button') {
on_clicked do
puts 'Button Clicked'
end
}
}.show
end
end
Application.new.launch
If you are new to Glimmer DSL for LibUI, check out Girb and Examples to quickly learn through copy/paste. You may refer to the API later on once you have gotten your feet wet with Glimmer DSL for LibUI and need more detailed reference information.
You can run the girb
command (bin/girb
if you cloned the project locally) to do some quick and dirty experimentation and learning:
girb
This gives you irb
with the glimmer-dsl-libui
gem loaded and the Glimmer
module mixed into the main object for easy experimentation with GUI.
For a more advanced code editing tool, check out the Meta-Example (The Example of Examples).
Gotcha: On the Mac, when you close a window opened in girb
, it remains open until you enter exit
or open another GUI window.
Any control returned by a Glimmer GUI DSL keyword declaration can be introspected for its properties and updated via object-oriented attributes (standard Ruby attr
/attr=
or set_attr
).
Example (you may copy/paste in girb
):
w = window('hello world')
puts w.title # => hello world
w.title = 'howdy'
puts w.title # => howdy
w.set_title 'aloha'
puts w.title # => aloha
Controls are wrapped as Ruby proxy objects, having a #libui
method to obtain the wrapped LibUI Fiddle pointer object. Ruby proxy objects rely on composition (via Proxy Design Pattern) instead of inheritance to shield consumers from having to deal with lower-level details unless absolutely needed.
Example (you may copy/paste in girb
):
w = window('hello world') # => #<Glimmer::LibUI::WindowProxy:0x00007fde4ea39fb0
w.libui # => #<Fiddle::Pointer:0x00007fde53997980 ptr=0x00007fde51352a60 size=0 free=0x0000000000000000>
These are all the supported keywords. Note that some keywords do not represent controls, but produce objects that are used as the property values of controls (e.g. image
builds objects to use in cell_rows
for a table
with an image column)
Keyword(Args) | Properties | Listeners |
---|---|---|
about_menu_item |
None | on_clicked |
area |
None | on_draw(area_draw_params) , on_mouse_event(area_mouse_event) , on_mouse_down(area_mouse_event) , on_mouse_up(area_mouse_event) , on_mouse_drag_started(area_mouse_event) , on_mouse_dragged(area_mouse_event) , on_mouse_dropped(area_mouse_event) , on_mouse_entered , on_mouse_exited , on_key_event(area_key_event) , on_key_down(area_key_event) , on_key_up(area_key_event) |
arc(x_center as Numeric, y_center as Numeric, radius as Numeric, start_angle as Numeric, sweep as Numeric, is_negative as Boolean) |
x_center (Numeric ), y_center (Numeric ), radius (Numeric ), start_angle (Numeric ), sweep (Numeric ), is_negative (Boolean) |
None |
background_color_column(name as String) |
None | None |
bezier(c1_x as Numeric, c1_y as Numeric, c2_x as Numeric, c2_y as Numeric, end_x as Numeric, end_y as Numeric) |
c1_x (Numeric ), c1_y (Numeric ), c2_x (Numeric ), c2_y (Numeric ), end_x (Numeric ), end_y (Numeric ) |
None |
button(text as String) |
text (String ) |
on_clicked |
button_column(name as String) |
enabled (Boolean) |
None |
checkbox(text as String) |
checked (Boolean), text (String ) |
on_toggled |
checkbox_column(name as String) |
editable (Boolean) |
None |
checkbox_text_column(name as String) |
editable (Boolean), editable_checkbox (Boolean), editable_text (Boolean) |
None |
checkbox_text_color_column(name as String) |
editable (Boolean), editable_checkbox (Boolean), editable_text (Boolean) |
None |
combobox |
items (Array of String ), selected (Integer ) |
on_selected |
color_button |
color (Array of red as Float , green as Float , blue as Float , alpha as Float ), red as Float , green as Float , blue as Float , alpha as Float |
on_changed |
date_picker |
time (Hash of keys: sec as Integer , min as Integer , hour as Integer , mday as Integer , mon as Integer , year as Integer , wday as Integer , yday as Integer , dst as Boolean) |
on_changed |
date_time_picker |
time (Hash of keys: sec as Integer , min as Integer , hour as Integer , mday as Integer , mon as Integer , year as Integer , wday as Integer , yday as Integer , dst as Boolean) |
on_changed |
editable_combobox |
items (Array of String ), text (String ) |
on_changed |
entry |
read_only (Boolean), text (String ) |
on_changed |
figure(x=nil as Numeric, y=nil as Numeric) |
x (Numeric ), y (Numeric ), closed (Boolean) |
None |
font_button |
font [read-only] (Hash of keys: :family , :size , :weight , :italic , :stretch ), family as String , size as Float , weight as Integer , italic as Integer , stretch as Integer |
on_changed |
form |
padded (Boolean) |
None |
grid |
padded (Boolean) |
None |
group(text as String) |
margined (Boolean), title (String ) |
None |
horizontal_box |
padded (Boolean) |
None |
horizontal_separator |
None | None |
image(width as Numeric, height as Numeric) |
None | None |
image_part(pixels as String [encoded image rgba byte array], width as Numeric, height as Numeric, byte_stride as Numeric [usually width*4]) |
None | None |
image_column(name as String) |
None | None |
image_text_column(name as String) |
None | None |
image_text_color_column(name as String) |
None | None |
label(text as String) |
text (String ) |
None |
line(x as Numeric, y as Numeric) |
x (Numeric ), y (Numeric ) |
None |
matrix(m11 = nil as Numeric, m12 = nil as Numeric, m21 = nil as Numeric, m22 = nil as Numeric, m31 = nil as Numeric, m32 = nil as Numeric) |
m11 (Numeric ), m12 (Numeric ), m21 (Numeric ), m22 (Numeric ), m31 (Numeric ), m32 (Numeric ) |
None |
menu(text as String) |
None | None |
menu_item(text as String) |
checked (Boolean) |
on_clicked |
message_box (alias for msg_box ; see for arguments) |
None | None |
message_box_error (alias for msg_box_error ; see for arguments) |
None | None |
multiline_entry |
read_only (Boolean), text (String ) |
on_changed |
msg_box(window = main_window as Glimmer::LibUI::WindowProxy, title as String, description as String) |
None | None |
msg_box_error(window = main_window as Glimmer::LibUI::WindowProxy, title as String, description as String) |
None | None |
non_wrapping_multiline_entry |
read_only (Boolean), text (String ) |
on_changed |
password_entry |
read_only (Boolean), text (String ) |
on_changed |
path(draw_fill_mode = :winding) |
fill (Hash of :r as 0 -255 , :g as 0 -255 , :b as 0 -255 , :a as 0.0 -1.0 , hex, or X11 color), stroke (Hash of :r as 0 -255 , :g as 0 -255 , :b as 0 -255 , :a as 0.0 -1.0 , hex, or X11 color), :cap as (:round , :square , :flat ), :join as (:miter , :round , :bevel ), :thickness as Numeric , :miter_limit as Numeric , :dashes as Array of Numeric ) |
None |
preferences_menu_item |
None | on_clicked |
progress_bar |
value (Numeric ) |
None |
progress_bar_column(name as String) |
None | None |
quit_menu_item |
None | on_clicked |
radio_buttons |
selected (Integer ) |
on_selected |
rectangle(x as Numeric, y as Numeric, width as Numeric, height as Numeric) |
x (Numeric ), y (Numeric ), width (Numeric ), height (Numeric ) |
None |
search_entry |
read_only (Boolean), text (String ) |
on_changed |
slider(min as Numeric, max as Numeric) |
value (Numeric ) |
on_changed |
spinbox(min as Numeric, max as Numeric) |
value (Numeric ) |
on_changed |
square(x as Numeric, y as Numeric, length as Numeric) |
x (Numeric ), y (Numeric ), length (Numeric ) |
None |
string(string = '') |
font , color (Hash of :r as 0 -255 , :g as 0 -255 , :b as 0 -255 , :a as 0.0 -1.0 , hex, or X11 color), background (Hash of :r as 0 -255 , :g as 0 -255 , :b as 0 -255 , :a as 0.0 -1.0 , hex, or X11 color), underline , underline_color (Hash of :r as 0 -255 , :g as 0 -255 , :b as 0 -255 , :a as 0.0 -1.0 , hex, or X11 color), open_type_features , string (String ) |
None |
tab |
margined (Boolean), num_pages (Integer ) |
None |
tab_item(name as String) |
index [read-only] (Integer ), margined (Boolean), name [read-only] (String ) |
None |
table |
cell_rows (Array (rows) of Arrays (row columns) of cell values (e.g. String values for text_column cells or Array of image /String for image_text_column )), editable as Boolean |
`on_changed { |
text(x = 0 as Numeric, y = 0 as Numeric, width = area_width as Numeric) |
align , default_font |
None |
text_column(name as String) |
editable (Boolean) |
None |
text_color_column(name as String) |
editable (Boolean) |
None |
time_picker |
time (Hash of keys: sec as Integer , min as Integer , hour as Integer ) |
on_changed |
vertical_box |
padded (Boolean) |
None |
vertical_separator |
None | None |
window(title as String, width as Integer, height as Integer, has_menubar as Boolean) |
borderless (Boolean), content_size (width Numeric , height Numeric ), fullscreen (Boolean), margined (Boolean), title (String ) |
on_closing , on_content_size_changed , on_destroy |
enabled
(Boolean)libui
(Fiddle::Pointer
): returns wrapped LibUI objectparent_proxy
(Glimmer::LibUI::ControlProxy
or subclass)parent
(Fiddle::Pointer
)toplevel
[read-only] (Boolean)visible
(Boolean)stretchy
[dsl-only] (Boolean) [default=true
]: available in Glimmer GUI DSL when nested underhorizontal_box
,vertical_box
, orform
left
[dsl-only] (Integer
) [default=0
]: available in Glimmer GUI DSL when nested undergrid
top
[dsl-only] (Integer
) [default=0
]: available in Glimmer GUI DSL when nested undergrid
xspan
[dsl-only] (Integer
) [default=1
]: available in Glimmer GUI DSL when nested undergrid
yspan
[dsl-only] (Integer
) [default=1
]: available in Glimmer GUI DSL when nested undergrid
hexpand
[dsl-only] (Boolean) [default=false
]: available in Glimmer GUI DSL when nested undergrid
halign
[dsl-only] (:fill
,:start
,:center
, or:end
) [default=:fill
]: available in Glimmer GUI DSL when nested undergrid
vexpand
[dsl-only] (Boolean) [default=false
]: available in Glimmer GUI DSL when nested undergrid
valign
[dsl-only] (:fill
,:start
,:center
, or:end
) [default=:fill
]: available in Glimmer GUI DSL when nested undergrid
destroy
disable
enable
hide
show
All operations that could normally be called on LibUI
can also be called on Glimmer::LibUI
, but some have enhancements as detailed below.
Glimmer::LibUI::queue_main(&block)
: queues an operation to be run on the main event loop at the earliest opportunity possibleGlimmer::LibUI::timer(time_in_seconds=0.1, repeat: true, &block)
: calls block after time_in_seconds has elapsed, repeating indefinitely unless repeat isfalse
or anInteger
for finite number of repeats. Block can returnfalse
ortrue
to override next repetition.
open_file(window as Glimmer::LibUI::WindowProxy = ControlProxy::main_window_proxy)
: returns selected file (String
) ornil
if cancelledsave_file(window as Glimmer::LibUI::WindowProxy = ControlProxy::main_window_proxy)
: returns selected file (String
) ornil
if cancelled
ControlProxy::control_proxies
: returns all instantiated control proxies in the applicationControlProxy::menu_proxies
: returns all instantiatedmenu
proxies in the applicationControlProxy::image_proxies
: returns all instantiatedimage
proxies in the applicationControlProxy::main_window_proxy
: returns the first window proxy instantiated in the applicationControlProxy#window_proxy
: returns the window proxy parent for a controlControlProxy#content {...}
: re-opens control's content to add more nested controls or properties
The table
control must first declare its columns via one of these column keywords (mentioned in Supported Keywords):
background_color_column
: expects color cell valuesbutton_column
: expectsString
cell valuescheckbox_column
: expects Boolean cell valuescheckbox_text_column
: expects dual-elementArray
of Boolean andString
cell valuescheckbox_text_color_column
: expects triple-elementArray
of Boolean,String
, and color cell valuesimage_column
: expectsimage
cell values (produced byimage
andimage_part
keywords as per Supported Keywords)image_text_column
: expects dual-elementArray
ofimage
andString
cell valuesimage_text_color_column
: expects triple-elementArray
ofimage
,String
, and color cell valuestext_column
: expectsString
cell valuestext_color_column
: expects dual-elementArray
ofString
and color cell valuesprogress_bar_column
: expectsInteger
cell values
Afterwards, it must declare its cell_rows
array (Array
of Array
s of column cell values) and whether it is editable
(Boolean) for all its columns.
Note that the cell_rows
property declaration results in "implicit data-binding" between the table
control and Array
of Arrays
(a new innovation) to provide convenience automatic support for:
- Deleting cell rows: Calling
Array#delete
,Array#delete_at
,Array#delete_if
, or any filtering/deletionArray
method automatically deletes rows in actualtable
control - Inserting cell rows: Calling
Array#<<
,Array#push
,Array#prepend
, or any insertion/additionArray
method automatically inserts rows in actualtable
control - Changing cell rows: Calling
Array#[]=
,Array#map!
, or any updateArray
method automatically updates rows in actualtable
control
Example (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
include Glimmer
data = [
['Lisa Sky', '[email protected]', '720-523-4329', 'Denver', 'CO', '80014'],
['Jordan Biggins', '[email protected]', '617-528-5399', 'Boston', 'MA', '02101'],
['Mary Glass', '[email protected]', '847-589-8788', 'Elk Grove Village', 'IL', '60007'],
['Darren McGrath', '[email protected]', '206-539-9283', 'Seattle', 'WA', '98101'],
['Melody Hanheimer', '[email protected]', '213-493-8274', 'Los Angeles', 'CA', '90001'],
]
window('Contacts', 600, 600) { |w|
margined true
vertical_box {
form {
stretchy false
@name_entry = entry {
label 'Name'
}
@email_entry = entry {
label 'Email'
}
@phone_entry = entry {
label 'Phone'
}
@city_entry = entry {
label 'City'
}
@state_entry = entry {
label 'State'
}
}
button('Save Contact') {
stretchy false
on_clicked do
new_row = [@name_entry.text, @email_entry.text, @phone_entry.text, @city_entry.text, @state_entry.text]
if new_row.include?('')
msg_box_error(w, 'Validation Error!', 'All fields are required! Please make sure to enter a value for all fields.')
else
data << new_row # automatically inserts a row into the table due to implicit data-binding
@unfiltered_data = data.dup
@name_entry.text = ''
@email_entry.text = ''
@phone_entry.text = ''
@city_entry.text = ''
@state_entry.text = ''
end
end
}
search_entry { |se|
stretchy false
on_changed do
filter_value = se.text
@unfiltered_data ||= data.dup
# Unfilter first to remove any previous filters
data.replace(@unfiltered_data) # affects table indirectly through implicit data-binding
# Now, apply filter if entered
unless filter_value.empty?
data.filter! do |row_data| # affects table indirectly through implicit data-binding
row_data.any? do |cell|
cell.to_s.downcase.include?(filter_value.downcase)
end
end
end
end
}
table {
text_column('Name')
text_column('Email')
text_column('Phone')
text_column('City')
text_column('State')
cell_rows data # implicit data-binding
on_changed do |row, type, row_data|
puts "Row #{row} #{type}: #{row_data}"
end
}
}
}.show
Learn more by checking out examples.
