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Physx Backend With GPU Test #2271
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The PhysX backend is still early stage, and I never tried the GPU backend. You are following a new path, consider contributing :) |
Thanks for your replay. Based on your work and according to the source code , I just do a slightly change in the PhysXServerCommandProcessor::connect. Now I also open an issue in physx and wait for some help. |
This is unsupported work, best not to report issues related to this, unless you can reproduce it outside of this code base. update: ah, it is a known issue in PhysX. |
Yeah . I will wait for their next version and if I test ok, I will commit one patch to the physx4 brach 😊 . Close it now. |
Hi, I'm trying to use physx as a backend.
Using PhysX with CPU, it works well(Tested by otherPhysicsEngine.py). But using PhysX with GPU, after load urdf and do step_simulation, one exception with 'allocAligned out of sharedMemory' occurred. libPhysXGpu.so throws this exception.
Not all of urdf would cause this exception(r2d2.urdf works normal while minitaur.urdf works abnormal).
Is this a problem caused by URDF2PHYSX?
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