Please visit Microsoft.Windows.CsWinRT for official Microsoft-signed builds of the NuGet package.
The Microsoft.Windows.CsWinRT NuGet package provides WinRT projection support for the C# language. Adding a reference to this package causes C# projection sources to be generated for any Windows metadata referenced by the project. For details on package use, please consult the Microsoft.Windows.CsWinRT github repo's readme.md.
C#/WinRT detects Windows metadata from:
- Platform winmd files in the SDK
- NuGet package references containing winmd files
- Other project references producing winmd files
- Raw winmd file references
For WinRT types defined in winmd files discovered above, C#/WinRT creates C# projection source files for consuming those WinRT types. These sources can then be compiled into a projection assembly for client projects to reference, or compiled directly into an app.
C#/WinRT sets the following C# compiler properties:
Property | Value | Description |
---|---|---|
AllowUnsafeBlocks | true | Permits compilation of generated unsafe C# blocks |
C#/WinRT behavior can be customized with these project properties:
Property | Value(s) | Description |
---|---|---|
CsWinRTEnabled | *true | false | Enables projection-related targets, can be set to false to customize build behavior |
CsWinRTMessageImportance | low | *normal | high | Sets the importance of C#/WinRT build messages (see below) |
CsWinRTInputs | *@(ReferencePath) | Specifies WinMD files (beyond the Windows SDK) to read metadata from |
CsWinRTExcludes | "Windows;Microsoft" | Specifies types or namespaces to exclude from projection output |
CsWinRTExcludesPrivate | "Windows;Microsoft" | Specifies types or namespaces to exclude from projection output |
CsWinRTIncludes | "" | Specifies types or namespaces to include in projection output |
CsWinRTIncludesPrivate | "" | Specifies types or namespaces to include in projection output as internal types |
CsWinRTFilters | "" | **Specifies the -includes and -excludes to include in projection output |
CsWinRTPrivateFilters | "" | **Specifies the -includes and -excludes to include in projection output as internal types |
CsWinRTParams | "" | ***Custom cswinrt.exe command-line parameters, replacing default settings below |
CsWinRTComponent | true | *false | Specifies whether to generate a component (producing) projection from project sources |
CsWinRTEnableLogging | true | *false | Generates a log.txt file to help with diagnosing issues with generating the metadata file and sources for a C#/WinRT authoring component |
CsWinRTWindowsMetadata | <path> | "local" | "sdk" | *$(WindowsSDKVersion) | Specifies the source for Windows metadata |
CsWinRTGenerateProjection | *true | false | Indicates whether to generate and compile projection sources (true), or only to compile them (false) |
CsWinRTGeneratedFilesDir | *"$(IntermediateOutputPath)\Generated Files" | Specifies the location for generated project source files |
CsWinRTIIDOptimizerOptOut | true | *false | Determines whether to run the IIDOptimizer on the projection assembly |
*Default value |
**If CsWinRTFilters is not defined, the following effective value is used:
- -exclude $(CsWinRTExcludes)
- -include $(CsWinRTIncludes)
***If CsWinRTParam is not defined, the following effective value is used:
- -target $(TargetFramework)
- -input $(CsWinRTWindowsMetadata)
- -input @(CsWinRTInputs)
- -output $(CsWinRTGeneratedFilesDir)
- $(CsWinRTFilters)
Windows Metadata is required for all C#/WinRT projections, and can be supplied by:
- A package reference, such as to Microsoft.Windows.SDK.Contracts
- An explicit value, supplied by $(CsWinRTWindowsMetadata)
- The default value, assigned from $(WindowsSDKVersion)
If a Windows SDK is installed, $(WindowsSDKVersion) is defined when building from a VS command prompt.
The C#/WinRT package can be used both to consume WinRT types, and to produce them (via CsWinRTComponent). It is also possible to combine these settings and do both. For example, a developer might want to produce a library that's implemented in terms of another WinRT runtime class (consuming it).
The MSBuild verbosity level maps to MSBuild message importance as follows:
Verbosity | Importance |
---|---|
q[uiet] | n/a |
m[inimal] | *high |
n[ormal] | normal+ |
d[etailed], diag[nostic] | low+ |
*"high" also enables the cswinrt.exe -verbosity switch |
For example, if the verbosity is set to minimal, then only messages with high importance are generated. However, if the verbosity is set to diagnostic, then all messages are generated.
The default importance of C#/WinRT build messages is 'normal', but this can be overridden with the CsWinRTMessageImportance property to enable throttling of C#/WinRT messages independent of the overall verbosity level.
Example:
msbuild project.vcxproj /verbosity:minimal /property:CsWinRTMessageImportance=high ...
For more complex analysis of build errors, the MSBuild Binary and Structured Log Viewer is highly recommended.