The area
control is a canvas-like control for drawing paths that can be used in one of two ways:
- Declaratively via stable paths: useful for stable paths that will not change often later on. Simply nest
path
and figures likerectangle
and all drawing logic is generated automatically. Path proxy objects are preserved across redraws assuming there would be relatively few stable paths (mostly for decorative reasons). - Semi-declaratively via on_draw listener dynamic paths: useful for more dynamic paths that will definitely change very often. Open an
on_draw
listener block that receives aarea_draw_params
argument and nestpath
and figures likerectangle
and all drawing logic is generated automatically. Path proxy objects are destroyed (thrown-away) at the end of drawing, thus having less memory overhead for drawing thousands of dynamic paths.
Here is an example of a declarative area
with a stable path (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Area', 400, 400) {
margined true
vertical_box {
area {
path { # a stable path is added declaratively
rectangle(0, 0, 400, 400)
fill r: 102, g: 102, b: 204, a: 1.0
}
}
}
}.show
Here is the same example using a semi-declarative area
with on_draw
listener that receives a area_draw_params
argument and a dynamic path (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Area', 400, 400) {
margined true
vertical_box {
area {
on_draw do |area_draw_params|
path { # a dynamic path is added semi-declaratively inside on_draw block
rectangle(0, 0, 400, 400)
fill r: 102, g: 102, b: 204, a: 1.0
}
end
}
}
}.show
Check examples/dynamic_area.rb for a more detailed semi-declarative example.
path
can receive a draw_fill_mode
argument that can accept values :winding
or :alternate
and defaults to :winding
.
Available nested path
shapes:
rectangle(x as Numeric, y as Numeric, width as Numeric, height as Numeric)
square(x as Numeric, y as Numeric, length as Numeric)
arc(x_center as Numeric, y_center as Numeric, radius as Numeric, start_angle as Numeric, sweep as Numeric, is_negative as Boolean)
line(x as Numeric, y as Numeric)
bezier(c1_x as Numeric, c1_y as Numeric, c2_x as Numeric, c2_y as Numeric, end_x as Numeric, end_y as Numeric)
figure(x=nil as Numeric, y=nil as Numeric)
(composite that can contain other shapes) (can setclosed true
to connect last point to first point automatically)
Check examples/area_gallery.rb for an overiew of all path
shapes.
The area_draw_params
argument for on_draw
block is a hash consisting of the following keys:
:context
: the drawing context object:area_width
: area width:area_height
: area height:clip_x
: clip region top-left x coordinate:clip_y
: clip region top-left y coordinate:clip_width
: clip region width:clip_height
: clip region height
In general, it is recommended to use declarative stable paths whenever feasible since they require less code and simpler maintenance. But, in more advanced cases, semi-declarative dynamic paths could be used instead, especially if there are thousands of dynamic paths that need maximum performance and low memory footprint.
area
supported mouse listeners are:
on_key_event {|area_key_event| ...}
: general catch-all key event (recommend using fine-grained key events below instead)on_key_down {|area_key_event| ...}
on_key_up {|area_key_event| ...}
on_mouse_event {|area_mouse_event| ...}
: general catch-all mouse event (recommend using fine-grained mouse events below instead)on_mouse_down {|area_mouse_event| ...}
on_mouse_up {|area_mouse_event| ...}
on_mouse_drag_started {|area_mouse_event| ...}
on_mouse_dragged {|area_mouse_event| ...}
on_mouse_dropped {|area_mouse_event| ...}
on_mouse_entered {...}
on_mouse_exited {...}
on_mouse_crossed {|left| ...}
(NOT RECOMMENDED; it does whaton_mouse_entered
andon_mouse_exited
do by returning aleft
argument indicating if mouse leftarea
)on_drag_broken {...}
(NOT RECOMMENDED; varies per platforms; useon_mouse_dropped
instead)
The area_mouse_event
Hash
argument for mouse events that receive it (e.g. on_mouse_up
, on_mouse_dragged
) consist of the following hash keys:
:x
: mouse x location in relation to area's top-left-corner:y
: mouse y location in relation to area's top-left-corner:area_width
: area current width:area_height
: area current height:down
: mouse pressed button (e.g.1
is left button,3
is right button):up
: mouse depressed button (e.g.1
is left button,3
is right button):count
: count of mouse clicks (e.g.2
for double-click,1
for single-click):modifers
:Array
ofSymbol
s from one of the following:[:command, :shift, :alt, :control]
:held
: mouse held button during dragging (e.g.1
is left button,4
is right button)
The area_key_event
Hash
argument for keyboard events that receive it (e.g. on_key_up
, on_key_down
) consist of the following hash keys:
:key
: key character (String
):key_value
: key value (Integer
). Useful in rare cases for numeric processing of keys instead of dealing with as:key
characterString
:ext_key
: non-character extra key (Symbol
) fromGlimmer::LibUI.enum_symbols(:ext_key)
such as:left
,:right
,:escape
,:insert
:ext_key_value
: non-character extra key value (Integer
). Useful in rare cases for numeric processing of extra keys instead of dealing with as:ext_key
Symbol
:modifier
: modifier key pressed alone (e.g.:shift
or:control
):modifiers
: modifier keys pressed simultaneously with:key
,:ext_key
, or:modifier
:up
: indicates if key has been released or not (Boolean)
Note that when nesting an area
directly underneath window
(without a layout control like vertical_box
), it is automatically reparented with vertical_box
in between the window
and area
since it would not show up on Linux otherwise.
To redraw an area
, you may call the #queue_redraw_all
method, or simply #redraw
.
A transform matrix
can be set on a path by building a matrix(m11 = nil, m12 = nil, m21 = nil, m22 = nil, m31 = nil, m32 = nil) {operations}
proxy object and then setting via transform
property, or alternatively by building and setting the matrix in one call to transform(m11 = nil, m12 = nil, m21 = nil, m22 = nil, m31 = nil, m32 = nil) {operations}
passing it the matrix arguments and/or content operations.
When instantiating a matrix
object, it always starts with identity matrix.
Here are the following operations that can be performed in a matrix
body:
identity
[alias:set_identity
]: resets matrix to identity matrixtranslate(x as Numeric, y as Numeric)
scale(x_center = 0 as Numeric, y_center = 0 as Numeric, x as Numeric, y as Numeric)
skew(x = 0 as Numeric, y = 0 as Numeric, x_amount as Numeric, y_amount as Numeric)
rotate(x = 0 as Numeric, y = 0 as Numeric, degrees as Numeric)
Example of using transform matrix (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Transform', 350, 350) {
area {
path {
square(0, 0, 350)
fill r: 255, g: 255, b: 0
}
40.times do |n|
path {
square(0, 0, 100)
fill r: [255 - n*5, 0].max, g: [n*5, 255].min, b: 0, a: 0.5
stroke :black, thickness: 2
transform {
skew 0.15, 0.15
translate 50, 50
rotate 100, 100, -9 * n
scale 1.1, 1.1
}
}
end
}
}.show
Keep in mind that this part could be written differently when there is a need to reuse the matrix:
transform {
translate 100, 100
rotate 100, 100, -9 * n
}
Alternatively:
m1 = matrix {
translate 100, 100
rotate 100, 100, -9 * n
}
transform m1
# and then reuse m1 elsewhere too
Note that area
, path
, and nested shapes are all truly declarative, meaning they do not care about the ordering of calls to fill
, stroke
, and transform
. Furthermore, any transform that is applied is reversed at the end of the block, so you never have to worry about the ordering of transform
calls among different paths. You simply set a transform on the path
s that need it and it is guaranteed to be called before all its content is drawn, and then undone afterwards to avoid affecting later paths. Matrix transform
can be set on an entire area
too, applying to all nested path
s.
fill
and stroke
accept X11 color Symbol
s/String
s like :skyblue
and 'sandybrown'
or 6-number hex or 3-number hex-shorthand (as Integer
or String
with or without 0x
prefix)
Available X11 colors can be obtained through Glimmer::LibUI.x11_colors
method.
Check Basic Transform example for use of X11 colors.
Check Histogram example for use of hex colors.
To draw text
in an area
, you simply nest a text(x, y, width)
control directly under area
or inside a on_draw
listener, and then nest attributed string {[attributes]; string_value}
controls underneath it returning an actual String
(think of them as the <span>
or <p>
element in html, which contains a string of text). Alternatively, you can nest attributed string(string_value) {[attributes]}
if string_value
is a short single-line string. An attributed string
value can be changed dynamically via its string
property.
text
has the following properties:
default_font
:align
::left
(default),:center
, or:right
(align
currently seems not to work on the Mac)x
: x coordinate in relation to parentarea
top-left cornery
: y coordinate in relation to parentarea
top-left cornerwidth
(default: area width - x*2): width of text to display
string
has the following properties:
font
: font descriptor hash consisting of:family
,:size
,:weight
([:minimum, :thin, :ultra_light, :light, :book, :normal, :medium, :semi_bold, :bold, :ultra_bold, :heavy, :ultra_heavy, :maximum]
),:italic
([:normal, :oblique, :italic]
), and:stretch
([:ultra_condensed, :extra_condensed, :condensed, :semi_condensed, :normal, :semi_expanded, :expanded, :extra_expanded, :ultra_expanded]
) key valuescolor
: rgba, hex, or X11 colorbackground
: rgba, hex, or X11 colorunderline
: one of:none
,:single
,:double
,:suggestion
,:color_custom
,:color_spelling
,:color_grammar
,:color_auxiliary
underline_color
: one of:spelling
,:grammar
,:auxiliary
, rgba, hex, or X11 coloropen_type_features
: Open Type Features (https://www.microsoft.com/typography/otspec/featuretags.htm) consist ofopen_type_tag
s nested in content block, which accept (a
,b
,c
,d
,Integer
) arguments.string
: string value (String
)
Example (you may copy/paste in girb
):
window('area text drawing') {
area {
text {
default_font family: 'Helvetica', size: 12, weight: :normal, italic: :normal, stretch: :normal
string {
font family: 'Georgia', size: 13, weight: :medium, italic: :normal, stretch: :normal
color r: 230, g: 100, b: 50, a: 0.5
background r: 230, g: 200, b: 250, a: 0.8
underline :single
underline_color :spelling
open_type_features {
open_type_tag 'l', 'i', 'g', 'a', 0
open_type_tag 'l', 'i', 'g', 'a', 1
}
"This is a demonstration\n" \
"of a very long\n" \
"attributed string\n" \
"spanning multiple lines\n\n"
}
string('This is a short unattributed string')
}
}
}.show
horizontal_box
,vertical_box
,grid
, andform
controls havepadded
astrue
upon instantiation to ensure more user-friendly GUI by defaultgroup
controls havemargined
astrue
upon instantiation to ensure more user-friendly GUI by default- All controls nested under a
horizontal_box
,vertical_box
, andform
havestretchy
property (fill maximum space) astrue
by default (passed tobox_append
/form_append
method) window
instatiation args can be left off, having the following defaults when unspecified:title
as''
,width
as190
,height
as150
, andhas_menubar
astrue
)window
has anon_closing
listener by default that quits application upon hitting the close button (can be overridden with a manualon_closing
implementation that returns integer0
for success)group
hastitle
property default to''
if not specified in instantiation args, so it can be instantiated without args withtitle
property specified in nested block (e.g.group {title 'Address'; ...}
)button
,checkbox
, andlabel
havetext
default to''
if not specified in instantiation args, so they can be instantiated without args withtext
property specified in nested block (e.g.button {text 'Greet'; on_clicked {puts 'Hello'}}
)quit_menu_item
has anon_clicked
listener by default that quits application upon selecting the quit menu item (can be overridden with a manualon_clicked
implementation that returns integer0
for success)- If an
on_closing
listener was defined onwindow
and it does not return an integer, default exit behavior is assumed (window.destroy
is called followed byLibUI.quit
, returning0
). - If an
on_clicked
listener was defined onquit_menu_item
and it does not return an integer, default exit behavior is assumed (main_window.destroy
is called followed byLibUI.quit
, returning0
). - All boolean property readers return
true
orfalse
in Ruby instead of the libui original0
or1
in C. - All boolean property writers accept
true
/false
in addition to1
/0
in Ruby - All string property readers return a
String
object in Ruby instead of the libui Fiddle pointer object. - Automatically allocate font descriptors upon instantiating
font_button
controls and free them when destoryingfont_button
controls - Automatically allocate color value pointers upon instantiating
color_button
controls and free them when destoryingcolor_button
controls - On the Mac, if no
menu
items were added, an automaticquit_menu_item
is added to enable quitting with CTRL+Q - When destroying a control nested under a
horizontal_box
orvertical_box
, it is automatically deleted from the box's children - When destroying a control nested under a
form
, it is automatically deleted from the form's children - When destroying a control nested under a
window
orgroup
, it is automatically unset as their child to allow successful destruction - For
date_time_picker
,date_picker
, andtime_picker
, make suretime
hash values formon
,wday
, andyday
are 1-based instead of libui original 0-based values, and returndst
as Boolean instead ofisdst
as1
/0
- Smart defaults for
grid
child attributes areleft
(0
),top
(0
),xspan
(1
),yspan
(1
),hexpand
(false
),halign
(:fill
),vexpand
(false
), andvalign
(:fill
) - The
table
control automatically constructs requiredTableModelHandler
,TableModel
, andTableParams
, calculating all their arguments fromcell_rows
andeditable
properties (e.g.NumRows
) as well as nested columns (e.g.text_column
) - Table model instances are automatically freed from memory after
window
is destroyed. - Table
cell_rows
data has implicit data-binding to table cell values for deletion, insertion, and change (done by diffingcell_rows
value before and after change and auto-informingtable
of deletions [LibUI.table_model_row_deleted
], insertions [LibUI.table_model_row_deleted
], and changes [LibUI.table_model_row_changed
]). When deleting data rows fromcell_rows
array, then actual rows from thetable
are automatically deleted. When inserting data rows intocell_rows
array, then actualtable
rows are automatically inserted. When updating data rows incell_rows
array, then actualtable
rows are automatically updated. image
instances are automatically freed from memory afterwindow
is destroyed.image
width
andheight
can be left off if it has oneimage_part
only as they default to the samewidth
andheight
of theimage_part
- Automatically provide shifted
:key
characters inarea_key_event
provided inarea
key listenerson_key_event
,on_key_down
, andon_key_up
area
paths are specified declaratively with figures underneath (e.g.rectangle
) andarea
draw listener is automatically generated- Observe figure properties (e.g.
rectangle
width
) for changes and automatically redraw containing area accordingly - Observe
path
fill
andstroke
hashes for changes and automatically redraw containing area accordingly - Observe
text
andstring
properties for changes and automatically redraw containing area accordingly - All controls are protected from garbage collection until no longer needed (explicitly destroyed), so there is no need to worry about surprises.
