- original repo: https://github.com/SebLague/Slime-Simulation/
- raylib repo (the examples were quite helpful): https://github.com/raysan5/raylib
- Shaders documentation and general opengl knowledge: https://learnopengl.com/ https://registry.khronos.org/OpenGL-Refpages/gl4/html/
-
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Bob's Particle Game (in C using raylib)
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