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Ideas for the GUI rewrite! #49
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Mäk's ideas
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well, you asked ^^ and I see you are working on the flyouts, so maybe you could even improve those by giving us the possibility to use TSM (TradeSkillMaster) groups or ArkInventory filters for the flyout buttons. both are well maintained and pretty common. but TSM4 is in alpha and i don't know if they are changing their formats |
another thing that would be awysome is to import single bars to profiles, but i think that may be tricky |
the macro edit frame could be a little bigger or resizable |
A couple of these are probably more in the bug category, feel free to re-assign as appropriate or let me know and I'll do it.
That's all I can think of for now, I'll add more later if I think of more. |
You can get ride of the graphics on the zone and extra bars in the bar editor. It's a toggle |
The best we can do for this at the moment is the X and Y position arrows. I changed them so they move 1px at a time now, rather than .1 pixel at a time (whoever set that to be the default is a psychopath) |
Yeah that was a recent change actually, I should add that to a toggle or something so you can set where you want it to go |
solid point. I wasn't aware that was the case. I knew that it would go blank when switching specs and losing the ability (because we can no longer query the icon), but I didn't know that "unavailable" buttons also went blank |
Good idea! I can do something like that with the new GUI, the old GUI is kinda stuck as-is for the moment. It seems like changing one thing can bring the whole house of cards down. |
agreed |
I think that was back before the buttons were all treated as macros. Back in the day I think you could choose if a button was an action button or a macro button. The problem with dragging an item that doesn't have a use on a bar is that there's no spellID for it. Thus it can't be made into a macro. Its actually a much more complicated issue than it appears on the surface |
Yeah, these are meant for the new GUI specifically. The "show button icon" one was already reported by someone on #101, just noticed it now. You're right, the buttons used to self-select between action and macro buttons, I'd completely forgotten about that. Well, consider it on my wish list without much expectation that it'll happen, I can probably figure out a way to track via TMW although that'd require more setup than just dragging an icon on to a button. I do now see a 'Show Bar Border' for the Zone Action bar but there isn't an equivalent for the Extra Action bar and that's the one I can't even get an add-on to remove. |
Oh ok, maybe I'm mistaken then. I'll see what I can do |
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Please share all your ideas for the GUI rewrite that is in progress. This is the place to point out any places where you feel Neuron has shortcomings, and could be improved
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