- All resources are freed automatically once no longer needed or left to garbage collection.
- When nesting an
area
directly underneathwindow
(without a layout control likevertical_box
), it is automatically reparented withvertical_box
in between thewindow
andarea
since it would not show up on Linux otherwise. - Colors may be passed in as a hash of
:r
,:g
,:b
,:a
, or:red
,:green
,:blue
,:alpha
, or X11 color like:skyblue
, or 6-number hex or 3-number hex (asInteger
orString
with or without0x
prefix) - Color alpha value defaults to
1.0
when not specified.
To define custom keywords, simply define a method representing the custom control you want. To make reusable, you can define in modules and simply include the modules in the view classes that need them.
Example that defines form_field
, address_form
, label_pair
, and address
keywords (you may copy/paste in girb
):
require 'glimmer-dsl-libui'
require 'facets'
include Glimmer
Address = Struct.new(:street, :p_o_box, :city, :state, :zip_code)
def form_field(model, property)
property = property.to_s
entry { |e|
label property.underscore.split('_').map(&:capitalize).join(' ')
text model.send(property).to_s
on_changed do
model.send("#{property}=", e.text)
end
}
end
def address_form(address)
form {
form_field(address, :street)
form_field(address, :p_o_box)
form_field(address, :city)
form_field(address, :state)
form_field(address, :zip_code)
}
end
def label_pair(model, attribute, value)
name_label = nil
value_label = nil
horizontal_box {
name_label = label(attribute.to_s.underscore.split('_').map(&:capitalize).join(' '))
value_label = label(value.to_s)
}
Glimmer::DataBinding::Observer.proc do
value_label.text = model.send(attribute)
end.observe(model, attribute)
end
def address(address)
vertical_box {
address.each_pair do |attribute, value|
label_pair(address, attribute, value)
end
}
end
address1 = Address.new('123 Main St', '23923', 'Denver', 'Colorado', '80014')
address2 = Address.new('2038 Park Ave', '83272', 'Boston', 'Massachusetts', '02101')
window('Method-Based Custom Keyword') {
margined true
horizontal_box {
vertical_box {
label('Address 1') {
stretchy false
}
address_form(address1)
horizontal_separator {
stretchy false
}
label('Address 1 (Saved)') {
stretchy false
}
address(address1)
}
vertical_separator {
stretchy false
}
vertical_box {
label('Address 2') {
stretchy false
}
address_form(address2)
horizontal_separator {
stretchy false
}
label('Address 2 (Saved)') {
stretchy false
}
address(address2)
}
}
}.show
- There is no proper way to destroy
grid
children due to libui not offering any API for deleting them fromgrid
(nogrid_delete
similar tobox_delete
forhorizontal_box
andvertical_box
). table
checkbox_column
andcheckbox_text_column
checkbox editing only works on Linux and Windows (not Mac) due to a current limitation in libui.text
align
property seems not to work on the Mac (libui has an issue about it)text
string
background
does not work on Windows due to an issue in libui.arc
shape does not work on Windows unless a figure is started due to implementation of libui.table
controls on Windows intentionally get an extra empty row at the end because if any row were to be deleted for the first time, double-deletion happens due to an issue in libui on Windows.table
progress_bar
column on Windows cannot be updated with a positive value if it started initially with-1
(it ignores update to avoid crashing due to an issue in libui on Windows.- It seems that libui does not support nesting multiple
area
controls under agrid
as only the first one shows up in that scenario. To workaround that limitation, use avertical_box
with nestedhorizontal_box
s instead to include multiplearea
s in a GUI.
To learn more about the LibUI API exposed through Glimmer DSL for LibUI:
- Check out LibUI ffi.rb
- Check out the libui C headers
- Check out the Go UI (Golang LibUI) documentation for an alternative well-documented libui reference.
I am documenting options for packaging, which I have not tried myself, but figured they would still be useful to add to the README.md until I can expand further effort into supporting packaging.
For Windows, the LibUI project recommends OCRA (One-Click Ruby Application), which builds Windows executables from Ruby source.
For Mac, consider Platypus (builds a native Mac app from a Ruby script)
For Linux, simply package your app as a Ruby Gem and build rpm package from Ruby Gem or build deb package from Ruby Gem.
- Control arguments are always wrapped by parentheses
- Control blocks are always declared with curly braces to clearly visualize hierarchical view code and separate from logic code
- Control property declarations always have arguments and never take a block
- Control property arguments are never wrapped inside parentheses
- Control listeners are always declared starting with on_ prefix and affixing listener event method name afterwards in underscored lowercase form. Their multi-line blocks have a
do; end
style. - Pure logic multi-line blocks that do not constitute GUI DSL view elements have
do; end
style to clearly separate logic code from view code.
The following examples include reimplementions of the examples in the LibUI project utilizing the Glimmer GUI DSL as well as brand new examples.
To browse all examples, simply launch the Meta-Example, which lists all examples and displays each example's code when selected. It also enables code editing to facilitate experimentation and learning.
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/meta_example.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/meta_example'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
require 'facets'
class MetaExample
include Glimmer
def initialize
@selected_example_index = 0
end
def examples
if @examples.nil?
example_files = Dir.glob(File.join(File.expand_path('.', __dir__), '**', '*.rb'))
example_file_names = example_files.map { |f| File.basename(f, '.rb') }
example_file_names = example_file_names.reject { |f| f == 'meta_example' || f.match(/\d$/) }
@examples = example_file_names.map { |f| f.underscore.titlecase }
end
@examples
end
def examples_with_versions
examples.map do |example|
version_count_for(example) > 1 ? "#{example} (#{version_count_for(example)} versions)" : example
end
end
def file_path_for(example)
File.join(File.expand_path('.', __dir__), "#{example.underscore}.rb")
end
def version_count_for(example)
Dir.glob(File.join(File.expand_path('.', __dir__), "#{example.underscore}*.rb")).select {|file| file.match(/\d\.rb$/)}.count + 1
end
def glimmer_dsl_libui_file
File.expand_path('../lib/glimmer-dsl-libui', __dir__)
end
def selected_example
examples[@selected_example_index]
end
def run_example(example)
command = "ruby -r #{glimmer_dsl_libui_file} #{example} 2>&1"
result = ''
IO.popen(command) do |f|
f.each_line do |line|
result << line
puts line
end
end
msg_box('Error Running Example', result) if result.downcase.include?('error')
end
def launch
window('Meta-Example', 700, 500) {
margined true
horizontal_box {
vertical_box {
stretchy false
@example_radio_buttons = radio_buttons {
stretchy false
items examples_with_versions
selected @selected_example_index
on_selected do
@selected_example_index = @example_radio_buttons.selected
example = selected_example
@code_entry.text = File.read(file_path_for(example))
@version_spinbox.value = 1
end
}
horizontal_box {
label('Version') {
stretchy false
}
@version_spinbox = spinbox(1, 100) {
value 1
on_changed do
example = selected_example
if @version_spinbox.value > version_count_for(example)
@version_spinbox.value -= 1
else
version_number = @version_spinbox.value == 1 ? '' : @version_spinbox.value
example = "#{selected_example}#{version_number}"
@code_entry.text = File.read(file_path_for(example))
end
end
}
}
horizontal_box {
stretchy false
button('Launch') {
on_clicked do
begin
meta_example_file = File.join(Dir.home, '.meta_example.rb')
File.write(meta_example_file, @code_entry.text)
run_example(meta_example_file)
rescue => e
puts e.full_message
puts 'Unable to write code changes! Running original example...'
run_example(file_path_for(selected_example))
end
end
}
button('Reset') {
on_clicked do
@code_entry.text = File.read(file_path_for(selected_example))
end
}
}
}
@code_entry = non_wrapping_multiline_entry {
text File.read(file_path_for(selected_example))
}
}
}.show
end
end
MetaExample.new.launch
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_window.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_window'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('hello world', 300, 200, 1)
UI.control_show(main_window)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('hello world', 300, 200, true) {
on_closing do
puts 'Bye Bye'
end
}.show
Glimmer DSL for LibUI Version 2 (setting window
properties instead of arguments):
require 'glimmer-dsl-libui'
include Glimmer
window { # first 3 args can be set via properties with 4th arg has_menubar=true by default
title 'hello world'
content_size 300, 200
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_button.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_button'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('hello world', 300, 200, 1)
button = UI.new_button('Button')
UI.button_on_clicked(button) do
UI.msg_box(main_window, 'Information', 'You clicked the button')
end
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
UI.window_set_child(main_window, button)
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('hello world', 300, 200) {
button('Button') {
on_clicked do
msg_box('Information', 'You clicked the button')
end
}
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_entry.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_entry'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('Basic Entry', 300, 50, 1)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
hbox = UI.new_horizontal_box
UI.window_set_child(main_window, hbox)
entry = UI.new_entry
UI.entry_on_changed(entry) do
puts UI.entry_text(entry).to_s
$stdout.flush # For Windows
end
UI.box_append(hbox, entry, 1)
button = UI.new_button('Button')
UI.button_on_clicked(button) do
text = UI.entry_text(entry).to_s
UI.msg_box(main_window, 'You entered', text)
0
end
UI.box_append(hbox, button, 0)
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Entry', 300, 50) {
horizontal_box {
e = entry {
# stretchy true # Smart default option for appending to horizontal_box
on_changed do
puts e.text
$stdout.flush # For Windows
end
}
button('Button') {
stretchy false # stretchy property is available when control is nested under horizontal_box
on_clicked do
text = e.text
msg_box('You entered', text)
end
}
}
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/simple_notepad.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/simple_notepad'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('Notepad', 500, 300, 1)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
vbox = UI.new_vertical_box
UI.window_set_child(main_window, vbox)
entry = UI.new_non_wrapping_multiline_entry
UI.box_append(vbox, entry, 1)
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Notepad', 500, 300) {
on_closing do
puts 'Bye Bye'
end
vertical_box {
non_wrapping_multiline_entry
}
}.show
To run this example, install TiMidity and ensure timidity
command is in PATH
(can be installed via Homebrew on Mac or apt-get on Linux).
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/midi_player.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/midi_player'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
class TinyMidiPlayer
VERSION = '0.0.1'
def initialize
UI.init
@pid = nil
@music_directory = File.expand_path(ARGV[0] || '~/Music/')
@midi_files = Dir.glob(File.join(@music_directory, '**/*.mid'))
.sort_by { |path| File.basename(path) }
at_exit { stop_midi }
create_gui
end
def stop_midi
if @pid
if @th.alive?
Process.kill(:SIGKILL, @pid)
@pid = nil
else
@pid = nil
end
end
end
def play_midi
stop_midi
if @pid.nil? && @selected_file
begin
@pid = spawn "timidity #{@selected_file}"
@th = Process.detach @pid
rescue Errno::ENOENT
warn 'Timidty++ not found. Please install Timidity++.'
warn 'https://sourceforge.net/projects/timidity/'
end
end
end
def show_version(main_window)
UI.msg_box(main_window,
'Tiny Midi Player',
"Written in Ruby\n" \
"https://github.com/kojix2/libui\n" \
"Version #{VERSION}")
end
def create_gui
help_menu = UI.new_menu('Help')
version_item = UI.menu_append_item(help_menu, 'Version')
UI.new_window('Tiny Midi Player', 200, 50, 1).tap do |main_window|
UI.menu_item_on_clicked(version_item) { show_version(main_window) }
UI.window_on_closing(main_window) do
UI.control_destroy(main_window)
UI.quit
0
end
UI.new_horizontal_box.tap do |hbox|
UI.new_vertical_box.tap do |vbox|
UI.new_button('â–¶').tap do |button1|
UI.button_on_clicked(button1) { play_midi }
UI.box_append(vbox, button1, 1)
end
UI.new_button('â– ').tap do |button2|
UI.button_on_clicked(button2) { stop_midi }
UI.box_append(vbox, button2, 1)
end
UI.box_append(hbox, vbox, 0)
end
UI.window_set_child(main_window, hbox)
UI.new_combobox.tap do |cbox|
@midi_files.each do |path|
name = File.basename(path)
UI.combobox_append(cbox, name)
end
UI.combobox_on_selected(cbox) do |ptr|
@selected_file = @midi_files[UI.combobox_selected(ptr)]
play_midi if @th&.alive?
0
end
UI.box_append(hbox, cbox, 1)
end
end
UI.control_show(main_window)
end
UI.main
UI.quit
end
end
TinyMidiPlayer.new
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
class TinyMidiPlayer
include Glimmer
VERSION = '0.0.1'
def initialize
@pid = nil
@music_directory = File.expand_path('../sounds', __dir__)
@midi_files = Dir.glob(File.join(@music_directory, '**/*.mid'))
.sort_by { |path| File.basename(path) }
at_exit { stop_midi }
create_gui
end
def stop_midi
if @pid
if @th.alive?
