From 8a6cacee5db11d1c0b46b12a655dc96afcd32245 Mon Sep 17 00:00:00 2001 From: Omar Ayman Date: Mon, 15 Jan 2024 19:38:07 +0200 Subject: [PATCH] improve minecraft descs --- minecraft.go | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/minecraft.go b/minecraft.go index fd370cec..1fb740e4 100644 --- a/minecraft.go +++ b/minecraft.go @@ -170,7 +170,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftore", Info{ Display: "Minecraft ore", Category: "minecraft", - Description: "Random Minecraft ore", + Description: "Naturally occurring minerals found in the game Minecraft, used for crafting purposes", Example: "coal", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -181,7 +181,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftwood", Info{ Display: "Minecraft wood", Category: "minecraft", - Description: "Random Minecraft wood", + Description: "Natural resource in Minecraft, used for crafting various items and building structures", Example: "oak", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -192,7 +192,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftarmortier", Info{ Display: "Minecraft armor tier", Category: "minecraft", - Description: "Random Minecraft armor tier", + Description: "Classification system for armor sets in Minecraft, indicating their effectiveness and protection level", Example: "iron", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -203,7 +203,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftarmorpart", Info{ Display: "Minecraft armor part", Category: "minecraft", - Description: "Random Minecraft armor part", + Description: "Component of an armor set in Minecraft, such as a helmet, chestplate, leggings, or boots", Example: "helmet", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -214,7 +214,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftweapon", Info{ Display: "Minecraft weapon", Category: "minecraft", - Description: "Random Minecraft weapon", + Description: "Tools and items used in Minecraft for combat and defeating hostile mobs", Example: "bow", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -225,7 +225,7 @@ func addMinecraftLookup() { AddFuncLookup("minecrafttool", Info{ Display: "Minecraft tool", Category: "minecraft", - Description: "Random Minecraft tool", + Description: "Items in Minecraft designed for specific tasks, including mining, digging, and building", Example: "shovel", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -236,7 +236,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftdye", Info{ Display: "Minecraft dye", Category: "minecraft", - Description: "Random Minecraft dye", + Description: "Items used to change the color of various in-game objects", Example: "white", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -247,7 +247,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftfood", Info{ Display: "Minecraft food", Category: "minecraft", - Description: "Random Minecraft food", + Description: "Consumable items in Minecraft that provide nourishment to the player character", Example: "apple", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -258,7 +258,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftanimal", Info{ Display: "Minecraft animal", Category: "minecraft", - Description: "Random Minecraft animal", + Description: "Non-hostile creatures in Minecraft, often used for resources and farming", Example: "chicken", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -269,7 +269,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftvillagerjob", Info{ Display: "Minecraft villager job", Category: "minecraft", - Description: "Random Minecraft villager job", + Description: "The profession or occupation assigned to a villager character in the game", Example: "farmer", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -280,7 +280,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftvillagerstation", Info{ Display: "Minecraft villager station", Category: "minecraft", - Description: "Random Minecraft villager station", + Description: "Designated area or structure in Minecraft where villagers perform their job-related tasks and trading", Example: "furnace", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -291,7 +291,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftvillagerlevel", Info{ Display: "Minecraft villager level", Category: "minecraft", - Description: "Random Minecraft villager level", + Description: "Measure of a villager's experience and proficiency in their assigned job or profession", Example: "master", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -302,7 +302,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftmobpassive", Info{ Display: "Minecraft mob passive", Category: "minecraft", - Description: "Random Minecraft mob passive", + Description: "Non-aggressive creatures in the game that do not attack players", Example: "cow", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -313,7 +313,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftmobneutral", Info{ Display: "Minecraft mob neutral", Category: "minecraft", - Description: "Random Minecraft mob neutral", + Description: "Creature in the game that only becomes hostile if provoked, typically defending itself when attacked", Example: "bee", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -324,7 +324,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftmobhostile", Info{ Display: "Minecraft mob hostile", Category: "minecraft", - Description: "Random Minecraft mob hostile", + Description: "Aggressive creatures in the game that actively attack players when encountered", Example: "spider", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -335,7 +335,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftmobboss", Info{ Display: "Minecraft mob boss", Category: "minecraft", - Description: "Random Minecraft mob boss", + Description: "Powerful hostile creature in the game, often found in challenging dungeons or structures", Example: "ender dragon", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -346,7 +346,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftbiome", Info{ Display: "Minecraft biome", Category: "minecraft", - Description: "Random Minecraft biome", + Description: "Distinctive environmental regions in the game, characterized by unique terrain, vegetation, and weather", Example: "forest", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) { @@ -357,7 +357,7 @@ func addMinecraftLookup() { AddFuncLookup("minecraftweather", Info{ Display: "Minecraft weather", Category: "minecraft", - Description: "Random Minecraft weather", + Description: "Atmospheric conditions in the game that include rain, thunderstorms, and clear skies, affecting gameplay and ambiance", Example: "rain", Output: "string", Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {