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MonoGame.Framework.PSMobile.sln
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MonoGame.Framework.PSMobile.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.PSMobile", "ThirdParty\Lidgren.Network\Lidgren.Network.PSMobile.csproj", "{167676EE-E2D5-440A-BB2B-EFBD02BC8493}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.PSMobile", "MonoGame.Framework\MonoGame.Framework.PSMobile.csproj", "{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Debug|Any CPU.Build.0 = Debug|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Release|Any CPU.ActiveCfg = Release|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Release|Any CPU.Build.0 = Release|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = ThirdParty\Lidgren.Network\Lidgren.Network.PSMobile.csproj
EndGlobalSection
EndGlobal