Process.kill(:SIGKILL, @pid)
@pid = nil
else
@pid = nil
end
end
end
def play_midi
stop_midi
if @pid.nil? && @selected_file
begin
@pid = spawn "timidity #{@selected_file}"
@th = Process.detach @pid
rescue Errno::ENOENT
warn 'Timidty++ not found. Please install Timidity++.'
warn 'https://sourceforge.net/projects/timidity/'
end
end
end
def show_version
msg_box('Tiny Midi Player',
"Written in Ruby\n" \
"https://github.com/kojix2/libui\n" \
"Version #{VERSION}")
end
def create_gui
menu('Help') {
menu_item('Version') {
on_clicked do
show_version
end
}
}
window('Tiny Midi Player', 200, 50) {
horizontal_box {
vertical_box {
stretchy false
button('â–¶') {
on_clicked do
play_midi
end
}
button('â– ') {
on_clicked do
stop_midi
end
}
}
combobox { |c|
items @midi_files.map { |path| File.basename(path) }
on_selected do
@selected_file = @midi_files[c.selected]
play_midi if @th&.alive?
end
}
}
}.show
end
end
TinyMidiPlayer.new
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/control_gallery.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/control_gallery'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
should_quit = proc do
puts 'Bye Bye'
UI.control_destroy(MAIN_WINDOW)
UI.quit
0
end
# File menu
menu = UI.new_menu('File')
open_menu_item = UI.menu_append_item(menu, 'Open')
UI.menu_item_on_clicked(open_menu_item) do
pt = UI.open_file(MAIN_WINDOW)
puts pt unless pt.null?
end
save_menu_item = UI.menu_append_item(menu, 'Save')
UI.menu_item_on_clicked(save_menu_item) do
pt = UI.save_file(MAIN_WINDOW)
puts pt unless pt.null?
end
UI.menu_append_quit_item(menu)
UI.on_should_quit(should_quit)
# Edit menu
edit_menu = UI.new_menu('Edit')
UI.menu_append_check_item(edit_menu, 'Checkable Item_')
UI.menu_append_separator(edit_menu)
disabled_item = UI.menu_append_item(edit_menu, 'Disabled Item_')
UI.menu_item_disable(disabled_item)
preferences = UI.menu_append_preferences_item(menu)
# Help menu
help_menu = UI.new_menu('Help')
UI.menu_append_item(help_menu, 'Help')
UI.menu_append_about_item(help_menu)
# Main Window
MAIN_WINDOW = UI.new_window('Control Gallery', 600, 500, 1)
UI.window_set_margined(MAIN_WINDOW, 1)
UI.window_on_closing(MAIN_WINDOW, should_quit)
vbox = UI.new_vertical_box
UI.window_set_child(MAIN_WINDOW, vbox)
hbox = UI.new_horizontal_box
UI.box_set_padded(vbox, 1)
UI.box_set_padded(hbox, 1)
UI.box_append(vbox, hbox, 1)
# Group - Basic Controls
group = UI.new_group('Basic Controls')
UI.group_set_margined(group, 1)
UI.box_append(hbox, group, 1) # OSX bug?
inner = UI.new_vertical_box
UI.box_set_padded(inner, 1)
UI.group_set_child(group, inner)
# Button
button = UI.new_button('Button')
UI.button_on_clicked(button) do
UI.msg_box(MAIN_WINDOW, 'Information', 'You clicked the button')
end
UI.box_append(inner, button, 0)
# Checkbox
checkbox = UI.new_checkbox('Checkbox')
UI.checkbox_on_toggled(checkbox) do |ptr|
checked = UI.checkbox_checked(ptr) == 1
UI.window_set_title(MAIN_WINDOW, "Checkbox is #{checked}")
UI.checkbox_set_text(ptr, "I am the checkbox (#{checked})")
end
UI.box_append(inner, checkbox, 0)
# Label
UI.box_append(inner, UI.new_label('Label'), 0)
# Separator
UI.box_append(inner, UI.new_horizontal_separator, 0)
# Date Picker
UI.box_append(inner, UI.new_date_picker, 0)
# Time Picker
UI.box_append(inner, UI.new_time_picker, 0)
# Date Time Picker
UI.box_append(inner, UI.new_date_time_picker, 0)
# Font Button
UI.box_append(inner, UI.new_font_button, 0)
# Color Button
UI.box_append(inner, UI.new_color_button, 0)
inner2 = UI.new_vertical_box
UI.box_set_padded(inner2, 1)
UI.box_append(hbox, inner2, 1)
# Group - Numbers
group = UI.new_group('Numbers')
UI.group_set_margined(group, 1)
UI.box_append(inner2, group, 0)
inner = UI.new_vertical_box
UI.box_set_padded(inner, 1)
UI.group_set_child(group, inner)
# Spinbox
spinbox = UI.new_spinbox(0, 100)
UI.spinbox_set_value(spinbox, 42)
UI.spinbox_on_changed(spinbox) do |ptr|
puts "New Spinbox value: #{UI.spinbox_value(ptr)}"
end
UI.box_append(inner, spinbox, 0)
# Slider
slider = UI.new_slider(0, 100)
UI.box_append(inner, slider, 0)
# Progressbar
progressbar = UI.new_progress_bar
UI.box_append(inner, progressbar, 0)
UI.slider_on_changed(slider) do |ptr|
v = UI.slider_value(ptr)
puts "New Slider value: #{v}"
UI.progress_bar_set_value(progressbar, v)
end
# Group - Lists
group = UI.new_group('Lists')
UI.group_set_margined(group, 1)
UI.box_append(inner2, group, 0)
inner = UI.new_vertical_box
UI.box_set_padded(inner, 1)
UI.group_set_child(group, inner)
# Combobox
cbox = UI.new_combobox
UI.combobox_append(cbox, 'combobox Item 1')
UI.combobox_append(cbox, 'combobox Item 2')
UI.combobox_append(cbox, 'combobox Item 3')
UI.box_append(inner, cbox, 0)
UI.combobox_on_selected(cbox) do |ptr|
puts "New combobox selection: #{UI.combobox_selected(ptr)}"
end
# Editable Combobox
ebox = UI.new_editable_combobox
UI.editable_combobox_append(ebox, 'Editable Item 1')
UI.editable_combobox_append(ebox, 'Editable Item 2')
UI.editable_combobox_append(ebox, 'Editable Item 3')
UI.box_append(inner, ebox, 0)
# Radio Buttons
rb = UI.new_radio_buttons
UI.radio_buttons_append(rb, 'Radio Button 1')
UI.radio_buttons_append(rb, 'Radio Button 2')
UI.radio_buttons_append(rb, 'Radio Button 3')
UI.box_append(inner, rb, 1)
# Tab
tab = UI.new_tab
hbox1 = UI.new_horizontal_box
hbox2 = UI.new_horizontal_box
UI.tab_append(tab, 'Page 1', hbox1)
UI.tab_append(tab, 'Page 2', hbox2)
UI.tab_append(tab, 'Page 3', UI.new_horizontal_box)
UI.box_append(inner2, tab, 1)
# Text Entry
text_entry = UI.new_entry
UI.entry_set_text text_entry, 'Please enter your feelings'
UI.entry_on_changed(text_entry) do |ptr|
puts "Current textbox data: '#{UI.entry_text(ptr)}'"
end
UI.box_append(hbox1, text_entry, 1)
UI.control_show(MAIN_WINDOW)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
menu('File') {
menu_item('Open') {
on_clicked do
file = open_file
puts file unless file.nil?
end
}
menu_item('Save') {
on_clicked do
file = save_file
puts file unless file.nil?
end
}
quit_menu_item {
on_clicked do
puts 'Bye Bye'
end
}
preferences_menu_item # Can optionally contain an on_clicked listener
}
menu('Edit') {
check_menu_item('Checkable Item_')
separator_menu_item
menu_item('Disabled Item_') {
enabled false
}
}
menu('Help') {
menu_item('Help')
about_menu_item # Can optionally contain an on_clicked listener
}
MAIN_WINDOW = window('Control Gallery', 600, 500) {
margined true
on_closing do
puts 'Bye Bye'
end
vertical_box {
horizontal_box {
group('Basic Controls') {
vertical_box {
button('Button') {
stretchy false
on_clicked do
msg_box('Information', 'You clicked the button')
end
}
checkbox('Checkbox') {
stretchy false
on_toggled do |c|
checked = c.checked?
MAIN_WINDOW.title = "Checkbox is #{checked}"
c.text = "I am the checkbox (#{checked})"
end
}
label('Label') { stretchy false }
horizontal_separator { stretchy false }
date_picker { stretchy false }
time_picker { stretchy false }
date_time_picker { stretchy false }
font_button { stretchy false }
color_button { stretchy false }
}
}
vertical_box {
group('Numbers') {
stretchy false
vertical_box {
spinbox(0, 100) {
stretchy false
value 42
on_changed do |s|
puts "New Spinbox value: #{s.value}"
end
}
slider(0, 100) {
stretchy false
on_changed do |s|
v = s.value
puts "New Slider value: #{v}"
@progress_bar.value = v
end
}
@progress_bar = progress_bar { stretchy false }
}
}
group('Lists') {
stretchy false
vertical_box {
combobox {
stretchy false
items 'combobox Item 1', 'combobox Item 2', 'combobox Item 3' # also accepts a single array argument
on_selected do |c|
puts "New combobox selection: #{c.selected}"
end
}
editable_combobox {
stretchy false
items 'Editable Item 1', 'Editable Item 2', 'Editable Item 3' # also accepts a single array argument
}
radio_buttons {
items 'Radio Button 1', 'Radio Button 2', 'Radio Button 3' # also accepts a single array argument
}
}
}
tab {
tab_item('Page 1') {
horizontal_box {
entry {
text 'Please enter your feelings'
on_changed do |e|
puts "Current textbox data: '#{e.text}'"
end
}
}
}
tab_item('Page 2') {
horizontal_box
}
tab_item('Page 3') {
horizontal_box
}
}
}
}
}
}
MAIN_WINDOW.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/font_button.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/font_button'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('hello world', 300, 200, 1)
font_button = UI.new_font_button
font_descriptor = UI::FFI::FontDescriptor.malloc
UI.font_button_on_changed(font_button) do
UI.font_button_font(font_button, font_descriptor)
p family: font_descriptor.Family.to_s,
size: font_descriptor.Size,
weight: font_descriptor.Weight,
italic: font_descriptor.Italic,
stretch: font_descriptor.Stretch
end
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
UI.window_set_child(main_window, font_button)
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('hello world', 300, 200) {
font_button { |fb|
on_changed do
font_descriptor = fb.font
p font_descriptor
end
}
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/color_button.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/color_button'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('color button', 230) {
color_button { |cb|
color :blue
on_changed do
rgba = cb.color
p rgba
end
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/date_time_picker.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/date_time_picker'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
vbox = UI.new_vertical_box
date_time_picker = UI.new_date_time_picker
time = UI::FFI::TM.malloc
UI.date_time_picker_on_changed(date_time_picker) do
UI.date_time_picker_time(date_time_picker, time)
p sec: time.tm_sec,
min: time.tm_min,
hour: time.tm_hour,
mday: time.tm_mday,
mon: time.tm_mon,
year: time.tm_year,
wday: time.tm_wday,
yday: time.tm_yday,
isdst: time.tm_isdst
end
UI.box_append(vbox, date_time_picker, 1)
main_window = UI.new_window('Date Time Pickers', 300, 200, 1)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.quit
0
end
UI.window_set_child(main_window, vbox)
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Date Time Pickers', 300, 200) {
vertical_box {
date_time_picker { |dtp|
on_changed do
time = dtp.time
p time
end
}
}
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/grid.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/grid'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Grid') {
tab {
tab_item('Span') {
grid {
4.times { |top_value|
4.times { |left_value|
label("(#{left_value}, #{top_value}) xspan1\nyspan1") {
left left_value
top top_value
hexpand true
vexpand true
}
}
}
label("(0, 4) xspan2\nyspan1 more text fits horizontally") {
left 0
top 4
xspan 2
}
label("(2, 4) xspan2\nyspan1 more text fits horizontally") {
left 2
top 4
xspan 2
}
label("(0, 5) xspan1\nyspan2\nmore text\nfits vertically") {
left 0
top 5
yspan 2
}
label("(0, 7) xspan1\nyspan2\nmore text\nfits vertically") {
left 0
top 7
yspan 2
}
label("(1, 5) xspan3\nyspan4 a lot more text fits horizontally than before\nand\neven\na lot\nmore text\nfits vertically\nthan\nbefore") {
left 1
top 5
xspan 3
yspan 4
}
}
}
tab_item('Expand') {
grid {
label("(0, 0) hexpand/vexpand\nall available horizontal space is taken\nand\nall\navailable\nvertical\nspace\nis\ntaken") {
left 0
top 0
hexpand true
vexpand true
}
label("(1, 0)") {
left 1
top 0
}
label("(0, 1)") {
left 0
top 1
}
label("(1, 1)") {
left 1
top 1
}
}
}
tab_item('Align') {
grid {
label("(0, 0) halign/valign fill\nall available horizontal space is taken\nand\nall\navailable\nvertical\nspace\nis\ntaken") {
left 0
top 0
hexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
vexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
halign :fill
valign :fill
}
label("(1, 0) halign/valign start") {
left 1
top 0
hexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
vexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
halign :start
valign :start
}
label("(0, 1) halign/valign center") {
left 0
top 1
hexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
vexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
halign :center
valign :center
}
label("(1, 1) halign/valign end") {
left 1
top 1
hexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
vexpand true unless OS.mac? # on Mac, only the first label is given all space, so avoid expanding
halign :end
valign :end
}
}
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/form.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/form'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Form') {
margined true
vertical_box {
form {
@first_name_entry = entry {
label 'First Name' # label property is available when control is nested under form
}
@last_name_entry = entry {
label 'Last Name' # label property is available when control is nested under form
}
@phone_entry = entry {
label 'Phone' # label property is available when control is nested under form
}
@email_entry = entry {
label 'Email' # label property is available when control is nested under form
}
}
button('Display Info') {
stretchy false
on_clicked do
msg_box('Info', "#{@first_name_entry.text} #{@last_name_entry.text} has phone #{@phone_entry.text} and email #{@email_entry.text}")
end
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
main_window = UI.new_window('Animal sounds', 300, 200, 1)
hbox = UI.new_horizontal_box
UI.window_set_child(main_window, hbox)
data = [
%w[cat meow],
%w[dog woof],
%w[checken cock-a-doodle-doo],
%w[horse neigh],
%w[cow moo]
]
# Protects BlockCaller objects from garbage collection.
@blockcaller = []
def rbcallback(*args, &block)
args << [0] if args.size == 1 # Argument types are ommited
blockcaller = Fiddle::Closure::BlockCaller.new(*args, &block)
@blockcaller << blockcaller
blockcaller
end
model_handler = UI::FFI::TableModelHandler.malloc
model_handler.NumColumns = rbcallback(4) { 2 }
model_handler.ColumnType = rbcallback(4) { 0 }
model_handler.NumRows = rbcallback(4) { 5 }
model_handler.CellValue = rbcallback(1, [1, 1, 4, 4]) do |_, _, row, column|
UI.new_table_value_string(data[row][column])
end
model_handler.SetCellValue = rbcallback(0, [0]) {}
model = UI.new_table_model(model_handler)
table_params = UI::FFI::TableParams.malloc
table_params.Model = model
table_params.RowBackgroundColorModelColumn = -1
table = UI.new_table(table_params)
UI.table_append_text_column(table, 'Animal', 0, -1)
UI.table_append_text_column(table, 'Description', 1, -1)
UI.box_append(hbox, table, 1)
UI.control_show(main_window)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.free_table_model(model)
UI.quit
0
end
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
%w[cat meow],
%w[dog woof],
%w[chicken cock-a-doodle-doo],
%w[horse neigh],
%w[cow moo]
]
window('Animal sounds', 300, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Description')
cell_rows data
}
}
on_closing do
puts 'Bye Bye'
end
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/editable_table.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/editable_table'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
%w[cat meow],
%w[dog woof],
%w[chicken cock-a-doodle-doo],
%w[horse neigh],
%w[cow moo]
]
window('Editable animal sounds', 300, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Description')
cell_rows data
editable true
on_changed do |row, type, row_data| # fires on all changes (even ones happening through data array)
puts "Row #{row} #{type}: #{row_data}"
end
on_edited do |row, row_data| # only fires on direct table editing
puts "Row #{row} edited: #{row_data}"
end
}
}
on_closing do
puts 'Bye Bye'
end
}.show
examples/editable_column_table.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/editable_column_table.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/editable_column_table'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
%w[cat calm meow],
%w[dog loyal woof],
%w[chicken bird cock-a-doodle-doo],
%w[horse fast neigh],
%w[cow slow moo]
]
window('Editable column animal sounds', 400, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Description')
text_column('Sound (Editable)') {
editable true
}
cell_rows data
}
}
on_closing do
puts 'Bye Bye'
end
}.show
This example requires pre-installing chunky_png
Ruby gem:
gem install chunky_png -v1.4.0
Also, note that behavior varies per platform (i.e. how table
chooses to size images by default).
