Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[FEATURE REQUEST] .Babylon and GLB export #4

Open
arthurmougin opened this issue Nov 30, 2023 · 0 comments
Open

[FEATURE REQUEST] .Babylon and GLB export #4

arthurmougin opened this issue Nov 30, 2023 · 0 comments

Comments

@arthurmougin
Copy link

Example scenario :
I would love to easily twick an asset via the viewer (ex moving lights inside a glb) and be able to export.

Current state :
we must go to the sandbox site

advantage : in-code-editor 3D asset twicking

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant