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.gitignore
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.gitignore
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Gemfile.lock
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
*.aar
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
*.pom
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/*/Binaries/*
# Builds
ArchivedBuilds/
!Build/
Build/*/*
!Build/*/PakBlacklist*.txt
!Build/Android/keystore.jks
!Build/Android/project.properties
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
.gradle
.DS_Store
# Bugsnag specific
Plugins/Bugsnag/Source/ThirdParty/BugsnagCocoa/include
deps/bugsnag-plugin-android-unreal/build
maze_output/*
*.log
*.zip