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_image.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_image'"
Mac
Linux
LibUI Original Version:
# NOTE:
# This example displays images that can be freely downloaded from the Studio Ghibli website.
require 'libui'
require 'chunky_png'
require 'open-uri'
UI = LibUI
UI.init
main_window = UI.new_window('The Red Turtle', 310, 350, 0)
hbox = UI.new_horizontal_box
UI.window_set_child(main_window, hbox)
IMAGES = []
50.times do |i|
url = format('https://www.ghibli.jp/gallery/thumb-redturtle%03d.png', (i + 1))
puts "Processing Image: #{url}"
f = URI.open(url)
canvas = ChunkyPNG::Canvas.from_io(f)
f.close
data = canvas.to_rgba_stream
width = canvas.width
height = canvas.height
image = UI.new_image(width, height)
UI.image_append(image, data, width, height, width * 4)
IMAGES << image
rescue StandardError => e
warn url, e.message
end
# Protects BlockCaller objects from garbage collection.
@blockcaller = []
def rbcallback(*args, &block)
args << [0] if args.size == 1 # Argument types are ommited
blockcaller = Fiddle::Closure::BlockCaller.new(*args, &block)
@blockcaller << blockcaller
blockcaller
end
model_handler = UI::FFI::TableModelHandler.malloc
model_handler.NumColumns = rbcallback(4) { 1 }
model_handler.ColumnType = rbcallback(4) { 1 } # Image
model_handler.NumRows = rbcallback(4) { IMAGES.size }
model_handler.CellValue = rbcallback(1, [1, 1, 4, 4]) do |_, _, row, _column|
UI.new_table_value_image(IMAGES[row])
end
model_handler.SetCellValue = rbcallback(0, [0]) {}
model = UI.new_table_model(model_handler)
table_params = UI::FFI::TableParams.malloc
table_params.Model = model
table_params.RowBackgroundColorModelColumn = -1
table = UI.new_table(table_params)
UI.table_append_image_column(table, 'www.ghibli.jp/works/red-turtle', 0)
UI.box_append(hbox, table, 1)
UI.control_show(main_window)
UI.window_on_closing(main_window) do
puts 'Bye Bye'
UI.control_destroy(main_window)
UI.free_table_model(model)
IMAGES.each { |i| UI.free_image(i) }
UI.quit
0
end
UI.main
UI.quit
Glimmer DSL for LibUI Version:
# NOTE:
# This example displays images that can be freely downloaded from the Studio Ghibli website.
require 'glimmer-dsl-libui'
require 'chunky_png'
require 'open-uri'
include Glimmer
IMAGE_ROWS = []
50.times do |i|
url = format('https://www.ghibli.jp/gallery/thumb-redturtle%03d.png', (i + 1))
puts "Processing Image: #{url}"
f = URI.open(url)
canvas = ChunkyPNG::Canvas.from_io(f)
f.close
data = canvas.to_rgba_stream
width = canvas.width
height = canvas.height
img = image {
image_part(data, width, height, width * 4)
}
IMAGE_ROWS << [img] # array of one column cell
rescue StandardError => e
warn url, e.message
end
window('The Red Turtle', 310, 350, false) {
horizontal_box {
table {
image_column('www.ghibli.jp/works/red-turtle', 0)
cell_rows IMAGE_ROWS
}
}
on_closing do
puts 'Bye Bye'
end
}.show
This example has a prerequisite of installing chunky_png
Ruby gem:
gem install chunky_png -v1.4.0
Also, note that behavior varies per platform (i.e. how table
chooses to size images by default).
examples/basic_table_image_text.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_image_text.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_image_text'"
Mac
Linux
New Glimmer DSL for LibUI Version:
# NOTE:
# This example displays images that can be freely downloaded from the Studio Ghibli website.
require 'glimmer-dsl-libui'
require 'chunky_png'
require 'open-uri'
include Glimmer
IMAGE_ROWS = []
5.times do |i|
url = format('https://www.ghibli.jp/gallery/thumb-redturtle%03d.png', (i + 1))
puts "Processing Image: #{url}"
f = URI.open(url)
canvas = ChunkyPNG::Canvas.from_io(f)
f.close
data = canvas.to_rgba_stream
width = canvas.width
height = canvas.height
img = image {
image_part(data, width, height, width * 4)
}
text = url.sub('https://www.ghibli.jp/gallery/thumb-redturtle', '').sub('.png', '')
IMAGE_ROWS << [[img, text], [img, text]] # cell values are dual-element arrays
rescue StandardError => e
warn url, e.message
end
window('The Red Turtle', 670, 350) {
horizontal_box {
table {
image_text_column('image/number')
image_text_column('image/number (editable)') {
editable true
}
cell_rows IMAGE_ROWS
}
}
}.show
examples/basic_table_button.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_button.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_button'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
%w[cat meow delete],
%w[dog woof delete],
%w[chicken cock-a-doodle-doo delete],
%w[horse neigh delete],
%w[cow moo delete]
]
window('Animal sounds', 300, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Description')
button_column('Action') {
on_clicked do |row|
data.delete_at(row) # automatically deletes actual table row due to implicit data-binding
end
}
cell_rows data # implicit data-binding
on_changed do |row, type, row_data|
puts "Row #{row} #{type}: #{row_data}"
end
}
}
}.show
examples/basic_table_checkbox.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_checkbox.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_checkbox'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
['cat', 'meow', true],
['dog', 'woof', true],
['chicken', 'cock-a-doodle-doo', false],
['horse', 'neigh', true],
['cow', 'moo', true]
]
window('Animal sounds', 300, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Description')
checkbox_column('Mammal')
cell_rows data
}
}
}.show
examples/basic_table_checkbox_text.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_checkbox_text.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_checkbox_text'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
['cat', 'meow', [true, 'mammal']],
['dog', 'woof', [true, 'mammal']],
['chicken', 'cock-a-doodle-doo', [false, 'mammal']],
['horse', 'neigh', [true, 'mammal']],
['cow', 'moo', [true, 'mammal']]
]
window('Animal sounds', 400, 200) {
horizontal_box {
table {
text_column('Animal')
text_column('Sound')
checkbox_text_column('Description')
cell_rows data
}
}
}.show
examples/basic_table_progress_bar.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_progress_bar.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_progress_bar'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
['task 1', 0],
['task 2', 15],
['task 3', 100],
['task 4', 75],
['task 5', -1],
]
window('Task Progress', 300, 200) {
vertical_box {
table {
text_column('Task')
progress_bar_column('Progress')
cell_rows data # implicit data-binding
}
button('Mark All As Done') {
stretchy false
on_clicked do
data.each_with_index do |row_data, row|
data[row][1] = 100 # automatically updates table due to implicit data-binding
end
end
}
}
}.show
This example requires pre-installing chunky_png
Ruby gem:
gem install chunky_png -v1.4.0
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_table_color.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_table_color'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
require 'chunky_png'
include Glimmer
f = File.open(File.expand_path('../icons/glimmer.png', __dir__))
canvas = ChunkyPNG::Canvas.from_io(f)
f.close
canvas.resample_nearest_neighbor!(24, 24)
data = canvas.to_rgba_stream
width = canvas.width
height = canvas.height
img = image {
image_part(data, width, height, width * 4)
}
data = [
[['cat', :red] , ['meow', :blue] , [true, 'mammal', :green], [img, 'Glimmer', :dark_blue], {r: 255, g: 120, b: 0, a: 0.5}],
[['dog', :yellow] , ['woof', {r: 240, g: 32, b: 32}] , [true, 'mammal', :green], [img, 'Glimmer', :dark_blue], :skyblue],
[['chicken', :beige], ['cock-a-doodle-doo', :blue] , [false, 'mammal', :red] , [img, 'Glimmer', :beige], {r: 5, g: 120, b: 110}],
[['horse', :purple] , ['neigh', {r: 240, g: 32, b: 32}], [true, 'mammal', :green], [img, 'Glimmer', :dark_blue], '13a1fb'],
[['cow', :gray] , ['moo', :blue] , [true, 'mammal', :green], [img, 'Glimmer', :brown], 0x12ff02]
]
window('Animals', 500, 200) {
horizontal_box {
table {
text_color_column('Animal')
text_color_column('Sound')
checkbox_text_color_column('Description')
image_text_color_column('GUI')
background_color_column('Mammal')
cell_rows data
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/form_table.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/form_table'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
data = [
['Lisa Sky', '[email protected]', '720-523-4329', 'Denver', 'CO', '80014'],
['Jordan Biggins', '[email protected]', '617-528-5399', 'Boston', 'MA', '02101'],
['Mary Glass', '[email protected]', '847-589-8788', 'Elk Grove Village', 'IL', '60007'],
['Darren McGrath', '[email protected]', '206-539-9283', 'Seattle', 'WA', '98101'],
['Melody Hanheimer', '[email protected]', '213-493-8274', 'Los Angeles', 'CA', '90001'],
]
window('Contacts', 600, 600) { |w|
margined true
vertical_box {
form {
stretchy false
@name_entry = entry {
label 'Name'
}
@email_entry = entry {
label 'Email'
}
@phone_entry = entry {
label 'Phone'
}
@city_entry = entry {
label 'City'
}
@state_entry = entry {
label 'State'
}
}
button('Save Contact') {
stretchy false
on_clicked do
new_row = [@name_entry.text, @email_entry.text, @phone_entry.text, @city_entry.text, @state_entry.text]
if new_row.include?('')
msg_box_error(w, 'Validation Error!', 'All fields are required! Please make sure to enter a value for all fields.')
else
data << new_row # automatically inserts a row into the table due to implicit data-binding
@unfiltered_data = data.dup
@name_entry.text = ''
@email_entry.text = ''
@phone_entry.text = ''
@city_entry.text = ''
@state_entry.text = ''
end
end
}
search_entry { |se|
stretchy false
on_changed do
filter_value = se.text
@unfiltered_data ||= data.dup
# Unfilter first to remove any previous filters
data.replace(@unfiltered_data) # affects table indirectly through implicit data-binding
# Now, apply filter if entered
unless filter_value.empty?
