diff --git a/src/game/physics.cpp b/src/game/physics.cpp index 7f7231ad..6dfd95cc 100644 --- a/src/game/physics.cpp +++ b/src/game/physics.cpp @@ -1050,7 +1050,7 @@ namespace physics { \ int col = (int(mcol[2]*mq) + (int(mcol[1]*mq) << 8) + (int(mcol[0]*mq) << 16)); \ regularshape(mp, mt, col, 21, 20, mz, mo, ms, 1, 10, 0, 20); \ - if(mw >= 0) playsound(mw, mo, pl); \ + if((mw) >= 0) playsound(mw, mo, pl); \ } if(curmat == MAT_WATER || oldmat == MAT_WATER) {