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1 thread as far as I know.
I suspect it will require large amount of changes and consequently create lots of new bugs. |
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What is Bochs currently using as maximum number of threads for the Voodoo3 emulation?
If you enable more threads (readily available on modern CPUs), then probably it'll be possible to reach Voodoo5 levels (see here).
Another avenue for increasing graphics performance is with hypervisor drivers like SoftGPU (Win9x and potentially NT/XP) and viogpu3d (Win8.1+) - can Bochs implement:
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