data.filter! do |row_data| # affects table indirectly through implicit data-binding
row_data.any? do |cell|
cell.to_s.downcase.include?(filter_value.downcase)
end
end
end
end
}
table {
text_column('Name')
text_column('Email')
text_column('Phone')
text_column('City')
text_column('State')
cell_rows data # implicit data-binding
on_changed do |row, type, row_data|
puts "Row #{row} #{type}: #{row_data}"
end
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_area.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_area'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
handler = UI::FFI::AreaHandler.malloc
area = UI.new_area(handler)
brush = UI::FFI::DrawBrush.malloc
handler_draw_event = Fiddle::Closure::BlockCaller.new(0, [1, 1, 1]) do |_, _, area_draw_params|
path = UI.draw_new_path(0)
UI.draw_path_add_rectangle(path, 0, 0, 400, 400)
UI.draw_path_end(path)
brush.Type = 0
brush.R = 0.4
brush.G = 0.4
brush.B = 0.8
brush.A = 1.0
area_draw_params = UI::FFI::AreaDrawParams.new(area_draw_params)
UI.draw_fill(area_draw_params.Context, path, brush.to_ptr)
UI.draw_free_path(path)
end
handler.Draw = handler_draw_event
handler.MouseEvent = Fiddle::Closure::BlockCaller.new(0, [0]) {}
handler.MouseCrossed = Fiddle::Closure::BlockCaller.new(0, [0]) {}
handler.DragBroken = Fiddle::Closure::BlockCaller.new(0, [0]) {}
handler.KeyEvent = Fiddle::Closure::BlockCaller.new(0, [0]) {}
box = UI.new_vertical_box
UI.box_set_padded(box, 1)
UI.box_append(box, area, 1)
main_window = UI.new_window('Basic Area', 400, 400, 1)
UI.window_set_margined(main_window, 1)
UI.window_set_child(main_window, box)
UI.window_on_closing(main_window) do
UI.control_destroy(main_window)
UI.quit
0
end
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Area', 400, 400) {
margined true
vertical_box {
area {
path { # a stable path is added declaratively
rectangle(0, 0, 400, 400)
fill r: 102, g: 102, b: 204, a: 1.0
}
}
}
}.show
Glimmer DSL for LibUI Version 2 (semi-declarative on_draw
dynamic path
approach):
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Area', 400, 400) {
margined true
vertical_box {
area {
on_draw do |area_draw_params|
path { # a dynamic path is added semi-declaratively inside on_draw block
rectangle(0, 0, 400, 400)
fill r: 102, g: 102, b: 204, a: 1.0
}
end
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/dynamic_area.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/dynamic_area'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Dynamic Area', 240, 500) {
margined true
vertical_box {
label('Rectangle Properties') {
stretchy false
}
form {
stretchy false
@x_spinbox = spinbox(0, 1000) {
label 'x'
value 25
on_changed do
@area.queue_redraw_all
end
}
@y_spinbox = spinbox(0, 1000) {
label 'y'
value 25
on_changed do
@area.queue_redraw_all
end
}
@width_spinbox = spinbox(0, 1000) {
label 'width'
value 150
on_changed do
@area.queue_redraw_all
end
}
@height_spinbox = spinbox(0, 1000) {
label 'height'
value 150
on_changed do
@area.queue_redraw_all
end
}
@red_spinbox = spinbox(0, 255) {
label 'red'
value 102
on_changed do
@area.queue_redraw_all
end
}
@green_spinbox = spinbox(0, 255) {
label 'green'
value 102
on_changed do
@area.queue_redraw_all
end
}
@blue_spinbox = spinbox(0, 255) {
label 'blue'
value 204
on_changed do
@area.queue_redraw_all
end
}
@alpha_spinbox = spinbox(0, 100) {
label 'alpha'
value 100
on_changed do
@area.queue_redraw_all
end
}
}
@area = area {
on_draw do |area_draw_params|
path { # a dynamic path is added semi-declaratively inside on_draw block
rectangle(@x_spinbox.value, @y_spinbox.value, @width_spinbox.value, @height_spinbox.value)
fill r: @red_spinbox.value, g: @green_spinbox.value, b: @blue_spinbox.value, a: @alpha_spinbox.value / 100.0
}
end
}
}
}.show
New Glimmer DSL for LibUI Version 2 (declarative stable path
approach):
require 'glimmer-dsl-libui'
include Glimmer
window('Dynamic Area', 240, 600) {
margined true
vertical_box {
label('Rectangle Properties') {
stretchy false
}
form {
stretchy false
@x_spinbox = spinbox(0, 1000) {
label 'x'
value 25
on_changed do
@rectangle.x = @x_spinbox.value # updating properties automatically triggers area.queue_redraw_all
end
}
@y_spinbox = spinbox(0, 1000) {
label 'y'
value 25
on_changed do
@rectangle.y = @y_spinbox.value # updating properties automatically triggers area.queue_redraw_all
end
}
@width_spinbox = spinbox(0, 1000) {
label 'width'
value 150
on_changed do
@rectangle.width = @width_spinbox.value # updating properties automatically triggers area.queue_redraw_all
end
}
@height_spinbox = spinbox(0, 1000) {
label 'height'
value 150
on_changed do
@rectangle.height = @height_spinbox.value # updating properties automatically triggers area.queue_redraw_all
end
}
@red_spinbox = spinbox(0, 255) {
label 'red'
value 102
on_changed do
@path.fill[:r] = @red_spinbox.value # updating hash properties automatically triggers area.queue_redraw_all
end
}
@green_spinbox = spinbox(0, 255) {
label 'green'
value 102
on_changed do
@path.fill[:g] = @green_spinbox.value # updating hash properties automatically triggers area.queue_redraw_all
end
}
@blue_spinbox = spinbox(0, 255) {
label 'blue'
value 204
on_changed do
@path.fill[:b] = @blue_spinbox.value # updating hash properties automatically triggers area.queue_redraw_all
end
}
@alpha_spinbox = spinbox(0, 100) {
label 'alpha'
value 100
on_changed do
@path.fill[:a] = @alpha_spinbox.value / 100.0 # updating hash properties automatically triggers area.queue_redraw_all
end
}
}
area {
@path = path { # stable path
@rectangle = rectangle(@x_spinbox.value, @y_spinbox.value, @width_spinbox.value, @height_spinbox.value)
fill r: @red_spinbox.value, g: @green_spinbox.value, b: @blue_spinbox.value, a: @alpha_spinbox.value / 100.0
}
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/area_gallery.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/area_gallery'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Area Gallery', 400, 400) {
area {
path { # declarative stable path
square(0, 0, 100)
square(100, 100, 400)
fill r: 102, g: 102, b: 204
}
path { # declarative stable path
rectangle(0, 100, 100, 400)
rectangle(100, 0, 400, 100)
# linear gradient (has x0, y0, x1, y1, and stops)
fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
}
path { # declarative stable path
figure(100, 100) {
line(100, 400)
line(400, 100)
line(400, 400)
closed true
}
fill r: 202, g: 102, b: 104, a: 0.5
stroke r: 0, g: 0, b: 0
}
path { # declarative stable path
figure(0, 0) {
bezier(200, 100, 100, 200, 400, 100)
bezier(300, 100, 100, 300, 100, 400)
bezier(100, 300, 300, 100, 400, 400)
closed true
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
arc(400, 220, 180, 90, 90, false)
# radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
circle(200, 200, 90)
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2
}
text(160, 40, 100) { # x, y, width
string('Area Gallery') {
font family: 'Times', size: 14
color :black
}
}
on_mouse_event do |area_mouse_event|
p area_mouse_event
end
on_mouse_moved do |area_mouse_event|
puts 'moved'
end
on_mouse_down do |area_mouse_event|
puts 'mouse down'
end
on_mouse_up do |area_mouse_event|
puts 'mouse up'
end
on_mouse_drag_started do |area_mouse_event|
puts 'drag started'
end
on_mouse_dragged do |area_mouse_event|
puts 'dragged'
end
on_mouse_dropped do |area_mouse_event|
puts 'dropped'
end
on_mouse_entered do
puts 'entered'
end
on_mouse_exited do
puts 'exited'
end
on_key_event do |area_key_event|
p area_key_event
end
on_key_up do |area_key_event|
puts 'key up'
end
on_key_down do |area_key_event|
puts 'key down'
end
}
}.show
New Glimmer DSL for LibUI Version 2 (setting shape properties instead of arguments):
require 'glimmer-dsl-libui'
include Glimmer
window('Area Gallery', 400, 400) {
area {
path { # declarative stable path
square {
x 0
y 0
length 100
}
square {
x 100
y 100
length 400
}
fill r: 102, g: 102, b: 204
}
path { # declarative stable path
rectangle {
x 0
y 100
width 100
height 400
}
rectangle {
x 100
y 0
width 400
height 100
}
# linear gradient (has x0, y0, x1, y1, and stops)
fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
}
path { # declarative stable path
figure {
x 100
y 100
line {
x 100
y 400
}
line {
x 400
y 100
}
line {
x 400
y 400
}
closed true
}
fill r: 202, g: 102, b: 104, a: 0.5
stroke r: 0, g: 0, b: 0
}
path { # declarative stable path
figure {
x 0
y 0
bezier {
c1_x 200
c1_y 100
c2_x 100
c2_y 200
end_x 400
end_y 100
}
bezier {
c1_x 300
c1_y 100
c2_x 100
c2_y 300
end_x 100
end_y 400
}
bezier {
c1_x 100
c1_y 300
c2_x 300
c2_y 100
end_x 400
end_y 400
}
closed true
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
arc {
x_center 400
y_center 220
radius 180
start_angle 90
sweep 90
is_negative false
}
# radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # declarative stable path
circle {
x_center 200
y_center 200
radius 90
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2
}
text {
x 160
y 40
width 100
string {
font family: 'Times', size: 14
color :black
'Area Gallery'
}
}
on_mouse_event do |area_mouse_event|
p area_mouse_event
end
on_mouse_moved do |area_mouse_event|
puts 'moved'
end
on_mouse_down do |area_mouse_event|
puts 'mouse down'
end
on_mouse_up do |area_mouse_event|
puts 'mouse up'
end
on_mouse_drag_started do |area_mouse_event|
puts 'drag started'
end
on_mouse_dragged do |area_mouse_event|
puts 'dragged'
end
on_mouse_dropped do |area_mouse_event|
puts 'dropped'
end
on_mouse_entered do
puts 'entered'
end
on_mouse_exited do
puts 'exited'
end
on_key_event do |area_key_event|
p area_key_event
end
on_key_up do |area_key_event|
puts 'key up'
end
on_key_down do |area_key_event|
puts 'key down'
end
}
}.show
New Glimmer DSL for LibUI Version 3 (semi-declarative on_draw
dynamic path
approach):
require 'glimmer-dsl-libui'
include Glimmer
window('Area Gallery', 400, 400) {
area {
on_draw do |area_draw_params|
path { # a dynamic path is added semi-declaratively inside on_draw block
square(0, 0, 100)
square(100, 100, 400)
fill r: 102, g: 102, b: 204
}
path { # a dynamic path is added semi-declaratively inside on_draw block
rectangle(0, 100, 100, 400)
rectangle(100, 0, 400, 100)
# linear gradient (has x0, y0, x1, y1, and stops)
fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
}
path { # a dynamic path is added semi-declaratively inside on_draw block
figure(100, 100) {
line(100, 400)
line(400, 100)
line(400, 400)
closed true
}
fill r: 202, g: 102, b: 104, a: 0.5
stroke r: 0, g: 0, b: 0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
figure(0, 0) {
bezier(200, 100, 100, 200, 400, 100)
bezier(300, 100, 100, 300, 100, 400)
bezier(100, 300, 300, 100, 400, 400)
closed true
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
arc(400, 220, 180, 90, 90, false)
# radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
circle(200, 200, 90)
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2
}
text(160, 40, 100) { # x, y, width
string('Area Gallery') {
font family: 'Times', size: 14
color :black
}
}
end
on_mouse_event do |area_mouse_event|
p area_mouse_event
end
on_mouse_moved do |area_mouse_event|
puts 'moved'
end
on_mouse_down do |area_mouse_event|
puts 'mouse down'
end
on_mouse_up do |area_mouse_event|
puts 'mouse up'
end
on_mouse_drag_started do |area_mouse_event|
puts 'drag started'
end
on_mouse_dragged do |area_mouse_event|
puts 'dragged'
end
on_mouse_dropped do |area_mouse_event|
puts 'dropped'
end
on_mouse_entered do
puts 'entered'
end
on_mouse_exited do
puts 'exited'
end
on_key_event do |area_key_event|
p area_key_event
end
on_key_up do |area_key_event|
puts 'key up'
end
on_key_down do |area_key_event|
puts 'key down'
end
}
}.show
New Glimmer DSL for LibUI Version 4 (setting shape properties instead of arguments with semi-declarative on_draw
dynamic path
approach):
require 'glimmer-dsl-libui'
include Glimmer
window('Area Gallery', 400, 400) {
area {
on_draw do |area_draw_params|
path { # a dynamic path is added semi-declaratively inside on_draw block
square {
x 0
y 0
length 100
}
square {
x 100
y 100
length 400
}
fill r: 102, g: 102, b: 204
}
path { # a dynamic path is added semi-declaratively inside on_draw block
rectangle {
x 0
y 100
width 100
height 400
}
rectangle {
x 100
y 0
width 400
height 100
}
# linear gradient (has x0, y0, x1, y1, and stops)
fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
}
path { # a dynamic path is added semi-declaratively inside on_draw block
figure {
x 100
y 100
line {
x 100
y 400
}
line {
x 400
y 100
}
line {
x 400
y 400
}
closed true
}
fill r: 202, g: 102, b: 104, a: 0.5
stroke r: 0, g: 0, b: 0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
figure {
x 0
y 0
bezier {
c1_x 200
c1_y 100
c2_x 100
c2_y 200
end_x 400
end_y 100
}
bezier {
c1_x 300
c1_y 100
c2_x 100
c2_y 300
end_x 100
end_y 400
}
bezier {
c1_x 100
c1_y 300
c2_x 300
c2_y 100
end_x 400
end_y 400
}
closed true
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
arc {
x_center 400
y_center 220
radius 180
start_angle 90
sweep 90
is_negative false
}
# radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
}
path { # a dynamic path is added semi-declaratively inside on_draw block
circle {
x_center 200
y_center 200
radius 90
}
fill r: 202, g: 102, b: 204, a: 0.5
stroke r: 0, g: 0, b: 0, thickness: 2
}
text {
x 160
y 40
width 100
string {
font family: 'Times', size: 14
color :black
'Area Gallery'
}
}
end
on_mouse_event do |area_mouse_event|
p area_mouse_event
end
on_mouse_moved do |area_mouse_event|
puts 'moved'
end
on_mouse_down do |area_mouse_event|
puts 'mouse down'
end
on_mouse_up do |area_mouse_event|
puts 'mouse up'
end
on_mouse_drag_started do |area_mouse_event|
puts 'drag started'
end
on_mouse_dragged do |area_mouse_event|
puts 'dragged'
end
on_mouse_dropped do |area_mouse_event|
puts 'dropped'
end
on_mouse_entered do
puts 'entered'
end
on_mouse_exited do
puts 'exited'
end
on_key_event do |area_key_event|
p area_key_event
end
on_key_up do |area_key_event|
puts 'key up'
end
on_key_down do |area_key_event|
puts 'key down'
end
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/histogram.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/histogram'"
Mac
Linux
LibUI Original Version:
# https://github.com/jamescook/libui-ruby/blob/master/example/histogram.rb
require 'libui'
UI = LibUI
X_OFF_LEFT = 20
Y_OFF_TOP = 20
X_OFF_RIGHT = 20
Y_OFF_BOTTOM = 20
POINT_RADIUS = 5
init = UI.init
handler = UI::FFI::AreaHandler.malloc
histogram = UI.new_area(handler)
brush = UI::FFI::DrawBrush.malloc
color_button = UI.new_color_button
blue = 0x1E90FF
datapoints = []
def graph_size(area_width, area_height)
graph_width = area_width - X_OFF_LEFT - X_OFF_RIGHT
graph_height = area_height - Y_OFF_TOP - Y_OFF_BOTTOM
[graph_width, graph_height]
end
matrix = UI::FFI::DrawMatrix.malloc
def point_locations(datapoints, width, height)
xincr = width / 9.0 # 10 - 1 to make the last point be at the end
yincr = height / 100.0
data = []
datapoints.each_with_index do |dp, i|
val = 100 - UI.spinbox_value(dp)
data << [xincr * i, yincr * val]
i += 1
end
data
end
def construct_graph(datapoints, width, height, should_extend)
locations = point_locations(datapoints, width, height)
path = UI.draw_new_path(0) # winding
first_location = locations[0] # x and y
UI.draw_path_new_figure(path, first_location[0], first_location[1])
locations.each do |loc|
UI.draw_path_line_to(path, loc[0], loc[1])
end
if should_extend
UI.draw_path_line_to(path, width, height)
UI.draw_path_line_to(path, 0, height)
UI.draw_path_close_figure(path)
end
UI.draw_path_end(path)
path
end
handler_draw_event = Fiddle::Closure::BlockCaller.new(
0, [1, 1, 1]
) do |_area_handler, _area, area_draw_params|
area_draw_params = UI::FFI::AreaDrawParams.new(area_draw_params)
path = UI.draw_new_path(0) # winding
UI.draw_path_add_rectangle(path, 0, 0, area_draw_params.AreaWidth, area_draw_params.AreaHeight)
UI.draw_path_end(path)
set_solid_brush(brush, 0xFFFFFF, 1.0) # white
UI.draw_fill(area_draw_params.Context, path, brush.to_ptr)
UI.draw_free_path(path)
dsp = UI::FFI::DrawStrokeParams.malloc
dsp.Cap = 0 # flat
dsp.Join = 0 # miter
dsp.Thickness = 2
dsp.MiterLimit = 10 # DEFAULT_MITER_LIMIT
dashes = Fiddle::Pointer.malloc(8)
dsp.Dashes = dashes
dsp.NumDashes = 0
dsp.DashPhase = 0
# draw axes
set_solid_brush(brush, 0x000000, 1.0) # black
graph_width, graph_height = *graph_size(area_draw_params.AreaWidth, area_draw_params.AreaHeight)
path = UI.draw_new_path(0) # winding
UI.draw_path_new_figure(path, X_OFF_LEFT, Y_OFF_TOP)
UI.draw_path_line_to(path, X_OFF_LEFT, Y_OFF_TOP + graph_height)
UI.draw_path_line_to(path, X_OFF_LEFT + graph_width, Y_OFF_TOP + graph_height)
UI.draw_path_end(path)
UI.draw_stroke(area_draw_params.Context, path, brush, dsp)
UI.draw_free_path(path)
# now transform the coordinate space so (0, 0) is the top-left corner of the graph
UI.draw_matrix_set_identity(matrix)
UI.draw_matrix_translate(matrix, X_OFF_LEFT, Y_OFF_TOP)
UI.draw_transform(area_draw_params.Context, matrix)
# now get the color for the graph itself and set up the brush
# uiColorButtonColor(colorButton, &graphR, &graphG, &graphB, &graphA)
graph_r = Fiddle::Pointer.malloc(8) # double
graph_g = Fiddle::Pointer.malloc(8) # double
graph_b = Fiddle::Pointer.malloc(8) # double
graph_a = Fiddle::Pointer.malloc(8) # double
UI.color_button_color(color_button, graph_r, graph_g, graph_b, graph_a)
brush.Type = 0 # solid
brush.R = graph_r[0, 8].unpack1('d')
brush.G = graph_g[0, 8].unpack1('d')
brush.B = graph_b[0, 8].unpack1('d')
# now create the fill for the graph below the graph line
path = construct_graph(datapoints, graph_width, graph_height, true)
brush.A = graph_a[0, 8].unpack1('d') / 2.0
UI.draw_fill(area_draw_params.Context, path, brush)
UI.draw_free_path(path)
# now draw the histogram line
path = construct_graph(datapoints, graph_width, graph_height, false)
brush.A = graph_a[0, 8].unpack1('d')
UI.draw_stroke(area_draw_params.Context, path, brush, dsp)
UI.draw_free_path(path)
end
handler.Draw = handler_draw_event
# Assigning to local variables
# This is intended to protect Fiddle::Closure from garbage collection.
# See https://github.com/kojix2/LibUI/issues/8
handler.MouseEvent = (c1 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.MouseCrossed = (c2 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.DragBroken = (c3 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.KeyEvent = (c4 = Fiddle::Closure::BlockCaller.new(1, [0]) { 0 })
UI.freeInitError(init) unless init.nil?
