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MajorPath.tscn
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MajorPath.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/major path line.png" type="Texture" id=1]
[ext_resource path="res://assets/major path light.png" type="Texture" id=2]
[sub_resource type="Animation" id=1]
resource_name = "Twinkle"
length = 3.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Light1:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.75, 1.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Light2:scale")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.5, 1.25, 2 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Light3:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 1, 1.75, 2.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Light4:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 1.5, 2.25, 3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
[node name="MajorPath" type="Sprite"]
position = Vector2( 2597.94, 948.609 )
rotation = 1.5708
texture = ExtResource( 1 )
__meta__ = {
"_edit_group_": true,
"_edit_horizontal_guides_": [ 948.642 ]
}
[node name="Boost1" type="Area2D" parent="."]
position = Vector2( -0.0299683, 96.0847 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Boost1"]
polygon = PoolVector2Array( -11.6456, 0.177979, -0.299194, 5.85107, 11.7911, 0.177979, 0.630798, -5.58838 )
[node name="Boost2" type="Area2D" parent="."]
position = Vector2( -0.0299683, 96.0847 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Boost2"]
position = Vector2( -0.350281, -64.0566 )
polygon = PoolVector2Array( -11.6456, 0.177979, -0.299194, 5.85107, 11.7911, 0.177979, 0.630798, -5.58838 )
[node name="Boost3" type="Area2D" parent="."]
position = Vector2( -0.0299683, 96.0847 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Boost3"]
position = Vector2( -0.350464, -128.288 )
polygon = PoolVector2Array( -11.6456, 0.177979, -0.299194, 5.85107, 11.7911, 0.177979, 0.630798, -5.58838 )
[node name="Boost4" type="Area2D" parent="."]
position = Vector2( -0.0299683, 96.0847 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Boost4"]
position = Vector2( -0.000671387, -192.17 )
polygon = PoolVector2Array( -11.6456, 0.177979, -0.299194, 5.85107, 11.7911, 0.177979, 0.630798, -5.58838 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Twinkle"
anims/Twinkle = SubResource( 1 )
[node name="Light1" type="Sprite" parent="."]
position = Vector2( 0.0542603, 95.9878 )
texture = ExtResource( 2 )
[node name="Light2" type="Sprite" parent="."]
position = Vector2( 0.0441284, 31.865 )
texture = ExtResource( 2 )
[node name="Light3" type="Sprite" parent="."]
position = Vector2( 0.0637817, -32.0361 )
texture = ExtResource( 2 )
[node name="Light4" type="Sprite" parent="."]
position = Vector2( 0.0297241, -96.0447 )
scale = Vector2( 1.49355, 1.49355 )
texture = ExtResource( 2 )