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@bozimmerman bozimmerman released this 28 Apr 17:06
· 1025 commits to master since this release

Build 5.10.2 Release 4/28/2023

  • DATABASE CHANGED! (Enlarged CMDATE, and new expiration date added to CMJRNL table)
  1. GMODIFY can now affect Areas.
  2. New Races; Mustalids, Badger, Otter, Wolverine, Giant Otter, Dire Otter, Mustie
  3. Genders are now defined in lists.ini
  4. Socials update
  5. New Deviations features: mob power levels, sorting
  6. New Deviations button in the MUDGrinder map and room editors
  7. New Chants: Summon Squall
  8. Looking UP into a generated sky now gives some basic info.
  9. New Exit type: Skyway -- for supporting the above.
  10. New Achievement type: CHARITY
  11. New Disable flag: FATIGUE
  12. New skill: Await Clan Ship
  13. The "Know Plants" skill will now report on edible-ness.
  14. Some divination spells are now more mob-follower-friendly. (e.g. Find Directions)
  15. New Spell "Majesty", the effects of which can only be wished for.
  16. Prop_ShortEffects expanded to include remotely-cast effects also.
  17. ACCOUNT command can now show chars with waiting mail, or missed tells.
  18. Prop_WearAdjuster allows dressing and content manipulation, from outside (saddlebags).
  19. New item: GenBagOfHolding
  20. REMOVE command can now target a wear location.
  21. Warrants skill can now accept a filter argument
  22. Shopkeepers listing their own inventory can see amount of stock.
  23. WillQualify and Qualify commands now have UNIQUE argument.
  24. New INI entry: XPMOD, and changes to Prop_ModExperience also.
  25. Common Account menu now configurable (help/acctmenu.txt)
  26. New forum posts now support attachments.
  27. WeatherAffects behavior can now be more independent of the actual weather.
  28. New language: FoxSpeak
  29. New Spell "Know Province"
  30. Duelers can now engage in unfair fights.
  31. New command: Calendar, plus auto-notifications for the start of Holidays in channels.
  32. Painting skill now has recipes file.
  33. GenAbility affect adjustments and tick override now support variables.
  34. Messing up a crafting skill results in a Ruined item instead of nothing.
  35. NastyAbilities now has CHECKLEVEL argument.
  36. Can now SLEEP UNTIL RESTED to remove fatigue
  37. MOB armor suggested values now balance player attack values. *ness Behaviors modified.
  38. StdMOBS will now auto-scale by their set levels, making them much more useful.