hbox = UI.new_horizontal_box
UI.box_set_padded(hbox, 1)
vbox = UI.new_vertical_box
UI.box_set_padded(vbox, 1)
UI.box_append(hbox, vbox, 0)
UI.box_append(hbox, histogram, 1)
datapoints = Array.new(10) do
UI.new_spinbox(0, 100).tap do |datapoint|
UI.spinbox_set_value(datapoint, Random.new.rand(90))
UI.spinbox_on_changed(datapoint) do
UI.area_queue_redraw_all(histogram)
end
UI.box_append(vbox, datapoint, 0)
end
end
def set_solid_brush(brush, color, alpha)
brush.Type = 0 # solid
brush.R = ((color >> 16) & 0xFF) / 255.0
brush.G = ((color >> 8) & 0xFF) / 255.0
brush.B = (color & 0xFF) / 255.0
brush.A = alpha
brush
end
set_solid_brush(brush, blue, 1.0)
UI.color_button_set_color(color_button, brush.R, brush.G, brush.B, brush.A)
UI.color_button_on_changed(color_button) do
UI.area_queue_redraw_all(histogram)
end
UI.box_append(vbox, color_button, 0)
MAIN_WINDOW = UI.new_window('histogram example', 640, 480, 1)
UI.window_set_margined(MAIN_WINDOW, 1)
UI.window_set_child(MAIN_WINDOW, hbox)
should_quit = proc do |_ptr|
UI.control_destroy(MAIN_WINDOW)
UI.quit
0
end
UI.window_on_closing(MAIN_WINDOW, should_quit)
UI.on_should_quit(should_quit)
UI.control_show(MAIN_WINDOW)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
# https://github.com/jamescook/libui-ruby/blob/master/example/histogram.rb
require 'glimmer-dsl-libui'
include Glimmer
X_OFF_LEFT = 20
Y_OFF_TOP = 20
X_OFF_RIGHT = 20
Y_OFF_BOTTOM = 20
POINT_RADIUS = 5
COLOR_BLUE = 0x1E90FF
@datapoints = 10.times.map {Random.new.rand(90)}
def graph_size(area_width, area_height)
graph_width = area_width - X_OFF_LEFT - X_OFF_RIGHT
graph_height = area_height - Y_OFF_TOP - Y_OFF_BOTTOM
[graph_width, graph_height]
end
def point_locations(width, height)
xincr = width / 9.0 # 10 - 1 to make the last point be at the end
yincr = height / 100.0
@datapoints.each_with_index.map do |value, i|
val = 100 - value
[xincr * i, yincr * val]
end
end
# method-based custom control representing a graph path
def graph_path(width, height, should_extend, &block)
locations = point_locations(width, height)
path {
first_location = locations[0] # x and y
figure(first_location[0], first_location[1]) {
locations.each do |loc|
line(loc[0], loc[1])
end
if should_extend
line(width, height)
line(0, height)
closed true
end
}
# apply a transform to the coordinate space for this path so (0, 0) is the top-left corner of the graph
transform {
translate X_OFF_LEFT, Y_OFF_TOP
}
block.call
}
end
window('histogram example', 640, 480) {
margined true
horizontal_box {
vertical_box {
stretchy false
10.times do |i|
spinbox(0, 100) { |sb|
stretchy false
value @datapoints[i]
on_changed do
@datapoints[i] = sb.value
@area.queue_redraw_all
end
}
end
@color_button = color_button {
stretchy false
color COLOR_BLUE
on_changed do
@area.queue_redraw_all
end
}
}
@area = area {
on_draw do |area_draw_params|
path {
rectangle(0, 0, area_draw_params[:area_width], area_draw_params[:area_height])
fill 0xFFFFFF
}
graph_width, graph_height = *graph_size(area_draw_params[:area_width], area_draw_params[:area_height])
path {
figure(X_OFF_LEFT, Y_OFF_TOP) {
line(X_OFF_LEFT, Y_OFF_TOP + graph_height)
line(X_OFF_LEFT + graph_width, Y_OFF_TOP + graph_height)
}
stroke 0x000000, thickness: 2, miter_limit: 10
}
# now create the fill for the graph below the graph line
graph_path(graph_width, graph_height, true) {
fill @color_button.color.merge(a: 0.5)
}
# now draw the histogram line
graph_path(graph_width, graph_height, false) {
stroke @color_button.color.merge(thickness: 2, miter_limit: 10)
}
end
}
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_transform.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_transform'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Basic Transform', 350, 350) {
area {
path {
square(0, 0, 350)
fill r: 255, g: 255, b: 0
}
40.times do |n|
path {
square(0, 0, 100)
fill r: [255 - n*5, 0].max, g: [n*5, 255].min, b: 0, a: 0.5
stroke :black, thickness: 2
transform {
skew 0.15, 0.15
translate 50, 50
rotate 100, 100, -9 * n
scale 1.1, 1.1
}
}
end
}
}.show
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/login.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/login'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
include Glimmer
window('Login') {
margined true
vertical_box {
form {
@username_entry = entry {
label 'Username:'
}
@password_entry = password_entry {
label 'Password:'
}
}
horizontal_box {
@login_button = button('Login') {
on_clicked do
@username_entry.enabled = false
@password_entry.enabled = false
@login_button.enabled = false
@logout_button.enabled = true
end
}
@logout_button = button('Logout') {
enabled false
on_clicked do
@username_entry.text = ''
@password_entry.text = ''
@username_entry.enabled = true
@password_entry.enabled = true
@login_button.enabled = true
@logout_button.enabled = false
end
}
}
}
}.show
To run this example, install TiMidity and ensure timidity
command is in PATH
(can be installed via Homebrew on Mac or apt-get on Linux).
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/timer.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/timer'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
class Timer
include Glimmer
SECOND_MAX = 59
MINUTE_MAX = 59
HOUR_MAX = 23
def initialize
@pid = nil
@alarm_file = File.expand_path('../sounds/AlanWalker-Faded.mid', __dir__)
at_exit { stop_alarm }
setup_timer
create_gui
end
def stop_alarm
if @pid
if @th.alive?
Process.kill(:SIGKILL, @pid)
@pid = nil
else
@pid = nil
end
end
end
def play_alarm
stop_alarm
if @pid.nil?
begin
@pid = spawn "timidity -G 0.0-10.0 #{@alarm_file}"
@th = Process.detach @pid
rescue Errno::ENOENT
warn 'Timidty++ not found. Please install Timidity++.'
warn 'https://sourceforge.net/projects/timidity/'
end
end
end
def setup_timer
unless @setup_timer
Glimmer::LibUI.timer(1) do
if @started
seconds = @sec_spinbox.value
minutes = @min_spinbox.value
hours = @hour_spinbox.value
if seconds > 0
@sec_spinbox.value = seconds -= 1
end
if seconds == 0
if minutes > 0
@min_spinbox.value = minutes -= 1
@sec_spinbox.value = seconds = SECOND_MAX
end
if minutes == 0
if hours > 0
@hour_spinbox.value = hours -= 1
@min_spinbox.value = minutes = MINUTE_MAX
@sec_spinbox.value = seconds = SECOND_MAX
end
if hours == 0 && minutes == 0 && seconds == 0
@start_button.enabled = true
@stop_button.enabled = false
@started = false
unless @played
play_alarm
msg_box('Alarm', 'Countdown Is Finished!')
@played = true
end
end
end
end
end
end
@setup_timer = true
end
end
def create_gui
window('Timer') {
margined true
group('Countdown') {
vertical_box {
horizontal_box {
@hour_spinbox = spinbox(0, HOUR_MAX) {
stretchy false
value 0
}
label(':') {
stretchy false
}
@min_spinbox = spinbox(0, MINUTE_MAX) {
stretchy false
value 0
}
label(':') {
stretchy false
}
@sec_spinbox = spinbox(0, SECOND_MAX) {
stretchy false
value 0
}
}
horizontal_box {
@start_button = button('Start') {
on_clicked do
@start_button.enabled = false
@stop_button.enabled = true
@started = true
@played = false
end
}
@stop_button = button('Stop') {
enabled false
on_clicked do
@start_button.enabled = true
@stop_button.enabled = false
@started = false
end
}
}
}
}
}.show
end
end
Timer.new
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/color_the_circles.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/color_the_circles'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
class ColorTheCircles
include Glimmer
WINDOW_WIDTH = 800
WINDOW_HEIGHT = 600
SHAPE_MIN_SIZE = 15
SHAPE_MAX_SIZE = 75
MARGIN_WIDTH = 55
MARGIN_HEIGHT = 155
TIME_MAX_EASY = 4
TIME_MAX_MEDIUM = 3
TIME_MAX_HARD = 2
TIME_MAX_INSANE = 1
attr_accessor :score
def initialize
@circles_data = []
@score = 0
@time_max = TIME_MAX_HARD
@game_over = false
register_observers
setup_circle_factory
end
def register_observers
observer = Glimmer::DataBinding::Observer.proc do |new_score|
@score_label.text = new_score.to_s
if new_score == -20
@game_over = true
msg_box('You Lost!', 'Sorry! Your score reached -20')
restart_game
elsif new_score == 0
@game_over = true
msg_box('You Won!', 'Congratulations! Your score reached 0')
restart_game
end
end
observer.observe(self, :score) # automatically enhances self to become Glimmer::DataBinding::ObservableModel and notify observer on score attribute changes
end
def setup_circle_factory
consumer = Proc.new do
unless @game_over
if @circles_data.empty?
# start with 3 circles to make more challenging
add_circle until @circles_data.size > 3
else
add_circle
end
end
delay = rand * @time_max
Glimmer::LibUI.timer(delay, repeat: false, &consumer)
end
Glimmer::LibUI.queue_main(&consumer)
end
def add_circle
circle_x = rand * (WINDOW_WIDTH - MARGIN_WIDTH - SHAPE_MAX_SIZE) + SHAPE_MAX_SIZE
circle_y = rand * (WINDOW_HEIGHT - MARGIN_HEIGHT - SHAPE_MAX_SIZE) + SHAPE_MAX_SIZE
circle_size = rand * (SHAPE_MAX_SIZE - SHAPE_MIN_SIZE) + SHAPE_MIN_SIZE
stroke_color = Glimmer::LibUI.x11_colors.sample
@circles_data << {
args: [circle_x, circle_y, circle_size],
fill: nil,
stroke: stroke_color
}
@area.queue_redraw_all
self.score -= 1 # notifies score observers automatically of change
end
def restart_game
@score = 0 # update variable directly to avoid notifying observers
@circles_data.clear
@game_over = false
end
def color_circle(x, y)
clicked_circle_data = @circles_data.find do |circle_data|
circle_data[:fill].nil? && circle_data[:circle]&.include?(x, y)
end
if clicked_circle_data
clicked_circle_data[:fill] = clicked_circle_data[:stroke]
push_colored_circle_behind_uncolored_circles(clicked_circle_data)
@area.queue_redraw_all
self.score += 1 # notifies score observers automatically of change
end
end
def push_colored_circle_behind_uncolored_circles(colored_circle_data)
removed_colored_circle_data = @circles_data.delete(colored_circle_data)
last_colored_circle_data = @circles_data.select {|cd| cd[:fill]}.last
last_colored_circle_data_index = @circles_data.index(last_colored_circle_data) || -1
@circles_data.insert(last_colored_circle_data_index + 1, removed_colored_circle_data)
end
def launch
menu('Actions') {
menu_item('Restart') {
on_clicked do
restart_game
end
}
quit_menu_item
}
menu('Difficulty') {
radio_menu_item('Easy') {
on_clicked do
@time_max = TIME_MAX_EASY
end
}
radio_menu_item('Medium') {
on_clicked do
@time_max = TIME_MAX_MEDIUM
end
}
radio_menu_item('Hard') {
checked true
on_clicked do
@time_max = TIME_MAX_HARD
end
}
radio_menu_item('Insane') {
on_clicked do
@time_max = TIME_MAX_INSANE
end
}
}
menu('Help') {
menu_item('Instructions') {
on_clicked do
msg_box('Instructions', "Score goes down as circles are added.\nIf it reaches -20, you lose!\n\nClick circles to color and score!\nOnce score reaches 0, you win!\n\nBeware of concealed light-colored circles!\nThey are revealed once darker circles intersect them.\n\nThere are four levels of difficulty.\nChange via difficulty menu if the game gets too tough.")
