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Rev 2.0 mapping stack #7

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bnordgren opened this issue Jan 4, 2017 · 0 comments
Open

Rev 2.0 mapping stack #7

bnordgren opened this issue Jan 4, 2017 · 0 comments

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@bnordgren
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Seeding the map cache for Mineral/Sanders/Missoula counties is not quite done yet. Starting to play with the data some, I'm seeing some things I want to address. I'm currently leveraging the following layers from:

  • TopOSM's hypsorelief (as a base layer)
  • aerial imagery, from NAIP (base layer)
  • TopOSM's features layer (transparent raster overlay)
  • TopOSM's contours layer (transparent raster overlay)

I've only downloaded and imported these over my local area for the sake of time and/or space. However, it does look as if I will have more room on my 64Gb card. Additionally, the existing software stack I've set up for the RPi cannot render map tiles. It relies on having them pre-rendered. If you wander out of the preconfigured area, you just see a blank screen.

For Rev 2.0, I want:

  • to define a "home area" where all data are available (e.g., aerial imagery)
  • the ability to spontaneously wander into new areas without explicit preparation,
    • accepting that less data may be available once I leave the home area
    • ideally, some level of map detail should be available for all of CONUS,
    • minimally, some level of map detail will be available for the western 11 states
  • to be able to render map tiles when necessary
  • to cache map tiles

This set of requirements implies a number of things:

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