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problem.txt
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problem.txt
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on Galaxy Tab 4 8"
evolve shader has mediump float precision
640x640 size is fine
641 or greater width or height has problems
evolve shader highp precision is fine
Galaxy Tab 4 8"
04-11 17:00:24.205: D/bkb(2050): vertex low 127 127 23
04-11 17:00:24.205: D/bkb(2050): vertex medium 127 127 23
04-11 17:00:24.205: D/bkb(2050): vertex high 127 127 23
04-11 17:00:24.205: D/bkb(2050): frag low 15 15 10
04-11 17:00:24.205: D/bkb(2050): frag medium 15 15 10
04-11 17:00:24.205: D/bkb(2050): frag high 127 127 23
DROID RAZR
04-11 18:12:16.386: D/bkb(8751): vertex low 15 15 10
04-11 18:12:16.386: D/bkb(8751): vertex medium 15 15 10
04-11 18:12:16.386: D/bkb(8751): vertex high 127 127 23
04-11 18:12:16.386: D/bkb(8751): frag low 15 15 10
04-11 18:12:16.386: D/bkb(8751): frag medium 15 15 10
04-11 18:12:16.386: D/bkb(8751): frag high 127 127 23
nexus 10
04-11 18:31:19.271: D/bkb(3132): vertex low 15 15 10
04-11 18:31:19.271: D/bkb(3132): vertex medium 15 15 10
04-11 18:31:19.271: D/bkb(3132): vertex high 127 127 23
04-11 18:31:19.271: D/bkb(3132): frag low 15 15 10
04-11 18:31:19.271: D/bkb(3132): frag medium 15 15 10
04-11 18:31:19.271: D/bkb(3132): frag high 127 127 23
04-11 18:31:19.271: D/bkb(3132): width height 1600 2302
http://www.youi.tv/mobile-gpu-floating-point-accuracy-variances/
http://community.arm.com/groups/arm-mali-graphics/blog/2013/05/29/benchmarking-floating-point-precision-in-mobile-gpus
http://community.arm.com/groups/arm-mali-graphics/blog/2013/06/11/benchmarking-floating-point-precision-in-mobile-gpus--part-ii
http://community.arm.com/groups/arm-mali-graphics/blog/2013/10/10/benchmarking-floating-point-precision-in-mobile-gpus--part-iii
https://msdn.microsoft.com/en-us/library/windows/desktop/bb219690(v=vs.85).aspx
http://hacksoflife.blogspot.com/2009/12/texture-coordinate-system-for-opengl.html