end
}
}
window('Color The Circles', WINDOW_WIDTH, WINDOW_HEIGHT) {
margined true
grid {
button('Restart') {
left 0
top 0
halign :center
on_clicked do
restart_game
end
}
label('Score goes down as circles are added. If it reaches -20, you lose!') {
left 0
top 1
halign :center
}
label('Click circles to color and score! Once score reaches 0, you win!') {
left 0
top 2
halign :center
}
horizontal_box {
left 0
top 3
halign :center
label('Score:') {
stretchy false
}
@score_label = label(@score.to_s) {
stretchy false
}
}
@area = area {
left 0
top 4
hexpand true
vexpand true
halign :fill
valign :fill
on_draw do |area_draw_params|
path {
rectangle(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT)
fill :white
}
@circles_data.each do |circle_data|
path {
circle_data[:circle] = circle(*circle_data[:args])
fill circle_data[:fill]
stroke circle_data[:stroke]
}
end
end
on_mouse_down do |area_mouse_event|
color_circle(area_mouse_event[:x], area_mouse_event[:y])
end
}
}
}.show
end
end
ColorTheCircles.new.launch
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/basic_draw_text.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/basic_draw_text'"
Mac
Linux
LibUI Original Version:
require 'libui'
UI = LibUI
UI.init
handler = UI::FFI::AreaHandler.malloc
area = UI.new_area(handler)
# Michael Ende (1929-1995)
# The Neverending Story is a fantasy novel by German writer Michael Ende,
# The English version, translated by Ralph Manheim, was published in 1983.
TITLE = 'Michael Ende (1929-1995) The Neverending Story'
str1 = \
' At last Ygramul sensed that something was coming toward ' \
'her. With the speed of lightning, she turned about, confronting ' \
'Atreyu with an enormous steel-blue face. Her single eye had a ' \
'vertical pupil, which stared at Atreyu with inconceivable malignancy. '
str2 = \
' A cry of fear escaped Bastian. '
str3 = \
' A cry of terror passed through the ravine and echoed from ' \
'side to side. Ygramul turned her eye to left and right, to see if ' \
'someone else had arrived, for that sound could not have been ' \
'made by the boy who stood there as though paralyzed with ' \
'horror. '
str4 = \
' Could she have heard my cry? Bastion wondered in alarm. ' \
"But that's not possible. "
str5 = \
' And then Atreyu heard Ygramuls voice. It was very high ' \
'and slightly hoarse, not at all the right kind of voice for that ' \
'enormous face. Her lips did not move as she spoke. It was the ' \
'buzzing of a great swarm of hornets that shaped itself into ' \
'words. '
str = ''
attr_str = UI.new_attributed_string(str)
def attr_str.append(what, color)
case color
when :red
color_attribute = UI.new_color_attribute(0.0, 0.5, 0.0, 0.7)
when :green
color_attribute = UI.new_color_attribute(0.5, 0.0, 0.25, 0.7)
end
start = UI.attributed_string_len(self)
UI.attributed_string_append_unattributed(self, what)
UI.attributed_string_set_attribute(self, color_attribute, start, start + what.size)
UI.attributed_string_append_unattributed(self, "\n\n")
end
attr_str.append(str1, :green)
attr_str.append(str2, :red)
attr_str.append(str3, :green)
attr_str.append(str4, :red)
attr_str.append(str5, :green)
Georgia = 'Georgia'
handler_draw_event = Fiddle::Closure::BlockCaller.new(0, [1, 1, 1]) do |_, _, adp|
area_draw_params = UI::FFI::AreaDrawParams.new(adp)
default_font = UI::FFI::FontDescriptor.malloc
default_font.Family = Georgia
default_font.Size = 13
default_font.Weight = 500
default_font.Italic = 0
default_font.Stretch = 4
params = UI::FFI::DrawTextLayoutParams.malloc
# UI.font_button_font(font_button, default_font)
params.String = attr_str
params.DefaultFont = default_font
params.Width = area_draw_params.AreaWidth
params.Align = 0
text_layout = UI.draw_new_text_layout(params)
UI.draw_text(area_draw_params.Context, text_layout, 0, 0)
UI.draw_free_text_layout(text_layout)
end
handler.Draw = handler_draw_event
# Assigning to local variables
# This is intended to protect Fiddle::Closure from garbage collection.
handler.MouseEvent = (c1 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.MouseCrossed = (c2 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.DragBroken = (c3 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
handler.KeyEvent = (c4 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
box = UI.new_vertical_box
UI.box_set_padded(box, 1)
UI.box_append(box, area, 1)
main_window = UI.new_window(TITLE, 600, 400, 1)
UI.window_set_margined(main_window, 1)
UI.window_set_child(main_window, box)
UI.window_on_closing(main_window) do
UI.control_destroy(main_window)
UI.quit
0
end
UI.control_show(main_window)
UI.main
UI.quit
Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
# Michael Ende (1929-1995)
# The Neverending Story is a fantasy novel by German writer Michael Ende,
# The English version, translated by Ralph Manheim, was published in 1983.
class BasicDrawText
include Glimmer
def alternating_color_string(initial: false, &block)
@index = 0 if initial
@index += 1
string {
if @index.odd?
color r: 0.5, g: 0, b: 0.25, a: 0.7
else
color r: 0, g: 0.5, b: 0, a: 0.7
end
block.call + "\n\n"
}
end
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 400) {
margined true
area {
text { # default arguments for x, y, and width are (0, 0, area_draw_params[:area_width])
# align :left # default alignment
default_font family: 'Georgia', size: 13, weight: :medium, italic: :normal, stretch: :normal
alternating_color_string(initial: true) {
' At last Ygramul sensed that something was coming toward ' \
'her. With the speed of lightning, she turned about, confronting ' \
'Atreyu with an enormous steel-blue face. Her single eye had a ' \
'vertical pupil, which stared at Atreyu with inconceivable malignancy. '
}
alternating_color_string {
' A cry of fear escaped Bastian. '
}
alternating_color_string {
' A cry of terror passed through the ravine and echoed from ' \
'side to side. Ygramul turned her eye to left and right, to see if ' \
'someone else had arrived, for that sound could not have been ' \
'made by the boy who stood there as though paralyzed with ' \
'horror. '
}
alternating_color_string {
' Could she have heard my cry? Bastion wondered in alarm. ' \
"But that's not possible. "
}
alternating_color_string {
' And then Atreyu heard Ygramuls voice. It was very high ' \
'and slightly hoarse, not at all the right kind of voice for that ' \
'enormous face. Her lips did not move as she spoke. It was the ' \
'buzzing of a great swarm of hornets that shaped itself into ' \
'words. '
}
}
}
}.show
end
end
BasicDrawText.new.launch
Glimmer DSL for LibUI Version 2:
require 'glimmer-dsl-libui'
# Michael Ende (1929-1995)
# The Neverending Story is a fantasy novel by German writer Michael Ende,
# The English version, translated by Ralph Manheim, was published in 1983.
class BasicDrawText
include Glimmer
def alternating_color_string(initial: false, &block)
@index = 0 if initial
@index += 1
string {
if @index.odd?
color r: 0.5, g: 0, b: 0.25, a: 0.7
else
color r: 0, g: 0.5, b: 0, a: 0.7
end
block.call + "\n\n"
}
end
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 400) {
margined true
area {
on_draw do |area_draw_params|
text { # default arguments for x, y, and width are (0, 0, area_draw_params[:area_width])
# align :left # default alignment
default_font family: 'Georgia', size: 13, weight: :medium, italic: :normal, stretch: :normal
alternating_color_string(initial: true) {
' At last Ygramul sensed that something was coming toward ' \
'her. With the speed of lightning, she turned about, confronting ' \
'Atreyu with an enormous steel-blue face. Her single eye had a ' \
'vertical pupil, which stared at Atreyu with inconceivable malignancy. '
}
alternating_color_string {
' A cry of fear escaped Bastian. '
}
alternating_color_string {
' A cry of terror passed through the ravine and echoed from ' \
'side to side. Ygramul turned her eye to left and right, to see if ' \
'someone else had arrived, for that sound could not have been ' \
'made by the boy who stood there as though paralyzed with ' \
'horror. '
}
alternating_color_string {
' Could she have heard my cry? Bastion wondered in alarm. ' \
"But that's not possible. "
}
alternating_color_string {
' And then Atreyu heard Ygramuls voice. It was very high ' \
'and slightly hoarse, not at all the right kind of voice for that ' \
'enormous face. Her lips did not move as she spoke. It was the ' \
'buzzing of a great swarm of hornets that shaped itself into ' \
'words. '
}
}
end
}
}.show
end
end
BasicDrawText.new.launch
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/custom_draw_text.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/custom_draw_text'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
# Michael Ende (1929-1995)
# The Neverending Story is a fantasy novel by German writer Michael Ende,
# The English version, translated by Ralph Manheim, was published in 1983.
class CustomDrawText
include Glimmer
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 500) {
margined true
vertical_box {
form {
stretchy false
font_button { |fb|
label 'Font'
on_changed do
@string.font = fb.font
end
}
color_button { |cb|
label 'Color'
on_changed do
@string.color = cb.color
end
}
color_button { |cb|
label 'Background'
on_changed do
@string.background = cb.color
end
}
combobox { |c|
label 'Underline'
items Glimmer::LibUI.enum_symbols(:underline).map(&:to_s).map {|word| word.split('_').map(&:capitalize).join(' ')}
selected 'None'
on_selected do
@string.underline = c.selected_item.underscore
end
}
}
area {
text { # default arguments for x, y, and width are (0, 0, area_draw_params[:area_width])
# align :left # default alignment
@string = string {
' At last Ygramul sensed that something was coming toward ' \
'her. With the speed of lightning, she turned about, confronting ' \
'Atreyu with an enormous steel-blue face. Her single eye had a ' \
'vertical pupil, which stared at Atreyu with inconceivable malignancy. ' \
"\n\n" \
' A cry of fear escaped Bastian. ' \
"\n\n" \
' A cry of terror passed through the ravine and echoed from ' \
'side to side. Ygramul turned her eye to left and right, to see if ' \
'someone else had arrived, for that sound could not have been ' \
'made by the boy who stood there as though paralyzed with ' \
'horror. ' \
"\n\n" \
' Could she have heard my cry? Bastion wondered in alarm. ' \
"But that's not possible. " \
"\n\n" \
' And then Atreyu heard Ygramuls voice. It was very high ' \
'and slightly hoarse, not at all the right kind of voice for that ' \
'enormous face. Her lips did not move as she spoke. It was the ' \
'buzzing of a great swarm of hornets that shaped itself into ' \
'words. ' \
"\n\n"
}
}
}
}
}.show
end
end
CustomDrawText.new.launch
New Glimmer DSL for LibUI Version 2:
require 'glimmer-dsl-libui'
# Michael Ende (1929-1995)
# The Neverending Story is a fantasy novel by German writer Michael Ende,
# The English version, translated by Ralph Manheim, was published in 1983.
class CustomDrawText
include Glimmer
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 500) {
margined true
vertical_box {
form {
stretchy false
font_button { |fb|
label 'Font'
on_changed do
@font = fb.font
@area.queue_redraw_all
end
}
color_button { |cb|
label 'Color'
on_changed do
@color = cb.color
@area.queue_redraw_all
end
}
color_button { |cb|
label 'Background'
on_changed do
@background = cb.color
@area.queue_redraw_all
end
}
combobox { |c|
label 'Underline'
items Glimmer::LibUI.enum_symbols(:underline).map(&:to_s).map {|word| word.split('_').map(&:capitalize).join(' ')}
selected 'None'
on_selected do
@underline = c.selected_item.underscore
@area.queue_redraw_all
end
}
}
@area = area {
on_draw do |area_draw_params|
text { # default arguments for x, y, and width are (0, 0, area_draw_params[:area_width])
# align :left # default alignment
string {
font @font
color @color
background @background
underline @underline
' At last Ygramul sensed that something was coming toward ' \
'her. With the speed of lightning, she turned about, confronting ' \
'Atreyu with an enormous steel-blue face. Her single eye had a ' \
'vertical pupil, which stared at Atreyu with inconceivable malignancy. ' \
"\n\n" \
' A cry of fear escaped Bastian. ' \
"\n\n" \
' A cry of terror passed through the ravine and echoed from ' \
'side to side. Ygramul turned her eye to left and right, to see if ' \
'someone else had arrived, for that sound could not have been ' \
'made by the boy who stood there as though paralyzed with ' \
'horror. ' \
"\n\n" \
' Could she have heard my cry? Bastion wondered in alarm. ' \
"But that's not possible. " \
"\n\n" \
' And then Atreyu heard Ygramuls voice. It was very high ' \
'and slightly hoarse, not at all the right kind of voice for that ' \
'enormous face. Her lips did not move as she spoke. It was the ' \
'buzzing of a great swarm of hornets that shaped itself into ' \
'words. ' \
"\n\n"
}
}
end
}
}
}.show
end
end
CustomDrawText.new.launch
examples/method_based_custom_keyword.rb
Run with this command from the root of the project if you cloned the project:
ruby -r './lib/glimmer-dsl-libui' examples/method_based_custom_keyword.rb
Run with this command if you installed the Ruby gem:
ruby -r glimmer-dsl-libui -e "require 'examples/method_based_custom_keyword'"
Mac
Linux
New Glimmer DSL for LibUI Version:
require 'glimmer-dsl-libui'
require 'facets'
include Glimmer
Address = Struct.new(:street, :p_o_box, :city, :state, :zip_code)
def form_field(model, property)
property = property.to_s
entry { |e|
label property.underscore.split('_').map(&:capitalize).join(' ')
text model.send(property).to_s
on_changed do
model.send("#{property}=", e.text)
end
}
end
def address_form(address)
form {
form_field(address, :street)
form_field(address, :p_o_box)
form_field(address, :city)
form_field(address, :state)
form_field(address, :zip_code)
}
end
def label_pair(model, attribute, value)
name_label = nil
value_label = nil
horizontal_box {
name_label = label(attribute.to_s.underscore.split('_').map(&:capitalize).join(' '))
value_label = label(value.to_s)
}
Glimmer::DataBinding::Observer.proc do
value_label.text = model.send(attribute)
end.observe(model, attribute)
end
def address(address)
vertical_box {
address.each_pair do |attribute, value|
label_pair(address, attribute, value)
end
}
end
address1 = Address.new('123 Main St', '23923', 'Denver', 'Colorado', '80014')
address2 = Address.new('2038 Park Ave', '83272', 'Boston', 'Massachusetts', '02101')
window('Method-Based Custom Keyword') {
margined true
horizontal_box {
vertical_box {
label('Address 1') {
stretchy false
}
address_form(address1)
horizontal_separator {
stretchy false
}
label('Address 1 (Saved)') {
stretchy false
}
address(address1)
}
vertical_separator {
stretchy false
}
vertical_box {
label('Address 2') {
stretchy false
}
address_form(address2)
horizontal_separator {
stretchy false
}
label('Address 2 (Saved)') {
stretchy false
}
address(address2)
}
}
}.show
Here are some applications built with Glimmer DSL for LibUI
Download and merge manga images into a single pdf file.
https://github.com/PinGunter/manga2pdf
Ruby implementation of the Befunge-98 programmming language.
https://github.com/AndyObtiva/befunge98/tree/gui
- Check out the latest master to make sure the feature hasn't been implemented or the bug hasn't been fixed yet.
- Check out the issue tracker to make sure someone already hasn't requested it and/or contributed it.
- Fork the project.
- Start a feature/bugfix branch.
- Commit and push until you are happy with your contribution.
- Make sure to add tests for it. This is important so I don't break it in a future version unintentionally.
- Please try not to mess with the Rakefile, version, or history. If you want to have your own version, or is otherwise necessary, that is fine, but please isolate to its own commit so I can cherry-pick around it.
You may submit issues on GitHub.
Click here to submit an issue.
These features have been planned or suggested. You might see them in a future version of Glimmer DSL for LibUI. You are welcome to contribute more feature suggestions.
- Andy Maleh (Founder)
Click here to view contributor commits.
Copyright (c) 2021 Andy Maleh
--
Built for Glimmer (DSL Framework).