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Backport non-AA renderers from MarlinFX #33

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bourgesl opened this issue May 11, 2019 · 1 comment
Open

Backport non-AA renderers from MarlinFX #33

bourgesl opened this issue May 11, 2019 · 1 comment
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@bourgesl
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MarlinFX provides nonAA Marlin renderers that can be backported into Marlin to replace native java2d renderers (C) that suffers from 2 problems:

  • missing clipping
  • slow sort algorithms for complex shapes (only insertion sort)

Goal: replace java2d native renderer ie remove this C code in favor to Marlin !

@bourgesl bourgesl self-assigned this May 11, 2019
@bourgesl
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I should investigate when marlin renderer is used to compute shape masks for non-AA cases, like dashed lines or having miter or round strokes ?
This could speed up these cases as only 1 y scanline will be computed knstead of 8 scanlines ...

@bourgesl bourgesl added the bug label Jun 11, 2022
@bourgesl bourgesl moved this to Todo in @bourgesl FOSS TODO Aug 21, 2022
@bourgesl bourgesl moved this from Todo to Hanging in @bourgesl FOSS TODO Oct 29, 2024
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